PIPE.H (3863B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 /* $Header: /CounterStrike/PIPE.H 1 3/03/97 10:25a Joe_bostic $ */ 17 /*********************************************************************************************** 18 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** 19 *********************************************************************************************** 20 * * 21 * Project Name : Command & Conquer * 22 * * 23 * File Name : PIPE.H * 24 * * 25 * Programmer : Joe L. Bostic * 26 * * 27 * Start Date : 06/29/96 * 28 * * 29 * Last Update : June 29, 1996 [JLB] * 30 * * 31 *---------------------------------------------------------------------------------------------* 32 * Functions: * 33 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 34 35 36 #ifndef PIPE_H 37 #define PIPE_H 38 39 #include <stddef.h> 40 41 /* 42 ** The "bool" integral type was defined by the C++ committee in 43 ** November of '94. Until the compiler supports this, use the following 44 ** definition. 45 */ 46 #ifndef __BORLANDC__ 47 #ifndef TRUE_FALSE_DEFINED 48 #define TRUE_FALSE_DEFINED 49 enum {false=0,true=1}; 50 typedef int bool; 51 #endif 52 #endif 53 54 55 /* 56 ** A "push through" pipe interface abstract class used for such purposes as compression 57 ** and translation of data. In STL terms, this is functionally similar to an output 58 ** iterator but with a few enhancements. A pipe class object that is not derived into 59 ** another useful class serves only as a pseudo null-pipe. It will accept data but 60 ** just throw it away but pretend that it sent it somewhere. 61 */ 62 class Pipe 63 { 64 public: 65 Pipe(void) : ChainTo(0), ChainFrom(0) {} 66 virtual ~Pipe(void); 67 68 virtual int Flush(void); 69 virtual int End(void) {return(Flush());} 70 virtual void Put_To(Pipe * pipe); 71 void Put_To(Pipe & pipe) {Put_To(&pipe);} 72 virtual int Put(void const * source, int slen); 73 74 /* 75 ** Pointer to the next pipe segment in the chain. 76 */ 77 Pipe * ChainTo; 78 Pipe * ChainFrom; 79 80 private: 81 82 /* 83 ** Disable the copy constructor and assignment operator. 84 */ 85 Pipe(Pipe & rvalue); 86 Pipe & operator = (Pipe const & pipe); 87 }; 88 89 #endif