BUFFGLBL.CPP (4737B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 /*************************************************************************** 17 ** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S ** 18 *************************************************************************** 19 * * 20 * Project Name : Westwood 32 bit Library * 21 * * 22 * File Name : BUFFGLBL.CPP * 23 * * 24 * Programmer : Phil W. Gorrow * 25 * * 26 * Start Date : January 10, 1995 * 27 * * 28 * Last Update : January 10, 1995 [PWG] * 29 * * 30 * This module holds the global fixup tables for the MCGA buffer class. * 31 *-------------------------------------------------------------------------* 32 * Functions: * 33 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 34 #include "gbuffer.h" 35 36 /*=========================================================================*/ 37 /* The following PRIVATE functions are in this file: */ 38 /*=========================================================================*/ 39 40 41 /*= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = =*/ 42 43 /*=========================================================================*/ 44 /* Globals required by GraphicBufferClass for function pointers. These */ 45 /* pointers will be set to the proper function when set mode is called. */ 46 /*=========================================================================*/ 47 BOOL (*GVPC_Blit_to_VVPC_Func)(void *, void *, int, int, int, int, int, int, BOOL); 48 BOOL (*GVPC_Scale_To_VVPC)( void *, void *, int, int, int, int, int, int, int, int, BOOL, char *); 49 50 #ifdef not_any_more_it_doesnt 51 /*=========================================================================*/ 52 /* Globals required by VideoBufferClass for function pointers. These */ 53 /* pointers will be set to the proper function when set mode is called. */ 54 /*=========================================================================*/ 55 void (*VVPC_Clear_Func)(void *, unsigned char); 56 long (*VVPC_To_Buffer_Func)(void *,int x, int y, int w, int h, void *buff, long size); 57 void (*VVPC_Put_Pixel_Func)(void *,int x, int y, unsigned char color); 58 int (*VVPC_Get_Pixel_Func)(void *, int x, int y); 59 long (*VVPC_Buffer_To_Page)(int x, int y, int w, int h, void *Buffer, void *view); 60 BOOL (*VVPC_Blit_to_GVPC_Func)(void *, void *, int, int, int, int, int, int, BOOL); 61 BOOL (*VVPC_Blit_to_VVPC_Func)(void *, void *, int, int, int, int, int, int, BOOL); 62 BOOL (*VVPC_Scale_To_GVPC)( void *, void *, int, int, int, int, int, int, int, int, BOOL, char *); 63 BOOL (*VVPC_Scale_To_VVPC)( void *, void *, int, int, int, int, int, int, int, int, BOOL, char *); 64 LONG (*VVPC_Print_Func)( void *, const char *, int, int, int, int); 65 void (*VVPC_Draw_Stamp)(void *, void *, int, int, int, void *); 66 long (*VVPC_Size_Of_Region)(void *, int, int); 67 68 #endif //not_any_more_it_doesnt 69 70 /*=========================================================================*/ 71 /* We need to keep a pointer to the logic page hanging around somewhere */ 72 /*=========================================================================*/ 73 GraphicViewPortClass *LogicPage; 74 75 BOOL IconCacheAllowed = TRUE; 76 77 /* 78 ** Pointer to a function we will call if we detect loss of focus 79 */ 80 void (*Gbuffer_Focus_Loss_Function)(void) = NULL;