TXTLABEL.H (3116B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 /* $Header: /CounterStrike/TXTLABEL.H 1 3/03/97 10:26a Joe_bostic $ */ 17 /*********************************************************************************************** 18 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** 19 *********************************************************************************************** 20 * * 21 * Project Name : Command & Conquer * 22 * * 23 * File Name : TXTLABEL.H * 24 * * 25 * Programmer : Bill Randolph * 26 * * 27 * Start Date : 02/06/95 * 28 * * 29 * Last Update : February 6, 1995 [BR] * 30 * * 31 *---------------------------------------------------------------------------------------------* 32 * Functions: * 33 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 34 35 #ifndef TXTLABEL_H 36 #define TXTLABEL_H 37 38 class TextLabelClass : public GadgetClass 39 { 40 public: 41 /* 42 ** Constructor/Destructor 43 */ 44 TextLabelClass(char *txt, int x, int y, RemapControlType * color, 45 TextPrintType style); 46 47 /* 48 ** Overloaded draw routine 49 */ 50 virtual int Draw_Me(int forced = false); 51 52 /* 53 ** Sets the displayed text of the label 54 */ 55 virtual void Set_Text(char *txt) {Text = txt;}; 56 57 /* 58 ** General-purpose data fields 59 */ 60 unsigned long UserData1; 61 unsigned long UserData2; 62 TextPrintType Style; 63 char *Text; 64 RemapControlType * Color; 65 int PixWidth; 66 }; 67 68 #endif 69