m_swap.h (2325B)
1 /* 2 =========================================================================== 3 4 Doom 3 BFG Edition GPL Source Code 5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 6 7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). 8 9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify 10 it under the terms of the GNU General Public License as published by 11 the Free Software Foundation, either version 3 of the License, or 12 (at your option) any later version. 13 14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, 15 but WITHOUT ANY WARRANTY; without even the implied warranty of 16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 GNU General Public License for more details. 18 19 You should have received a copy of the GNU General Public License 20 along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>. 21 22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. 23 24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. 25 26 =========================================================================== 27 */ 28 29 #ifndef __M_SWAP__ 30 #define __M_SWAP__ 31 32 33 #ifdef __GNUG__ 34 #pragma interface 35 #endif 36 37 38 // Endianess handling. 39 // WAD files are stored little endian. 40 #ifdef __BIG_ENDIAN__ 41 //short SwapSHORT(short); 42 //long SwapLONG(long); 43 44 // Swap 16bit, that is, MSB and LSB byte. 45 inline unsigned short SwapSHORT(unsigned short x) 46 { 47 // No masking with 0xFF should be necessary. 48 return (x>>8) | (x<<8); 49 } 50 51 // Swapping 32bit. 52 inline unsigned long SwapLONG( unsigned long x) 53 { 54 return 55 (x>>24) 56 | ((x>>8) & 0xff00) 57 | ((x<<8) & 0xff0000) 58 | (x<<24); 59 } 60 61 62 #define SHORT(x) ((short)SwapSHORT((unsigned short) (x))) 63 #define LONG(x) ((long)SwapLONG((unsigned long) (x))) 64 #else 65 #define SHORT(x) (x) 66 #define LONG(x) (x) 67 #endif 68 69 70 71 72 #endif 73