DOOM-3-BFG

DOOM 3 BFG Edition
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Precompiled.h (2381B)


      1 /*
      2 ===========================================================================
      3 
      4 Doom 3 BFG Edition GPL Source Code
      5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 
      6 
      7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  
      8 
      9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
     10 it under the terms of the GNU General Public License as published by
     11 the Free Software Foundation, either version 3 of the License, or
     12 (at your option) any later version.
     13 
     14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
     15 but WITHOUT ANY WARRANTY; without even the implied warranty of
     16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     17 GNU General Public License for more details.
     18 
     19 You should have received a copy of the GNU General Public License
     20 along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.
     21 
     22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.
     23 
     24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
     25 
     26 ===========================================================================
     27 */
     28 
     29 #pragma once
     30 
     31 #include "idlib/precompiled.h"
     32 
     33 
     34 #include <stdio.h>
     35 #include <assert.h>
     36 #include <time.h>
     37 #include <stdlib.h>
     38 #include <string.h>
     39 #include <queue>
     40 
     41 #define ID_INLINE inline
     42 
     43 typedef unsigned char byte;
     44 typedef unsigned int dword;
     45 
     46 
     47 #include <Math.h>
     48 #include <Assert.h>
     49 
     50 #define ACTUALTEXTUREWIDTH	1024		// should always be equal to or larger
     51 #define ACTUALTEXTUREHEIGHT	1024
     52 
     53 #define GLOBAL_IMAGE_SCALER	3
     54 
     55 #define ORIGINAL_WIDTH		320
     56 #define ORIGINAL_HEIGHT		200
     57 
     58 #define WIDTH				( ORIGINAL_WIDTH * GLOBAL_IMAGE_SCALER )
     59 #define HEIGHT				( ORIGINAL_HEIGHT * GLOBAL_IMAGE_SCALER )
     60 
     61 #define TEXTUREWIDTH		WIDTH
     62 #define TEXTUREHEIGHT		HEIGHT
     63 
     64 #define	BASE_WIDTH			WIDTH
     65 #define SCREENWIDTH			WIDTH
     66 #define SCREENHEIGHT		HEIGHT
     67 
     68 #define MAXWIDTH			1120
     69 #define MAXHEIGHT			832