CnC_Remastered_Collection

Command and Conquer: Red Alert
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INI.H (6758B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/INI.H 1     3/03/97 10:24a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               ***
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : INI.H                                                        *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : 05/15/96                                                     *
     28  *                                                                                             *
     29  *                  Last Update : May 15, 1996 [JLB]                                           *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 
     36 #ifndef INI_H
     37 #define INI_H
     38 
     39 #include	<stdlib.h>
     40 #include	"listnode.h"
     41 #include	"pipe.h"
     42 #include	"wwfile.h"
     43 #include	"pk.h"
     44 #include	"fixed.h"
     45 #include	"crc.h"
     46 #include	"search.h"
     47 
     48 /*
     49 **	This is an INI database handler class. It handles a database with a disk format identical
     50 **	to the INI files commonly used by Windows.
     51 */
     52 class INIClass {
     53 	public:
     54 		INIClass(void) {}
     55 		~INIClass(void);
     56 
     57 		/*
     58 		**	Fetch and store INI data.
     59 		*/
     60 		bool Load(FileClass & file);
     61 		bool Load(Straw & file);
     62 		int Save(FileClass & file) const;
     63 		int Save(Pipe & file) const;
     64 
     65 		/*
     66 		**	Erase all data within this INI file manager.
     67 		*/
     68 		bool Clear(char const * section = 0, char const * entry = 0);
     69 
     70 		int Line_Count(char const * section) const;
     71 		bool Is_Loaded(void) const {return(!SectionList.Is_Empty());}
     72 		int Size(void) const;
     73 		bool Is_Present(char const * section, char const * entry = 0) const {if (entry == 0) return(Find_Section(section) != 0);return(Find_Entry(section, entry) != 0);}
     74 
     75 		/*
     76 		**	Fetch the number of sections in the INI file or verify if a specific
     77 		**	section is present.
     78 		*/
     79 		int Section_Count(void) const;
     80 		bool Section_Present(char const * section) const {return(Find_Section(section) != NULL);}
     81 
     82 		/*
     83 		**	Fetch the number of entries in a section or get a particular entry in a section.
     84 		*/
     85 		int Entry_Count(char const * section) const;
     86 		char const * Get_Entry(char const * section, int index) const;
     87 
     88 		/*
     89 		**	Get the various data types from the section and entry specified.
     90 		*/
     91 		int Get_String(char const * section, char const * entry, char const * defvalue, char * buffer, int size) const;
     92 		int Get_Int(char const * section, char const * entry, int defvalue=0) const;
     93 		int Get_Hex(char const * section, char const * entry, int defvalue=0) const;
     94 		bool Get_Bool(char const * section, char const * entry, bool defvalue=false) const;
     95 		int Get_TextBlock(char const * section, char * buffer, int len) const;
     96 		int Get_UUBlock(char const * section, void * buffer, int len) const;
     97 		PKey Get_PKey(bool fast) const;
     98 		fixed Get_Fixed(char const * section, char const * entry, fixed defvalue) const;
     99 
    100 		/*
    101 		**	Put a data type to the section and entry specified.
    102 		*/
    103 		bool Put_Fixed(char const * section, char const * entry, fixed value);
    104 		bool Put_String(char const * section, char const * entry, char const * string);
    105 		bool Put_Hex(char const * section, char const * entry, int number);
    106 		bool Put_Int(char const * section, char const * entry, int number, int format=0);
    107 		bool Put_Bool(char const * section, char const * entry, bool value);
    108 		bool Put_TextBlock(char const * section, char const * text);
    109 		bool Put_UUBlock(char const * section, void const * block, int len);
    110 		bool Put_PKey(PKey const & key);
    111 
    112 	protected:
    113 		enum {MAX_LINE_LENGTH=128};
    114 
    115 		/*
    116 		**	The value entries for the INI file are stored as objects of this type.
    117 		**	The entry identifier and value string are combined into this object.
    118 		*/
    119 		struct INIEntry : Node<INIEntry> {
    120 			INIEntry(char * entry = 0, char * value = 0) : Entry(entry), Value(value) {}
    121 			~INIEntry(void) {free(Entry);Entry = 0;free(Value);Value = 0;}
    122 			int Index_ID(void) const {return(CRCEngine()(Entry, strlen(Entry)));};
    123 
    124 			char * Entry;
    125 			char * Value;
    126 		};
    127 
    128 		/*
    129 		**	Each section (bracketed) is represented by an object of this type. All entries
    130 		**	subordinate to this section are attached.
    131 		*/
    132 		struct INISection : Node<INISection> {
    133 			INISection(char * section) : Section(section) {}
    134 			~INISection(void) {free(Section);Section = 0;EntryList.Delete();}
    135 			INIEntry * Find_Entry(char const * entry) const;
    136 			int Index_ID(void) const {return(CRCEngine()(Section, strlen(Section)));};
    137 
    138 			char * Section;
    139 			List<INIEntry> EntryList;
    140 			IndexClass<INIEntry *>EntryIndex;
    141 		};
    142 
    143 		/*
    144 		**	Utility routines to help find the appropriate section and entry objects.
    145 		*/
    146 		INISection * Find_Section(char const * section) const;
    147 		INIEntry * Find_Entry(char const * section, char const * entry) const;
    148 		static void Strip_Comments(char * buffer);
    149 
    150 		/*
    151 		**	This is the list of all sections within this INI file.
    152 		*/
    153 		List<INISection> SectionList;
    154 
    155 		IndexClass<INISection *> SectionIndex;
    156 };
    157 
    158 
    159 #endif