CnC_Remastered_Collection

Command and Conquer: Red Alert
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BMP8.H (1221B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 #ifndef BMP8_H
     17 #define BMP8_H
     18 
     19 //#include<stdlib.h>
     20 //#include<stdio.h>
     21 //#include "wstypes.h"
     22 //#include "winblows.h"
     23 
     24 class BMP8
     25 {
     26 public:
     27 	BMP8() : hBMP( NULL ), hPal( NULL ), hWnd( NULL )	{}
     28 	~BMP8();
     29 
     30 	bool	Init( const char* szFile, HWND hWnd );
     31 	bool	Draw(void);  // call this from your WM_PAINT message
     32 
     33 private:
     34 	HBITMAP		hBMP;
     35 	HPALETTE	hPal;
     36 	HWND		hWnd;
     37 };
     38 
     39 
     40 #endif