LOADPAL.CPP (4217B)
1 // 2 // Copyright 2020 Electronic Arts Inc. 3 // 4 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is free 5 // software: you can redistribute it and/or modify it under the terms of 6 // the GNU General Public License as published by the Free Software Foundation, 7 // either version 3 of the License, or (at your option) any later version. 8 9 // TiberianDawn.DLL and RedAlert.dll and corresponding source code is distributed 10 // in the hope that it will be useful, but with permitted additional restrictions 11 // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT 12 // distributed with this program. You should have received a copy of the 13 // GNU General Public License along with permitted additional restrictions 14 // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection 15 16 /*************************************************************************** 17 ** C O N F I D E N T I A L --- W E S T W O O D A S S O C I A T E S ** 18 *************************************************************************** 19 * * 20 * Project Name : Load_Palette * 21 * * 22 * File Name : LOADPAL.CPP * 23 * * 24 * Programmer : Scott K. Bowen * 25 * * 26 * Start Date : April 25, 1994 * 27 * * 28 * Last Update : April 27, 1994 [BR] * 29 * * 30 *-------------------------------------------------------------------------* 31 * Note: This module contains dependencies upon the file I/O system, * 32 * specifically Load_Data(). * 33 *-------------------------------------------------------------------------* 34 * Functions: * 35 * Load_Palette -- Loads a palette file into the given palette buffer. * 36 * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - */ 37 /* 38 ********************************* Includes ********************************** 39 */ 40 //#include <wwstd.h> 41 #include "wwstd.h" 42 #include "iff.h" 43 #include "palette.h" 44 45 /* 46 ********************************* Constants ********************************* 47 */ 48 49 /* 50 ********************************** Globals ********************************** 51 */ 52 53 /* 54 ******************************** Prototypes ********************************* 55 */ 56 57 /*************************************************************************** 58 * Load_Palette -- Loads a palette file into the given palette buffer. * 59 * * 60 * INPUT: * 61 * BYTE * file_name - name of the file to load. * 62 * BYTE * palette_pointer - pointer to palette buffer. * 63 * * 64 * OUTPUT: * 65 * none * 66 * * 67 * WARNINGS: * 68 * * 69 * HISTORY: * 70 * 06/20/1991 BS : Created. * 71 * 04/27/1994 BR : Converted to 32-bit * 72 *=========================================================================*/ 73 void __cdecl Load_Palette(char *palette_file_name, void *palette_pointer) 74 { 75 #if(IBM) 76 Load_Data(palette_file_name, palette_pointer, 768); 77 #else 78 Load_Data(palette_file_name, palette_pointer, (ULONG)(2<<BIT_PLANES)); 79 #endif 80 } 81 82 /**************************** End of loadpal.cpp ***************************/