CnC_Remastered_Collection

Command and Conquer: Red Alert
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PIPE.H (3863B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/PIPE.H 1     3/03/97 10:25a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               ***
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : PIPE.H                                                       *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : 06/29/96                                                     *
     28  *                                                                                             *
     29  *                  Last Update : June 29, 1996 [JLB]                                          *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 
     36 #ifndef PIPE_H
     37 #define PIPE_H
     38 
     39 #include	<stddef.h>
     40 
     41 /*
     42 **	The "bool" integral type was defined by the C++ committee in
     43 **	November of '94. Until the compiler supports this, use the following
     44 **	definition.
     45 */
     46 #ifndef __BORLANDC__
     47 #ifndef TRUE_FALSE_DEFINED
     48 #define TRUE_FALSE_DEFINED
     49 enum {false=0,true=1};
     50 typedef int bool;
     51 #endif
     52 #endif
     53 
     54 
     55 /*
     56 **	A "push through" pipe interface abstract class used for such purposes as compression
     57 **	and translation of data. In STL terms, this is functionally similar to an output
     58 **	iterator but with a few enhancements. A pipe class object that is not derived into
     59 **	another useful class serves only as a pseudo null-pipe. It will accept data but
     60 **	just throw it away but pretend that it sent it somewhere.
     61 */
     62 class Pipe
     63 {
     64 	public:
     65 		Pipe(void) : ChainTo(0), ChainFrom(0) {}
     66 		virtual ~Pipe(void);
     67 
     68 		virtual int Flush(void);
     69 		virtual int End(void) {return(Flush());}
     70 		virtual void Put_To(Pipe * pipe);
     71 		void Put_To(Pipe & pipe) {Put_To(&pipe);}
     72 		virtual int Put(void const * source, int slen);
     73 
     74 		/*
     75 		**	Pointer to the next pipe segment in the chain.
     76 		*/
     77 		Pipe * ChainTo;
     78 		Pipe * ChainFrom;
     79 
     80 	private:
     81 
     82 		/*
     83 		**	Disable the copy constructor and assignment operator.
     84 		*/
     85 		Pipe(Pipe & rvalue);
     86 		Pipe & operator = (Pipe const & pipe);
     87 };
     88 
     89 #endif