CnC_Remastered_Collection

Command and Conquer: Red Alert
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SOUNDDLG.H (4328B)


      1 //
      2 // Copyright 2020 Electronic Arts Inc.
      3 //
      4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 
      5 // software: you can redistribute it and/or modify it under the terms of 
      6 // the GNU General Public License as published by the Free Software Foundation, 
      7 // either version 3 of the License, or (at your option) any later version.
      8 
      9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 
     10 // in the hope that it will be useful, but with permitted additional restrictions 
     11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 
     12 // distributed with this program. You should have received a copy of the 
     13 // GNU General Public License along with permitted additional restrictions 
     14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
     15 
     16 /* $Header:   F:\projects\c&c\vcs\code\sounddlg.h_v   2.18   16 Oct 1995 16:46:48   JOE_BOSTIC  $ */
     17 /***********************************************************************************************
     18  ***              C O N F I D E N T I A L  ---  W E S T W O O D  S T U D I O S               *** 
     19  ***********************************************************************************************
     20  *                                                                                             *
     21  *                 Project Name : Command & Conquer                                            *
     22  *                                                                                             *
     23  *                    File Name : OPTIONS.H                                                    *
     24  *                                                                                             *
     25  *                   Programmer : Joe L. Bostic                                                *
     26  *                                                                                             *
     27  *                   Start Date : June 8, 1994                                                 *
     28  *                                                                                             *
     29  *                  Last Update : June 8, 1994   [JLB]                                         *
     30  *                                                                                             *
     31  *---------------------------------------------------------------------------------------------*
     32  * Functions:                                                                                  *
     33  * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */
     34 
     35 #ifndef SOUNDDLG_H
     36 #define SOUNDDLG_H
     37 
     38 #include "gadget.h"
     39 
     40 class SoundControlsClass
     41 {
     42 	enum SoundControlsClassEnums {
     43 #ifdef FRENCH
     44 		OPTION_WIDTH=308,
     45 #else
     46 		OPTION_WIDTH=292,
     47 #endif
     48 		OPTION_HEIGHT=146,
     49 		
     50 		OPTION_X=((320 - OPTION_WIDTH) / 2),
     51 		OPTION_Y=(200 - OPTION_HEIGHT) / 2,
     52 		
     53 		LISTBOX_X=1,
     54 		LISTBOX_Y=54,
     55 		LISTBOX_W=290,
     56 		LISTBOX_H=72,
     57 
     58 		BUTTON_WIDTH=85,
     59 		BUTTON_X=OPTION_WIDTH-(BUTTON_WIDTH+7),	 				// Options button x pos
     60 		BUTTON_Y=130, 					// Options button y pos
     61 
     62 		STOP_X=5,						// Stop button X.
     63 		STOP_Y=129,						//	Stop button Y.
     64 
     65 		PLAY_X=23,		
     66 		PLAY_Y=129,		
     67 
     68 		ONOFF_WIDTH=25,
     69 #ifdef GERMAN
     70 		SHUFFLE_X=79,//BGA:91,
     71 #else
     72 #ifdef FRENCH
     73 		SHUFFLE_X=99,
     74 #else
     75 		SHUFFLE_X=91,
     76 #endif
     77 #endif
     78 		SHUFFLE_Y=130,
     79 
     80 #ifdef FRENCH
     81 		REPEAT_X=174,
     82 #else
     83 		REPEAT_X=166,
     84 #endif
     85 		REPEAT_Y=130,
     86 
     87 		MSLIDER_X=147,
     88 		MSLIDER_Y=28,
     89 		MSLIDER_W=108,
     90 		MSLIDER_HEIGHT=5,
     91 
     92 		FXSLIDER_X=147,
     93 		FXSLIDER_Y=40,
     94 		FXSLIDER_W=108,
     95 		FXSLIDER_HEIGHT=5,
     96 
     97 		BUTTON_STOP = 605,
     98 		BUTTON_PLAY,
     99 		BUTTON_SHUFFLE,
    100 		BUTTON_REPEAT,
    101 		BUTTON_OPTIONS,
    102 		SLIDER_MUSIC,
    103 //		SLIDER_SPEECH,
    104 		SLIDER_SOUND,
    105 		BUTTON_LISTBOX,
    106 	};
    107 
    108 	public:
    109 		SoundControlsClass(void) {}
    110 		void Process(void);
    111 		int  Init(void);
    112 
    113 	private:
    114 
    115 		int	Option_Width;
    116 		int	Option_Height;
    117 		
    118 		int	Option_X;
    119 		int	Option_Y;
    120 		
    121 		int	Listbox_X;
    122 		int	Listbox_Y;
    123 		int	Listbox_W;
    124 		int	Listbox_H;
    125 
    126 		int	Button_Width;
    127 		int	Button_X;
    128 		int	Button_Y;
    129 
    130 		int	Stop_X;
    131 		int	Stop_Y;
    132 
    133 		int	Play_X;
    134 		int	Play_Y;
    135 
    136 		int	OnOff_Width;
    137 
    138 		int	Shuffle_X;
    139 		int	Shuffle_Y;
    140 
    141 		int	Repeat_X;
    142 		int	Repeat_Y;
    143 
    144 		int	MSlider_X;
    145 		int	MSlider_Y;
    146 		int	MSlider_W;
    147 		int	MSlider_Height;
    148 
    149 		int	FXSlider_X;
    150 		int	FXSlider_Y;
    151 		int	FXSlider_W;
    152 		int	FXSlider_Height;
    153 
    154 };
    155 
    156 #endif