MegafileManager.cs (3123B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // The Command & Conquer Map Editor and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // The Command & Conquer Map Editor and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 using System; 16 using System.Collections; 17 using System.Collections.Generic; 18 using System.IO; 19 20 namespace MobiusEditor.Utility 21 { 22 public class MegafileManager : IEnumerable<string>, IEnumerable, IDisposable 23 { 24 private readonly string looseFilePath; 25 26 private readonly List<Megafile> megafiles = new List<Megafile>(); 27 28 private readonly HashSet<string> filenames = new HashSet<string>(); 29 30 public MegafileManager(string looseFilePath) 31 { 32 this.looseFilePath = looseFilePath; 33 } 34 35 public bool Load(string megafilePath) 36 { 37 if (!File.Exists(megafilePath)) 38 { 39 return false; 40 } 41 42 var megafile = new Megafile(megafilePath); 43 filenames.UnionWith(megafile); 44 megafiles.Add(megafile); 45 return true; 46 } 47 48 public bool Exists(string path) 49 { 50 return File.Exists(Path.Combine(looseFilePath, path)) || filenames.Contains(path.ToUpper()); 51 } 52 53 public Stream Open(string path) 54 { 55 string loosePath = Path.Combine(looseFilePath, path); 56 if (File.Exists(loosePath)) 57 { 58 return File.Open(loosePath, FileMode.Open, FileAccess.Read); 59 } 60 61 foreach (var megafile in megafiles) 62 { 63 var stream = megafile.Open(path.ToUpper()); 64 if (stream != null) 65 { 66 return stream; 67 } 68 } 69 70 return null; 71 } 72 73 public IEnumerator<string> GetEnumerator() 74 { 75 return filenames.GetEnumerator(); 76 } 77 78 IEnumerator IEnumerable.GetEnumerator() 79 { 80 return GetEnumerator(); 81 } 82 83 #region IDisposable Support 84 private bool disposedValue = false; 85 86 protected virtual void Dispose(bool disposing) 87 { 88 if (!disposedValue) 89 { 90 if (disposing) 91 { 92 megafiles.ForEach(m => m.Dispose()); 93 } 94 disposedValue = true; 95 } 96 } 97 98 public void Dispose() 99 { 100 Dispose(true); 101 } 102 #endregion 103 } 104 }