CnC_Remastered_Collection

Command and Conquer: Red Alert
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COLRLIST.H (4071B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/COLRLIST.H 1     3/03/97 10:24a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               ***
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : COLRLIST.H                                                   *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : 01/15/95                                                     *
     28  *                                                                                             *
     29  *                  Last Update : January 15, 1995 [JLB]                                       *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 #ifndef COLORLIST_H
     36 #define COLORLIST_H
     37 
     38 #include "list.h"
     39 
     40 
     41 /***************************************************************************
     42 ** This class adds the ability for every list item to have a different color.
     43 */
     44 class ColorListClass : public ListClass
     45 {
     46 	public:
     47 		/*********************************************************************
     48 		** These enums are the ways a selected item can be drawn
     49 		*/
     50 		//lint -esym(578,SELECT_NONE)
     51 		typedef enum SelectEnum {
     52 			SELECT_NORMAL,				// selected items aren't drawn differently
     53 			SELECT_HIGHLIGHT,			// item is highlighted
     54 			SELECT_BOX,					// draw a box around the item
     55 			SELECT_BAR,					// draw a bar behind the item
     56 			SELECT_INVERT				// draw the string inverted
     57 		} SelectStyleType;
     58 
     59 		ColorListClass(int id, int x, int y, int w, int h, TextPrintType flags, void const * up, void const * down);
     60 		virtual ~ColorListClass(void);
     61 
     62 		virtual int  Add_Item(char const * text, RemapControlType * color = NULL);
     63 		virtual int  Add_Item(int text, RemapControlType * color = NULL);
     64 		virtual void Remove_Item(char const * text);
     65 
     66 		virtual void Set_Selected_Style(SelectStyleType style, RemapControlType * color = NULL);
     67 
     68 		/*
     69 		**	This is the list of colors for each item.
     70 		*/
     71 		DynamicVectorClass<RemapControlType *> Colors;
     72 
     73 	protected:
     74 		virtual void Draw_Entry(int index, int x, int y, int width, int selected);
     75 
     76 		/*
     77 		**	This tells how to draw the selected item.
     78 		*/
     79 		SelectStyleType Style;
     80 		RemapControlType * SelectColor;
     81 
     82 };
     83 
     84 #endif