CnC_Remastered_Collection

Command and Conquer: Red Alert
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OPTIONS.H (4323B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header:   F:\projects\c&c\vcs\code\options.h_v   2.18   16 Oct 1995 16:46:20   JOE_BOSTIC  $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               *** 
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : OPTIONS.H                                                    *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : June 8, 1994                                                 *
     28  *                                                                                             *
     29  *                  Last Update : June 8, 1994   [JLB]                                         *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 #ifndef OPTIONS_H
     36 #define OPTIONS_H
     37 
     38 class OptionsClass {
     39 	public:
     40 		enum {
     41 			MAX_SCROLL_SETTING=7,
     42 			MAX_SPEED_SETTING=7
     43 		};
     44 
     45 		OptionsClass(void);
     46 
     47 		void One_Time(void);
     48 		void Process(void);
     49 
     50 		void Fixup_Palette(void) const;
     51 		void Set_Shuffle(int on);
     52 		void Set_Repeat(int on);
     53 		void Set_Score_Volume(int volume);
     54 		void Set_Sound_Volume(int volume, int feedback);
     55 		void Set_Brightness(int brightness);
     56 		int Get_Brightness(void) const;
     57 		void Set_Color(int color);
     58 		int Get_Color(void) const;
     59 		void Set_Contrast(int contrast);
     60 		int Get_Contrast(void) const;
     61 		void Set_Tint(int tint);
     62 		int Get_Tint(void) const;
     63 		int Normalize_Delay(int delay) const;
     64 		int Normalize_Sound(int volume) const;
     65 
     66 		/*
     67 		** File I/O routines
     68 		*/
     69 		void Load_Settings(void);
     70 		void Save_Settings(void);
     71 
     72 		void Set(void);
     73 
     74 		/*
     75 		**	This is actually the delay between game frames expressed as 1/60 of
     76 		**	a second. The default value is 4 (1/15 second).
     77 		*/
     78 		unsigned int GameSpeed;
     79 
     80 		int ScrollRate;	// Distance to scroll.
     81 		unsigned char Brightness;
     82 		unsigned char Volume;		// Volume for sound effects.
     83 		unsigned char ScoreVolume;	// Volume for scores.
     84 		unsigned char Contrast;		// Value
     85 		unsigned char Color;			// Saturation
     86 		unsigned char Tint;			// Hue
     87 		unsigned AutoScroll:1;		// Does map autoscroll?
     88 		unsigned IsScoreRepeat:1;	// Score should repeat?
     89 		unsigned IsScoreShuffle:1;	// Score list should shuffle?
     90 		unsigned IsDeathAnnounce:1;// Announce enemy deaths?
     91 		unsigned IsFreeScroll:1;	// Allow free direction scrolling?
     92 
     93 	protected:
     94 
     95 		void Adjust_Palette(void *oldpal, void *newpal, unsigned char brightness, unsigned char color, unsigned char tint, unsigned char contrast) const;
     96 
     97 	private:
     98 };
     99 
    100 
    101 #endif