CnC_Remastered_Collection

Command and Conquer: Red Alert
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OPTIONS.H (5697B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/OPTIONS.H 1     3/03/97 10:25a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               ***
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : OPTIONS.H                                                    *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : June 8, 1994                                                 *
     28  *                                                                                             *
     29  *                  Last Update : June 8, 1994   [JLB]                                         *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 #ifndef OPTIONS_H
     36 #define OPTIONS_H
     37 
     38 class OptionsClass {
     39 	public:
     40 		enum {
     41 			MAX_SCROLL_SETTING=7,
     42 			MAX_SPEED_SETTING=7
     43 		};
     44 
     45 		OptionsClass(void);
     46 
     47 		void One_Time(void);
     48 		void Process(void);
     49 
     50 		void Fixup_Palette(void) const;
     51 		void Set_Shuffle(int on);
     52 		void Set_Repeat(int on);
     53 		void Set_Score_Volume(fixed volume, bool feedback);
     54 		void Set_Sound_Volume(fixed volume, bool feedback);
     55 		void Set_Brightness(fixed brightness);
     56 		fixed Get_Brightness(void) const;
     57 		void Set_Saturation(fixed color);
     58 		fixed Get_Saturation(void) const;
     59 		void Set_Contrast(fixed contrast);
     60 		fixed Get_Contrast(void) const;
     61 		void Set_Tint(fixed tint);
     62 		fixed Get_Tint(void) const;
     63 		int Normalize_Delay(int delay) const;
     64 		int Normalize_Volume(int volume) const;
     65 
     66 		/*
     67 		** File I/O routines
     68 		*/
     69 		void Load_Settings(void);
     70 		void Save_Settings(void);
     71 
     72 		void Set(void);
     73 
     74 		/*
     75 		**	This is actually the delay between game frames expressed as 1/60 of
     76 		**	a second. The default value is 4 (1/15 second).
     77 		*/
     78 		unsigned int GameSpeed;
     79 
     80 		int ScrollRate;		// Distance to scroll.
     81 		fixed Volume;			// Volume for sound effects.
     82 		fixed ScoreVolume;	// Volume for scores.
     83 #ifdef FIXIT_VERSION_3
     84 		fixed MultiScoreVolume;		//	Volume for scores during multiplayer games.
     85 #endif
     86 		fixed Brightness;		// Brightness.
     87 		fixed Tint;				// Hue
     88 		fixed Saturation;		// Saturation
     89 		fixed Contrast;		// Value
     90 		unsigned AutoScroll:1;		// Does map autoscroll?
     91 		unsigned IsScoreRepeat:1;	// Score should repeat?
     92 		unsigned IsScoreShuffle:1;	// Score list should shuffle?
     93 		unsigned IsPaletteScroll:1;// Allow palette scrolling?
     94 
     95 		/*
     96 		**	These are the hotkeys used for keyboard control.
     97 		*/
     98 		KeyNumType KeyForceMove1;
     99 		KeyNumType KeyForceMove2;
    100 		KeyNumType KeyForceAttack1;
    101 		KeyNumType KeyForceAttack2;
    102 		KeyNumType KeySelect1;
    103 		KeyNumType KeySelect2;
    104 		KeyNumType KeyScatter;
    105 		KeyNumType KeyStop;
    106 		KeyNumType KeyGuard;
    107 		KeyNumType KeyNext;
    108 		KeyNumType KeyPrevious;
    109 		KeyNumType KeyFormation;
    110 		KeyNumType KeyHome1;
    111 		KeyNumType KeyHome2;
    112 		KeyNumType KeyBase;
    113 		KeyNumType KeyResign;
    114 		KeyNumType KeyAlliance;
    115 		KeyNumType KeyBookmark1;
    116 		KeyNumType KeyBookmark2;
    117 		KeyNumType KeyBookmark3;
    118 		KeyNumType KeyBookmark4;
    119 		KeyNumType KeySelectView;
    120 		KeyNumType KeyRepair;
    121 		KeyNumType KeyRepairOn;
    122 		KeyNumType KeyRepairOff;
    123 		KeyNumType KeySell;
    124 		KeyNumType KeySellOn;
    125 		KeyNumType KeySellOff;
    126 		KeyNumType KeyMap;
    127 		KeyNumType KeySidebarUp;
    128 		KeyNumType KeySidebarDown;
    129 		KeyNumType KeyOption1;
    130 		KeyNumType KeyOption2;
    131 		KeyNumType KeyScrollLeft;
    132 		KeyNumType KeyScrollRight;
    133 		KeyNumType KeyScrollUp;
    134 		KeyNumType KeyScrollDown;
    135 		KeyNumType KeyQueueMove1;
    136 		KeyNumType KeyQueueMove2;
    137 		KeyNumType KeyTeam1;
    138 		KeyNumType KeyTeam2;
    139 		KeyNumType KeyTeam3;
    140 		KeyNumType KeyTeam4;
    141 		KeyNumType KeyTeam5;
    142 		KeyNumType KeyTeam6;
    143 		KeyNumType KeyTeam7;
    144 		KeyNumType KeyTeam8;
    145 		KeyNumType KeyTeam9;
    146 		KeyNumType KeyTeam10;
    147 
    148 		void Adjust_Palette(PaletteClass const & oldpal, PaletteClass & newpal, fixed brightness, fixed color, fixed tint, fixed contrast) const;
    149 	protected:
    150 
    151 	private:
    152 
    153 		static char const * const HotkeyName;
    154 };
    155 
    156 
    157 #endif