MissionTypes.cs (1647B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // The Command & Conquer Map Editor and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // The Command & Conquer Map Editor and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 using System.Collections.Generic; 16 17 namespace MobiusEditor.TiberianDawn 18 { 19 public static class MissionTypes 20 { 21 private static readonly string[] Types = new string[] 22 { 23 "Sleep", 24 "Attack", 25 "Move", 26 "Retreat", 27 "Guard", 28 "Sticky", 29 "Enter", 30 "Capture", 31 "Harvest", 32 "Area Guard", 33 "Return", 34 "Stop", 35 "Ambush", 36 "Hunt", 37 "Timed Hunt", 38 "Unload", 39 "Sabotage", 40 "Construction", 41 "Selling", 42 "Repair", 43 "Rescue", 44 "Missile" 45 }; 46 47 public static IEnumerable<string> GetTypes() 48 { 49 return Types; 50 } 51 } 52 }