DOOM-3-BFG

DOOM 3 BFG Edition
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r_things.h (2544B)


      1 /*
      2 ===========================================================================
      3 
      4 Doom 3 BFG Edition GPL Source Code
      5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 
      6 
      7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  
      8 
      9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
     10 it under the terms of the GNU General Public License as published by
     11 the Free Software Foundation, either version 3 of the License, or
     12 (at your option) any later version.
     13 
     14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
     15 but WITHOUT ANY WARRANTY; without even the implied warranty of
     16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     17 GNU General Public License for more details.
     18 
     19 You should have received a copy of the GNU General Public License
     20 along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.
     21 
     22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.
     23 
     24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
     25 
     26 ===========================================================================
     27 */
     28 
     29 #ifndef __R_THINGS__
     30 #define __R_THINGS__
     31 
     32 
     33 #ifdef __GNUG__
     34 #pragma interface
     35 #endif
     36 
     37 #define MAXVISSPRITES  	128
     38 
     39 extern vissprite_t	vissprites[MAXVISSPRITES];
     40 extern vissprite_t*	vissprite_p;
     41 extern vissprite_t	vsprsortedhead;
     42 
     43 // Constant arrays used for psprite clipping
     44 //  and initializing clipping.
     45 extern short		negonearray[SCREENWIDTH];
     46 extern short		screenheightarray[SCREENWIDTH];
     47 
     48 // vars for R_DrawMaskedColumn
     49 extern short*		mfloorclip;
     50 extern short*		mceilingclip;
     51 extern fixed_t		spryscale;
     52 extern fixed_t		sprtopscreen;
     53 
     54 extern fixed_t		pspritescale;
     55 extern fixed_t		pspriteiscale;
     56 
     57 
     58 void R_DrawMaskedColumn (postColumn_t* column);
     59 
     60 
     61 void R_SortVisSprites (void);
     62 
     63 void R_AddSprites (sector_t* sec);
     64 void R_AddPSprites (void);
     65 void R_DrawSprites (void);
     66 void R_InitSprites (const char* const* namelist);
     67 void R_ClearSprites (void);
     68 void R_DrawMasked (void);
     69 
     70 void
     71 R_ClipVisSprite
     72 ( vissprite_t*		vis,
     73   int			xl,
     74   int			xh );
     75 
     76 
     77 #endif
     78