TokenParser.h (4571B)
1 /* 2 =========================================================================== 3 4 Doom 3 BFG Edition GPL Source Code 5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 6 7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code"). 8 9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify 10 it under the terms of the GNU General Public License as published by 11 the Free Software Foundation, either version 3 of the License, or 12 (at your option) any later version. 13 14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful, 15 but WITHOUT ANY WARRANTY; without even the implied warranty of 16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 GNU General Public License for more details. 18 19 You should have received a copy of the GNU General Public License 20 along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>. 21 22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below. 23 24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. 25 26 =========================================================================== 27 */ 28 29 #ifndef __TOKENPARSER_H__ 30 #define __TOKENPARSER_H__ 31 class idBinaryToken { 32 public: 33 idBinaryToken() { 34 tokenType = 0; 35 tokenSubType = 0; 36 } 37 idBinaryToken( const idToken &tok ) { 38 token = tok.c_str(); 39 tokenType = tok.type; 40 tokenSubType = tok.subtype; 41 } 42 bool operator==( const idBinaryToken &b ) const { 43 return ( tokenType == b.tokenType && tokenSubType == b.tokenSubType && token.Cmp( b.token ) == 0 ); 44 } 45 void Read( idFile *inFile ) { 46 inFile->ReadString( token ); 47 inFile->ReadBig( tokenType ); 48 inFile->ReadBig( tokenSubType ); 49 } 50 void Write( idFile *inFile ) { 51 inFile->WriteString( token ); 52 inFile->WriteBig( tokenType ); 53 inFile->WriteBig( tokenSubType ); 54 } 55 idStr token; 56 int8 tokenType; 57 short tokenSubType; 58 }; 59 60 class idTokenIndexes { 61 public: 62 idTokenIndexes() {} 63 void Clear() { 64 tokenIndexes.Clear(); 65 } 66 int Append( short sdx ) { 67 return tokenIndexes.Append( sdx ); 68 } 69 int Num() { 70 return tokenIndexes.Num(); 71 } 72 void SetNum( int num ) { 73 tokenIndexes.SetNum( num ); 74 } 75 short & operator[]( const int index ) { 76 return tokenIndexes[ index ]; 77 } 78 void SetName( const char *name ) { 79 fileName = name; 80 } 81 const char *GetName() { 82 return fileName.c_str(); 83 } 84 void Write( idFile *outFile ) { 85 outFile->WriteString( fileName ); 86 outFile->WriteBig( ( int )tokenIndexes.Num() ); 87 outFile->WriteBigArray( tokenIndexes.Ptr(), tokenIndexes.Num() ); 88 } 89 void Read( idFile *inFile ) { 90 inFile->ReadString( fileName ); 91 int num; 92 inFile->ReadBig( num ); 93 tokenIndexes.SetNum( num ); 94 inFile->ReadBigArray( tokenIndexes.Ptr(), num ); 95 } 96 private: 97 idList< short > tokenIndexes; 98 idStr fileName; 99 }; 100 101 class idTokenParser { 102 public: 103 idTokenParser() { 104 timeStamp = FILE_NOT_FOUND_TIMESTAMP; 105 preloaded = false; 106 currentToken = 0; 107 currentTokenList = 0; 108 } 109 ~idTokenParser() { 110 Clear(); 111 } 112 void Clear() { 113 tokens.Clear(); 114 guiTokenIndexes.Clear(); 115 currentToken = 0; 116 currentTokenList = -1; 117 preloaded = false; 118 } 119 void LoadFromFile( const char *filename ); 120 void WriteToFile (const char *filename ); 121 void LoadFromParser( idParser &parser, const char *guiName ); 122 123 bool StartParsing( const char *fileName ); 124 void DoneParsing() { currentTokenList = -1; } 125 126 bool IsLoaded() { return tokens.Num() > 0; } 127 bool ReadToken( idToken * tok ); 128 int ExpectTokenString( const char *string ); 129 int ExpectTokenType( int type, int subtype, idToken *token ); 130 int ExpectAnyToken( idToken *token ); 131 void SetMarker() {} 132 void UnreadToken( const idToken *token ); 133 void Error( VERIFY_FORMAT_STRING const char *str, ... ); 134 void Warning( VERIFY_FORMAT_STRING const char *str, ... ); 135 int ParseInt(); 136 bool ParseBool(); 137 float ParseFloat( bool *errorFlag = NULL ); 138 void UpdateTimeStamp( ID_TIME_T &t ) { 139 if ( t > timeStamp ) { 140 timeStamp = t; 141 } 142 } 143 private: 144 idList< idBinaryToken > tokens; 145 idList< idTokenIndexes > guiTokenIndexes; 146 int currentToken; 147 int currentTokenList; 148 ID_TIME_T timeStamp; 149 bool preloaded; 150 }; 151 152 #endif /* !__TOKENPARSER_H__ */