BMP8.H (1221B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 #ifndef BMP8_H 17 #define BMP8_H 18 19 //#include<stdlib.h> 20 //#include<stdio.h> 21 //#include "wstypes.h" 22 //#include "winblows.h" 23 24 class BMP8 25 { 26 public: 27 BMP8() : hBMP( NULL ), hPal( NULL ), hWnd( NULL ) {} 28 ~BMP8(); 29 30 bool Init( const char* szFile, HWND hWnd ); 31 bool Draw(void); // call this from your WM_PAINT message 32 33 private: 34 HBITMAP hBMP; 35 HPALETTE hPal; 36 HWND hWnd; 37 }; 38 39 40 #endif