CnC_Remastered_Collection

Command and Conquer: Red Alert
Log | Files | Refs | README | LICENSE

CARRY.H (3370B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/CARRY.H 1     3/03/97 10:24a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               ***
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : CARRY.H                                                      *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : 02/26/96                                                     *
     28  *                                                                                             *
     29  *                  Last Update : February 26, 1996 [JLB]                                      *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 
     36 #ifndef CARRY_H
     37 #define CARRY_H
     38 
     39 class CarryoverClass : public LinkClass {
     40 	public:
     41 		CarryoverClass(TechnoClass * techno = 0);
     42 		CarryoverClass(NoInitClass const & x) : LinkClass(x) {}
     43 
     44 		bool Create(void) const;
     45 
     46 	//protected:
     47 		/*
     48 		**	What type of object this is.
     49 		*/
     50 		RTTIType RTTI;
     51 
     52 		/*
     53 		**	This is the object type that is to be carried over. The exact nature of
     54 		**	this type depends on the RTTI value. Only certain object types are
     55 		**	recorded.
     56 		*/
     57 		union {
     58 			StructType Building;
     59 			UnitType Unit;
     60 			InfantryType Infantry;
     61 			VesselType Vessel;
     62 		} Type;
     63 
     64 		/*
     65 		**	The location of the object.
     66 		*/
     67 		CELL Cell;
     68 
     69 		/*
     70 		**	The strength of the object at the time is was recorded.
     71 		*/
     72 		int Strength;
     73 
     74 		/*
     75 		**	This is the owner of the object.
     76 		*/
     77 		HousesType House;
     78 };
     79 
     80 
     81 #endif