MESSAGE.H (2724B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 #define MESSAGE_NONE 0 // 17 #define MESSAGE_BUILD_WINDTRAP 1 // You must build a Windtrap 18 #define MESSAGE_STRUCT_CONCRETE 2 // Concrete: Use concrete to 19 #define MESSAGE_STRUCT_PALACE 3 // Palace: This is your 20 #define MESSAGE_STRUCT_LIGHT 4 // Light Factory: The Light 21 #define MESSAGE_STRUCT_HEAVY 5 // Heavy Factory: The Heavy 22 #define MESSAGE_STRUCT_HITECH 6 // Hi-Tech Factory: The 23 #define MESSAGE_STRUCT_IX 7 // House IX: The IX Research 24 #define MESSAGE_STRUCT_WOR 8 // WOR: Wor is used to train 25 #define MESSAGE_STRUCT_CONST 9 // Construction Facility: All 26 #define MESSAGE_STRUCT_WINDTRAP 10 // Windtrap: The windtrap 27 #define MESSAGE_STRUCT_BARRACKS 11 // Barracks: The Barracks is 28 #define MESSAGE_STRUCT_STARPORT 12 // Startport: The Starport is 29 #define MESSAGE_STRUCT_REFINERY 13 // Spice Refinery: The 30 #define MESSAGE_STRUCT_REPAIR 14 // Repair Facility: The Repair 31 #define MESSAGE_STRUCT_WALL 15 // Wall: The wall is used for 32 #define MESSAGE_STRUCT_TURRET 16 // Gun Turret: The cannon 33 #define MESSAGE_STRUCT_RTURRET 17 // Rocket Turret: The 34 #define MESSAGE_STRUCT_SILO 18 // Spice Silo: The Spice silo 35 #define MESSAGE_STRUCT_OUTPOST 19 // Outpost: The Outpost 36 #define MESSAGE_NEED_CONCRETE 20 // There isn't enough open 37 #define MESSAGE_SAND 21 // Sand: This is sand terrain. 38 #define MESSAGE_DUNE 22 // Sand Dunes: These are an 39 #define MESSAGE_ROCK 23 // Rock: This is rock terrain. 40 #define MESSAGE_MOUNT 24 // Mountain: Mountains on 41 #define MESSAGE_SPICE 25 // Spice Field: This is the 42 #define MESSAGE_ADJACENT 26 // Structures must be placed 43 #define MESSAGE_SEARCH4SPICE 27 // Search for spice fields to 44 #define MESSAGE_SANDWORM 28 // Warning: Sandworms