CnC_Remastered_Collection

Command and Conquer: Red Alert
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VISUDLG.H (3692B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header: /CounterStrike/VISUDLG.H 1     3/03/97 10:26a Joe_bostic $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               *** 
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : VISUDLG.H                                                    *
     24  *                                                                                             *
     25  *                   Programmer : Maria del Mar McCready Legg											  *
     26  *											 Joe L. Bostic                                                *
     27  *                                                                                             *
     28  *                   Start Date : Jan 8, 1995                                                  *
     29  *                                                                                             *
     30  *                  Last Update : Jan 18, 1995   [MML]                                         *
     31  *                                                                                             *
     32  *---------------------------------------------------------------------------------------------*
     33  * Functions:                                                                                  *
     34  *---------------------------------------------------------------------------------------------*/
     35 
     36 #ifndef VISUDLG_H
     37 #define VISUDLG_H
     38 
     39 #include "gadget.h"
     40 
     41 class VisualControlsClass 
     42 {
     43 	private:
     44 
     45 		enum VisualControlEnums {
     46 			BUTTON_BRIGHTNESS=1,
     47 			BUTTON_COLOR,
     48 			BUTTON_CONTRAST,
     49 			BUTTON_TINT,
     50 			BUTTON_RESET,
     51 			BUTTON_OPTIONS,							// Button number for "Options menu"
     52 			OPTION_WIDTH=216,							// Width of dialog box.
     53 			OPTION_HEIGHT=122,						// Height of dialog box.
     54 			OPTION_X=(((320 - OPTION_WIDTH) / 2)),
     55 			OPTION_Y=((200 - OPTION_HEIGHT) / 2),
     56 			TEXT_X=OPTION_X+28,			 			// Title's x pos
     57 			TEXT_Y=OPTION_Y+30,  					// Add 11 for each following line
     58 			SLIDER_X=OPTION_X+105, 					// Slider's x pos
     59 			SLIDER_Y=OPTION_Y+30,  					// Add 11 for each following line
     60 			SLIDER_WIDTH=70,							// Width of each control slider.
     61 			SLIDER_HEIGHT=5,							// Height of each control slider.
     62 			SLIDER_Y_SPACING=11,						// Vertical spacing between sliders.
     63 			BUTTON_X=OPTION_X+63,	 				// Options button x pos
     64 			BUTTON_Y=OPTION_Y+102, 					// Options button y pos
     65 		};
     66 
     67 	public:
     68 
     69 		VisualControlsClass(void) {};
     70 		void Process(void);
     71 };
     72 
     73 #endif