CnC_Remastered_Collection

Command and Conquer: Red Alert
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LOGIC.H (3171B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/LOGIC.H 1     3/03/97 10:25a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               ***
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : LOGIC.H                                                      *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : May 29, 1994                                                 *
     28  *                                                                                             *
     29  *                  Last Update : May 29, 1994   [JLB]                                         *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 #ifndef LOGIC_H
     36 #define LOGIC_H
     37 
     38 #include	"layer.h"
     39 
     40 /***********************************************************************************************
     41 **	Game logic processing is controlled by this class. The graphic and AI logic is handled
     42 **	separately so that on slower machines, the graphic display is least affected.
     43 */
     44 class LogicClass : public LayerClass
     45 {
     46 	public:
     47 		void AI(void);
     48 		void Detach(TARGET target, bool all=true);
     49 		#ifdef CHEAT_KEYS
     50 		void Debug_Dump(MonoClass *mono) const;
     51 		#endif
     52 		
     53 		/*
     54 		** Added. ST - 8/19/2019 5:46PM
     55 		*/
     56 		void Clear_Recently_Created_Bits(void);
     57 };
     58 #endif