CnC_Remastered_Collection

Command and Conquer: Red Alert
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MESSAGE.H (2724B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 #define MESSAGE_NONE             	0  	// 
     17 #define MESSAGE_BUILD_WINDTRAP   	1  	// You must build a Windtrap
     18 #define MESSAGE_STRUCT_CONCRETE  	2  	// Concrete: Use concrete to
     19 #define MESSAGE_STRUCT_PALACE    	3  	// Palace: This is your
     20 #define MESSAGE_STRUCT_LIGHT     	4  	// Light Factory: The Light
     21 #define MESSAGE_STRUCT_HEAVY     	5  	// Heavy Factory: The Heavy
     22 #define MESSAGE_STRUCT_HITECH    	6  	// Hi-Tech Factory: The
     23 #define MESSAGE_STRUCT_IX        	7  	// House IX: The IX Research
     24 #define MESSAGE_STRUCT_WOR       	8  	// WOR: Wor is used to train
     25 #define MESSAGE_STRUCT_CONST     	9  	// Construction Facility: All
     26 #define MESSAGE_STRUCT_WINDTRAP  	10 	// Windtrap: The windtrap
     27 #define MESSAGE_STRUCT_BARRACKS  	11 	// Barracks: The Barracks is
     28 #define MESSAGE_STRUCT_STARPORT  	12 	// Startport: The Starport is
     29 #define MESSAGE_STRUCT_REFINERY  	13 	// Spice Refinery: The
     30 #define MESSAGE_STRUCT_REPAIR    	14 	// Repair Facility: The Repair
     31 #define MESSAGE_STRUCT_WALL      	15 	// Wall: The wall is used for
     32 #define MESSAGE_STRUCT_TURRET    	16 	// Gun Turret: The cannon
     33 #define MESSAGE_STRUCT_RTURRET   	17 	// Rocket Turret: The
     34 #define MESSAGE_STRUCT_SILO      	18 	// Spice Silo: The Spice silo
     35 #define MESSAGE_STRUCT_OUTPOST   	19 	// Outpost: The Outpost
     36 #define MESSAGE_NEED_CONCRETE    	20 	// There isn't enough open
     37 #define MESSAGE_SAND             	21 	// Sand: This is sand terrain.
     38 #define MESSAGE_DUNE             	22 	// Sand Dunes: These are an
     39 #define MESSAGE_ROCK             	23 	// Rock: This is rock terrain.
     40 #define MESSAGE_MOUNT            	24 	// Mountain: Mountains on
     41 #define MESSAGE_SPICE            	25 	// Spice Field: This is the
     42 #define MESSAGE_ADJACENT         	26 	// Structures must be placed
     43 #define MESSAGE_SEARCH4SPICE     	27 	// Search for spice fields to
     44 #define MESSAGE_SANDWORM         	28 	// Warning: Sandworms