VISUDLG.H (4352B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 /* $Header: F:\projects\c&c\vcs\code\visudlg.h_v 2.15 16 Oct 1995 16:47:46 JOE_BOSTIC $ */ 17 /*********************************************************************************************** 18 *** C O N F I D E N T I A L --- W E S T W O O D S T U D I O S *** 19 *********************************************************************************************** 20 * * 21 * Project Name : Command & Conquer * 22 * * 23 * File Name : VISUDLG.H * 24 * * 25 * Programmer : Maria del Mar McCready Legg * 26 * Joe L. Bostic * 27 * * 28 * Start Date : Jan 8, 1995 * 29 * * 30 * Last Update : Jan 18, 1995 [MML] * 31 * * 32 *---------------------------------------------------------------------------------------------* 33 * Functions: * 34 *---------------------------------------------------------------------------------------------*/ 35 36 #ifndef VISUDLG_H 37 #define VISUDLG_H 38 39 #include "gadget.h" 40 41 class VisualControlsClass 42 { 43 private: 44 45 enum VisualControlEnums { 46 BUTTON_BRIGHTNESS=1, 47 BUTTON_COLOR, 48 BUTTON_CONTRAST, 49 BUTTON_TINT, 50 BUTTON_RESET, 51 BUTTON_OPTIONS, // Button number for "Options menu" 52 OPTION_WIDTH=216, // Width of dialog box. 53 OPTION_HEIGHT=122, // Height of dialog box. 54 OPTION_X=(((320 - OPTION_WIDTH) / 2)), 55 OPTION_Y=((200 - OPTION_HEIGHT) / 2), 56 TEXT_X=OPTION_X+28, // Title's x pos 57 TEXT_Y=OPTION_Y+30, // Add 11 for each following line 58 SLIDER_X=OPTION_X+105, // Slider's x pos 59 SLIDER_Y=OPTION_Y+30, // Add 11 for each following line 60 SLIDER_WIDTH=70, // Width of each control slider. 61 SLIDER_HEIGHT=5, // Height of each control slider. 62 SLIDER_Y_SPACING=11, // Vertical spacing between sliders. 63 BUTTON_X=OPTION_X+63, // Options button x pos 64 BUTTON_Y=OPTION_Y+102, // Options button y pos 65 }; 66 67 public: 68 69 VisualControlsClass(void) {}; 70 void Process(void); 71 int Init(void); 72 73 int Option_Width; // Width of dialog box. 74 int Option_Height; // Height of dialog box. 75 int Option_X; 76 int Option_Y; 77 int Text_X; // Title's x pos 78 int Text_Y; // Add 11 for each following line 79 int Slider_X; // Slider's x pos 80 int Slider_Y; // Add 11 for each following line 81 int Slider_Width; // Width of each control slider. 82 int Slider_Height; // Height of each control slider. 83 int Slider_Y_Spacing; // Vertical spacing between sliders. 84 int Button_X; // Options button x pos 85 int Button_Y; // Options button y pos 86 87 }; 88 89 #endif