CnC_Remastered_Collection

Command and Conquer: Red Alert
Log | Files | Refs | README | LICENSE

Constants.cs (1501B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // The Command & Conquer Map Editor and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // The Command & Conquer Map Editor and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 using System;
     16 using System.Drawing;
     17 using System.IO;
     18 
     19 namespace MobiusEditor.RedAlert
     20 {
     21     public static class Constants
     22     {
     23         public static readonly string SaveDirectory = Path.Combine(Globals.RootSaveDirectory, "Red_Alert");
     24 
     25         public static readonly Size MaxSize = new Size(128, 128);
     26 
     27         public const int MaxAircraft = 100;
     28         public const int MaxVessels = 100;
     29         public const int MaxBuildings = 500;
     30         public const int MaxInfantry = 500;
     31         public const int MaxTerrain = 500;
     32         public const int MaxUnits = 500;
     33         public const int MaxTeams = 60;
     34         public const int MaxTriggers = 200;
     35     }
     36 }