DOOM-3-BFG

DOOM 3 BFG Edition
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d_think.h (2335B)


      1 /*
      2 ===========================================================================
      3 
      4 Doom 3 BFG Edition GPL Source Code
      5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 
      6 
      7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  
      8 
      9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
     10 it under the terms of the GNU General Public License as published by
     11 the Free Software Foundation, either version 3 of the License, or
     12 (at your option) any later version.
     13 
     14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
     15 but WITHOUT ANY WARRANTY; without even the implied warranty of
     16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     17 GNU General Public License for more details.
     18 
     19 You should have received a copy of the GNU General Public License
     20 along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.
     21 
     22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.
     23 
     24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
     25 
     26 ===========================================================================
     27 */
     28 
     29 #ifndef __D_THINK__
     30 #define __D_THINK__
     31 
     32 
     33 #ifdef __GNUG__
     34 #pragma interface
     35 #endif
     36 
     37 //
     38 // Experimental stuff.
     39 // To compile this as "ANSI C with classes"
     40 //  we will need to handle the various
     41 //  action functions cleanly.
     42 //
     43 struct mobj_t;
     44 typedef  void (*actionf_v)();
     45 typedef  void (*actionf_p1)( mobj_t* );
     46 typedef  void (*actionf_p2)( void*, void* );
     47 
     48 typedef union
     49 {
     50   actionf_p1	acp1;
     51   actionf_v	acv;
     52   actionf_p2	acp2;
     53 
     54 } actionf_t;
     55 
     56 
     57 
     58 
     59 
     60 // Historically, "think_t" is yet another
     61 //  function pointer to a routine to handle
     62 //  an actor.
     63 typedef actionf_t  think_t;
     64 
     65 
     66 // Doubly linked list of actors.
     67 typedef struct thinker_s
     68 {
     69     struct thinker_s*	prev;
     70     struct thinker_s*	next;
     71     think_t		function;
     72     
     73 } thinker_t;
     74 
     75 
     76 
     77 #endif
     78