CnC_Remastered_Collection

Command and Conquer: Red Alert
Log | Files | Refs | README | LICENSE

CARGO.H (3900B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/CARGO.H 1     3/03/97 10:24a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               ***
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : CARGO.H                                                      *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : April 23, 1994                                               *
     28  *                                                                                             *
     29  *                  Last Update : April 23, 1994   [JLB]                                       *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 #ifndef CARGO_H
     36 #define CARGO_H
     37 
     38 class FootClass;
     39 
     40 /****************************************************************************
     41 **	This class handles the basic cargo logic.
     42 */
     43 class CargoClass {
     44 	public:
     45 
     46 		/*---------------------------------------------------------------------
     47 		**	Constructors, Destructors, and overloaded operators.
     48 		*/
     49 		CargoClass(void) : Quantity(0), CargoHold(0) {};
     50 		CargoClass(NoInitClass const & ) {};
     51 		~CargoClass(void) {CargoHold=0;};
     52 
     53 		/*---------------------------------------------------------------------
     54 		**	Member function prototypes.
     55 		*/
     56 
     57 		#ifdef CHEAT_KEYS
     58 		void Debug_Dump(MonoClass *mono) const;
     59 		#endif
     60 		void AI(void) {};
     61 
     62 		int How_Many(void) const {return Quantity;};
     63 		bool Is_Something_Attached(void) const {return (CargoHold != 0);};
     64 		FootClass * Attached_Object(void) const;
     65 		FootClass * Detach_Object(void);
     66 		void Attach(FootClass * object);
     67 
     68 		/*
     69 		**	File I/O.
     70 		*/
     71 		void Code_Pointers(void);
     72 		void Decode_Pointers(void);
     73 
     74 	private:
     75 
     76 		/*
     77 		**	This is the number of objects attached to this cargo hold. For transporter
     78 		**	objects, they might contain more than one object.
     79 		*/
     80 		unsigned char Quantity;
     81 
     82 		/*
     83 		**	This is the target value of any attached object. A value of zero indicates
     84 		**	that no object is attached.
     85 		*/
     86 		FootClass * CargoHold;
     87 };
     88 
     89 #endif
     90