SCROLL.H (3446B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 /* $Header: /CounterStrike/SCROLL.H 1 3/03/97 10:25a Joe_bostic $ */ 17 /*********************************************************************************************** 18 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** 19 *********************************************************************************************** 20 * * 21 * Project Name : Command & Conquer * 22 * * 23 * File Name : SCROLL.H * 24 * * 25 * Programmer : Joe L. Bostic * 26 * * 27 * Start Date : 11/18/94 * 28 * * 29 * Last Update : November 18, 1994 [JLB] * 30 * * 31 *---------------------------------------------------------------------------------------------* 32 * Functions: * 33 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 34 35 #ifndef SCROLL_H 36 #define SCROLL_H 37 38 #include "help.h" 39 40 41 class ScrollClass: public HelpClass 42 { 43 /* 44 ** If map scrolling is automatic, then this flag is true. Automatic scrolling will 45 ** cause the map to scroll if the mouse is in the scroll region, regardless of 46 ** whether or not the mouse button is held down. 47 */ 48 unsigned IsAutoScroll:1; 49 50 /* 51 ** Scroll speed is regulated by this count down timer. When this value reaches zero, 52 ** scroll the map in the direction required and reset this timer. 53 */ 54 static CDTimerClass<SystemTimerClass> Counter; 55 56 /* 57 ** Inertia control for scrolling 58 */ 59 int Inertia; 60 61 public: 62 ScrollClass(void); 63 ScrollClass(NoInitClass const & x) : HelpClass(x) {}; 64 65 bool Set_Autoscroll(int control); 66 67 virtual void AI(KeyNumType &input, int x, int y); 68 virtual void Init_IO(void) {Counter = 0;HelpClass::Init_IO();}; 69 }; 70 71 #endif