v_video.h (2734B)
1 /* 2 =========================================================================== 3 4 Doom 3 BFG Edition GPL Source Code 5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 6 7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). 8 9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify 10 it under the terms of the GNU General Public License as published by 11 the Free Software Foundation, either version 3 of the License, or 12 (at your option) any later version. 13 14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, 15 but WITHOUT ANY WARRANTY; without even the implied warranty of 16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 GNU General Public License for more details. 18 19 You should have received a copy of the GNU General Public License 20 along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>. 21 22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. 23 24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. 25 26 =========================================================================== 27 */ 28 29 #ifndef __V_VIDEO__ 30 #define __V_VIDEO__ 31 32 #include "doomtype.h" 33 34 #include "doomdef.h" 35 36 // Needed because we are refering to patches. 37 #include "r_data.h" 38 39 // 40 // VIDEO 41 // 42 43 #define CENTERY (SCREENHEIGHT/2) 44 45 46 // Screen 0 is the screen updated by I_Update screen. 47 // Screen 1 is an extra buffer. 48 49 50 51 extern byte* screens[5]; 52 53 extern int dirtybox[4]; 54 55 const extern byte gammatable[5][256]; 56 extern int usegamma; 57 58 59 60 // Allocates buffer screens, call before R_Init. 61 void V_Init (void); 62 63 64 void 65 V_CopyRect 66 ( int srcx, 67 int srcy, 68 int srcscrn, 69 int width, 70 int height, 71 int destx, 72 int desty, 73 int destscrn ); 74 75 void 76 V_DrawPatch 77 ( int x, 78 int y, 79 int scrn, 80 patch_t* patch); 81 82 void 83 V_DrawPatchDirect 84 ( int x, 85 int y, 86 int scrn, 87 patch_t* patch ); 88 89 90 // Draw a linear block of pixels into the view buffer. 91 void 92 V_DrawBlock 93 ( int x, 94 int y, 95 int scrn, 96 int width, 97 int height, 98 byte* src ); 99 100 // Reads a linear block of pixels into the view buffer. 101 void 102 V_GetBlock 103 ( int x, 104 int y, 105 int scrn, 106 int width, 107 int height, 108 byte* dest ); 109 110 111 void 112 V_MarkRect 113 ( int x, 114 int y, 115 int width, 116 int height ); 117 118 #endif 119