DOOM-3-BFG

DOOM 3 BFG Edition
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AASFile_local.h (4172B)


      1 /*
      2 ===========================================================================
      3 
      4 Doom 3 BFG Edition GPL Source Code
      5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 
      6 
      7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  
      8 
      9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
     10 it under the terms of the GNU General Public License as published by
     11 the Free Software Foundation, either version 3 of the License, or
     12 (at your option) any later version.
     13 
     14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
     15 but WITHOUT ANY WARRANTY; without even the implied warranty of
     16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     17 GNU General Public License for more details.
     18 
     19 You should have received a copy of the GNU General Public License
     20 along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.
     21 
     22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.
     23 
     24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
     25 
     26 ===========================================================================
     27 */
     28 
     29 #ifndef __AASFILELOCAL_H__
     30 #define __AASFILELOCAL_H__
     31 
     32 /*
     33 ===============================================================================
     34 
     35 	AAS File Local
     36 
     37 ===============================================================================
     38 */
     39 
     40 class idAASFileLocal : public idAASFile {
     41 	friend class idAASBuild;
     42 	friend class idAASReach;
     43 	friend class idAASCluster;
     44 public:
     45 								idAASFileLocal();
     46 	virtual 					~idAASFileLocal();
     47 
     48 public:
     49 	virtual idVec3				EdgeCenter( int edgeNum ) const;
     50 	virtual idVec3				FaceCenter( int faceNum ) const;
     51 	virtual idVec3				AreaCenter( int areaNum ) const;
     52 
     53 	virtual idBounds			EdgeBounds( int edgeNum ) const;
     54 	virtual idBounds			FaceBounds( int faceNum ) const;
     55 	virtual idBounds			AreaBounds( int areaNum ) const;
     56 
     57 	virtual int					PointAreaNum( const idVec3 &origin ) const;
     58 	virtual int					PointReachableAreaNum( const idVec3 &origin, const idBounds &searchBounds, const int areaFlags, const int excludeTravelFlags ) const;
     59 	virtual int					BoundsReachableAreaNum( const idBounds &bounds, const int areaFlags, const int excludeTravelFlags ) const;
     60 	virtual void				PushPointIntoAreaNum( int areaNum, idVec3 &point ) const;
     61 	virtual bool				Trace( aasTrace_t &trace, const idVec3 &start, const idVec3 &end ) const;
     62 	virtual void				PrintInfo() const;
     63 
     64 public:
     65 	bool						Load( const idStr &fileName, unsigned int mapFileCRC );
     66 	bool						Write( const idStr &fileName, unsigned int mapFileCRC );
     67 
     68 	int							MemorySize() const;
     69 	void						ReportRoutingEfficiency() const;
     70 	void						Optimize();
     71 	void						LinkReversedReachability();
     72 	void						FinishAreas();
     73 
     74 	void						Clear();
     75 	void						DeleteReachabilities();
     76 	void						DeleteClusters();
     77 
     78 private:
     79 	bool						ParseIndex( idLexer &src, idList<aasIndex_t> &indexes );
     80 	bool						ParsePlanes( idLexer &src );
     81 	bool						ParseVertices( idLexer &src );
     82 	bool						ParseEdges( idLexer &src );
     83 	bool						ParseFaces( idLexer &src );
     84 	bool						ParseReachabilities( idLexer &src, int areaNum );
     85 	bool						ParseAreas( idLexer &src );
     86 	bool						ParseNodes( idLexer &src );
     87 	bool						ParsePortals( idLexer &src );
     88 	bool						ParseClusters( idLexer &src );
     89 
     90 private:
     91 	int							BoundsReachableAreaNum_r( int nodeNum, const idBounds &bounds, const int areaFlags, const int excludeTravelFlags ) const;
     92 	void						MaxTreeDepth_r( int nodeNum, int &depth, int &maxDepth ) const;
     93 	int							MaxTreeDepth() const;
     94 	int							AreaContentsTravelFlags( int areaNum ) const;
     95 	idVec3						AreaReachableGoal( int areaNum ) const;
     96 	int							NumReachabilities() const;
     97 };
     98 
     99 #endif /* !__AASFILELOCAL_H__ */