TeamMissionTypes.cs (1452B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // The Command & Conquer Map Editor and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // The Command & Conquer Map Editor and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 using System.Collections.Generic; 16 17 namespace MobiusEditor.TiberianDawn 18 { 19 public static class TeamMissionTypes 20 { 21 private static readonly string[] Types = new string[] 22 { 23 "Attack Base", 24 "Attack Units", 25 "Attack Civil.", 26 "Rampage", 27 "Defend Base", 28 "Move", 29 "Move to Cell", 30 "Retreat", 31 "Guard", 32 "Loop", 33 "Attack Tarcom", 34 "Unload" 35 }; 36 37 public static IEnumerable<string> GetTypes() 38 { 39 return Types; 40 } 41 } 42 }