game-d3xp.vcxproj.filters (17817B)
1 <?xml version="1.0" encoding="utf-8"?> 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <ItemGroup> 4 <Filter Include="AI"> 5 <UniqueIdentifier>{cbe3b616-1879-4177-ab0b-ef9dd6e1c344}</UniqueIdentifier> 6 </Filter> 7 <Filter Include="Animation"> 8 <UniqueIdentifier>{f1a55916-cc4e-4c52-8097-90f53ec0e5ef}</UniqueIdentifier> 9 </Filter> 10 <Filter Include="GameSys"> 11 <UniqueIdentifier>{65cd4d56-59f1-4e72-af98-074176b18454}</UniqueIdentifier> 12 </Filter> 13 <Filter Include="Physics"> 14 <UniqueIdentifier>{1cd6b287-0c8b-4445-b5a0-4e3068f8b3fe}</UniqueIdentifier> 15 </Filter> 16 <Filter Include="Script"> 17 <UniqueIdentifier>{2024018a-67e2-4afd-8499-38ccbe8fc1aa}</UniqueIdentifier> 18 </Filter> 19 <Filter Include="Menus"> 20 <UniqueIdentifier>{1549e84e-5718-4759-a11d-416cc73ac087}</UniqueIdentifier> 21 </Filter> 22 </ItemGroup> 23 <ItemGroup> 24 <ClCompile Include="d3xp\ai\AAS.cpp"> 25 <Filter>AI</Filter> 26 </ClCompile> 27 <ClCompile Include="d3xp\ai\AAS_debug.cpp"> 28 <Filter>AI</Filter> 29 </ClCompile> 30 <ClCompile Include="d3xp\ai\AAS_pathing.cpp"> 31 <Filter>AI</Filter> 32 </ClCompile> 33 <ClCompile Include="d3xp\ai\AAS_routing.cpp"> 34 <Filter>AI</Filter> 35 </ClCompile> 36 <ClCompile Include="d3xp\ai\AI.cpp"> 37 <Filter>AI</Filter> 38 </ClCompile> 39 <ClCompile Include="d3xp\ai\AI_events.cpp"> 40 <Filter>AI</Filter> 41 </ClCompile> 42 <ClCompile Include="d3xp\ai\AI_pathing.cpp"> 43 <Filter>AI</Filter> 44 </ClCompile> 45 <ClCompile Include="d3xp\ai\AI_Vagary.cpp"> 46 <Filter>AI</Filter> 47 </ClCompile> 48 <ClCompile Include="d3xp\anim\Anim.cpp"> 49 <Filter>Animation</Filter> 50 </ClCompile> 51 <ClCompile Include="d3xp\anim\Anim_Blend.cpp"> 52 <Filter>Animation</Filter> 53 </ClCompile> 54 <ClCompile Include="d3xp\anim\Anim_Testmodel.cpp"> 55 <Filter>Animation</Filter> 56 </ClCompile> 57 <ClCompile Include="d3xp\gamesys\Class.cpp"> 58 <Filter>GameSys</Filter> 59 </ClCompile> 60 <ClCompile Include="d3xp\gamesys\Event.cpp"> 61 <Filter>GameSys</Filter> 62 </ClCompile> 63 <ClCompile Include="d3xp\gamesys\SaveGame.cpp"> 64 <Filter>GameSys</Filter> 65 </ClCompile> 66 <ClCompile Include="d3xp\gamesys\SysCmds.cpp"> 67 <Filter>GameSys</Filter> 68 </ClCompile> 69 <ClCompile Include="d3xp\gamesys\SysCvar.cpp"> 70 <Filter>GameSys</Filter> 71 </ClCompile> 72 <ClCompile Include="d3xp\physics\Clip.cpp"> 73 <Filter>Physics</Filter> 74 </ClCompile> 75 <ClCompile Include="d3xp\physics\Force.cpp"> 76 <Filter>Physics</Filter> 77 </ClCompile> 78 <ClCompile Include="d3xp\physics\Force_Constant.cpp"> 79 <Filter>Physics</Filter> 80 </ClCompile> 81 <ClCompile Include="d3xp\physics\Force_Drag.cpp"> 82 <Filter>Physics</Filter> 83 </ClCompile> 84 <ClCompile Include="d3xp\physics\Force_Field.cpp"> 85 <Filter>Physics</Filter> 86 </ClCompile> 87 <ClCompile Include="d3xp\physics\Force_Grab.cpp"> 88 <Filter>Physics</Filter> 89 </ClCompile> 90 <ClCompile Include="d3xp\physics\Force_Spring.cpp"> 91 <Filter>Physics</Filter> 92 </ClCompile> 93 <ClCompile Include="d3xp\physics\Physics.cpp"> 94 <Filter>Physics</Filter> 95 </ClCompile> 96 <ClCompile Include="d3xp\physics\Physics_Actor.cpp"> 97 <Filter>Physics</Filter> 98 </ClCompile> 99 <ClCompile Include="d3xp\physics\Physics_AF.cpp"> 100 <Filter>Physics</Filter> 101 </ClCompile> 102 <ClCompile Include="d3xp\physics\Physics_Base.cpp"> 103 <Filter>Physics</Filter> 104 </ClCompile> 105 <ClCompile Include="d3xp\physics\Physics_Monster.cpp"> 106 <Filter>Physics</Filter> 107 </ClCompile> 108 <ClCompile Include="d3xp\physics\Physics_Parametric.cpp"> 109 <Filter>Physics</Filter> 110 </ClCompile> 111 <ClCompile Include="d3xp\physics\Physics_Player.cpp"> 112 <Filter>Physics</Filter> 113 </ClCompile> 114 <ClCompile Include="d3xp\physics\Physics_RigidBody.cpp"> 115 <Filter>Physics</Filter> 116 </ClCompile> 117 <ClCompile Include="d3xp\physics\Physics_Static.cpp"> 118 <Filter>Physics</Filter> 119 </ClCompile> 120 <ClCompile Include="d3xp\physics\Physics_StaticMulti.cpp"> 121 <Filter>Physics</Filter> 122 </ClCompile> 123 <ClCompile Include="d3xp\physics\Push.cpp"> 124 <Filter>Physics</Filter> 125 </ClCompile> 126 <ClCompile Include="d3xp\script\Script_Compiler.cpp"> 127 <Filter>Script</Filter> 128 </ClCompile> 129 <ClCompile Include="d3xp\script\Script_Interpreter.cpp"> 130 <Filter>Script</Filter> 131 </ClCompile> 132 <ClCompile Include="d3xp\script\Script_Program.cpp"> 133 <Filter>Script</Filter> 134 </ClCompile> 135 <ClCompile Include="d3xp\script\Script_Thread.cpp"> 136 <Filter>Script</Filter> 137 </ClCompile> 138 <ClCompile Include="d3xp\Actor.cpp" /> 139 <ClCompile Include="d3xp\AF.cpp" /> 140 <ClCompile Include="d3xp\AFEntity.cpp" /> 141 <ClCompile Include="d3xp\BrittleFracture.cpp" /> 142 <ClCompile Include="d3xp\Camera.cpp" /> 143 <ClCompile Include="d3xp\Entity.cpp" /> 144 <ClCompile Include="d3xp\Fx.cpp" /> 145 <ClCompile Include="d3xp\Game_local.cpp" /> 146 <ClCompile Include="d3xp\Game_network.cpp" /> 147 <ClCompile Include="d3xp\GameEdit.cpp" /> 148 <ClCompile Include="d3xp\Grabber.cpp" /> 149 <ClCompile Include="d3xp\IK.cpp" /> 150 <ClCompile Include="d3xp\Item.cpp" /> 151 <ClCompile Include="d3xp\Light.cpp" /> 152 <ClCompile Include="d3xp\Misc.cpp" /> 153 <ClCompile Include="d3xp\Moveable.cpp" /> 154 <ClCompile Include="d3xp\Mover.cpp" /> 155 <ClCompile Include="d3xp\MultiplayerGame.cpp" /> 156 <ClCompile Include="d3xp\Player.cpp" /> 157 <ClCompile Include="d3xp\PlayerIcon.cpp" /> 158 <ClCompile Include="d3xp\PlayerView.cpp" /> 159 <ClCompile Include="d3xp\Projectile.cpp" /> 160 <ClCompile Include="d3xp\Pvs.cpp" /> 161 <ClCompile Include="d3xp\SecurityCamera.cpp" /> 162 <ClCompile Include="d3xp\SmokeParticles.cpp" /> 163 <ClCompile Include="d3xp\Sound.cpp" /> 164 <ClCompile Include="d3xp\Target.cpp" /> 165 <ClCompile Include="d3xp\Trigger.cpp" /> 166 <ClCompile Include="d3xp\Weapon.cpp" /> 167 <ClCompile Include="d3xp\WorldSpawn.cpp" /> 168 <ClCompile Include="d3xp\Achievements.cpp" /> 169 <ClCompile Include="d3xp\AimAssist.cpp" /> 170 <ClCompile Include="d3xp\Leaderboards.cpp" /> 171 <ClCompile Include="d3xp\menus\MenuHandler.cpp"> 172 <Filter>Menus</Filter> 173 </ClCompile> 174 <ClCompile Include="d3xp\menus\MenuHandler_PDA.cpp"> 175 <Filter>Menus</Filter> 176 </ClCompile> 177 <ClCompile Include="d3xp\menus\MenuHandler_Shell.cpp"> 178 <Filter>Menus</Filter> 179 </ClCompile> 180 <ClCompile Include="d3xp\menus\MenuScreen.cpp"> 181 <Filter>Menus</Filter> 182 </ClCompile> 183 <ClCompile Include="d3xp\menus\MenuScreen_PDA_Inventory.cpp"> 184 <Filter>Menus</Filter> 185 </ClCompile> 186 <ClCompile Include="d3xp\menus\MenuScreen_PDA_UserData.cpp"> 187 <Filter>Menus</Filter> 188 </ClCompile> 189 <ClCompile Include="d3xp\menus\MenuScreen_PDA_UserEmails.cpp"> 190 <Filter>Menus</Filter> 191 </ClCompile> 192 <ClCompile Include="d3xp\menus\MenuScreen_PDA_VideoDisks.cpp"> 193 <Filter>Menus</Filter> 194 </ClCompile> 195 <ClCompile Include="d3xp\menus\MenuWidget.cpp"> 196 <Filter>Menus</Filter> 197 </ClCompile> 198 <ClCompile Include="d3xp\menus\MenuWidget_Button.cpp"> 199 <Filter>Menus</Filter> 200 </ClCompile> 201 <ClCompile Include="d3xp\menus\MenuWidget_CommandBar.cpp"> 202 <Filter>Menus</Filter> 203 </ClCompile> 204 <ClCompile Include="d3xp\menus\MenuWidget_Help.cpp"> 205 <Filter>Menus</Filter> 206 </ClCompile> 207 <ClCompile Include="d3xp\menus\MenuWidget_List.cpp"> 208 <Filter>Menus</Filter> 209 </ClCompile> 210 <ClCompile Include="d3xp\menus\MenuWidget_DynamicList.cpp"> 211 <Filter>Menus</Filter> 212 </ClCompile> 213 <ClCompile Include="d3xp\menus\MenuWidget_PDA_UserData.cpp"> 214 <Filter>Menus</Filter> 215 </ClCompile> 216 <ClCompile Include="d3xp\menus\MenuWidget_Scrollbar.cpp"> 217 <Filter>Menus</Filter> 218 </ClCompile> 219 <ClCompile Include="d3xp\menus\MenuWidget_NavBar.cpp"> 220 <Filter>Menus</Filter> 221 </ClCompile> 222 <ClCompile Include="d3xp\menus\MenuWidget_NavButton.cpp"> 223 <Filter>Menus</Filter> 224 </ClCompile> 225 <ClCompile Include="d3xp\menus\MenuWidget_PDA_Objective.cpp"> 226 <Filter>Menus</Filter> 227 </ClCompile> 228 <ClCompile Include="d3xp\menus\MenuWidget_PDA_AudioFiles.cpp"> 229 <Filter>Menus</Filter> 230 </ClCompile> 231 <ClCompile Include="d3xp\menus\MenuWidget_PDA_EmailInbox.cpp"> 232 <Filter>Menus</Filter> 233 </ClCompile> 234 <ClCompile Include="d3xp\menus\MenuWidget_InfoBox.cpp"> 235 <Filter>Menus</Filter> 236 </ClCompile> 237 <ClCompile Include="d3xp\menus\MenuWidget_PDA_VideoInfo.cpp"> 238 <Filter>Menus</Filter> 239 </ClCompile> 240 <ClCompile Include="d3xp\menus\MenuWidget_Carousel.cpp"> 241 <Filter>Menus</Filter> 242 </ClCompile> 243 <ClCompile Include="d3xp\menus\MenuWidget_ItemAssignment.cpp"> 244 <Filter>Menus</Filter> 245 </ClCompile> 246 <ClCompile Include="d3xp\menus\MenuScreen_Shell_PressStart.cpp"> 247 <Filter>Menus</Filter> 248 </ClCompile> 249 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Root.cpp"> 250 <Filter>Menus</Filter> 251 </ClCompile> 252 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Singleplayer.cpp"> 253 <Filter>Menus</Filter> 254 </ClCompile> 255 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Settings.cpp"> 256 <Filter>Menus</Filter> 257 </ClCompile> 258 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Load.cpp"> 259 <Filter>Menus</Filter> 260 </ClCompile> 261 <ClCompile Include="d3xp\menus\MenuWidget_Shell_SaveInfo.cpp"> 262 <Filter>Menus</Filter> 263 </ClCompile> 264 <ClCompile Include="d3xp\menus\MenuScreen_Shell_NewGame.cpp"> 265 <Filter>Menus</Filter> 266 </ClCompile> 267 <ClCompile Include="d3xp\menus\MenuScreen_Shell_GameOptions.cpp"> 268 <Filter>Menus</Filter> 269 </ClCompile> 270 <ClCompile Include="d3xp\menus\MenuScreen_Shell_SystemOptions.cpp"> 271 <Filter>Menus</Filter> 272 </ClCompile> 273 <ClCompile Include="d3xp\menus\MenuScreen_Shell_PartyLobby.cpp"> 274 <Filter>Menus</Filter> 275 </ClCompile> 276 <ClCompile Include="d3xp\menus\MenuScreen_Shell_GameLobby.cpp"> 277 <Filter>Menus</Filter> 278 </ClCompile> 279 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Pause.cpp"> 280 <Filter>Menus</Filter> 281 </ClCompile> 282 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Save.cpp"> 283 <Filter>Menus</Filter> 284 </ClCompile> 285 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Stereoscopics.cpp"> 286 <Filter>Menus</Filter> 287 </ClCompile> 288 <ClCompile Include="d3xp\precompiled.cpp" /> 289 <ClCompile Include="d3xp\menus\MenuScreen_Shell_ControllerLayout.cpp"> 290 <Filter>Menus</Filter> 291 </ClCompile> 292 <ClCompile Include="d3xp\menus\MenuWidget_MenuBar.cpp"> 293 <Filter>Menus</Filter> 294 </ClCompile> 295 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Controls.cpp"> 296 <Filter>Menus</Filter> 297 </ClCompile> 298 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Dev.cpp"> 299 <Filter>Menus</Filter> 300 </ClCompile> 301 <ClCompile Include="d3xp\menus\MenuScreen_HUD.cpp"> 302 <Filter>Menus</Filter> 303 </ClCompile> 304 <ClCompile Include="d3xp\menus\MenuHandler_HUD.cpp"> 305 <Filter>Menus</Filter> 306 </ClCompile> 307 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Bindings.cpp"> 308 <Filter>Menus</Filter> 309 </ClCompile> 310 <ClCompile Include="d3xp\menus\MenuWidget_LobbyList.cpp"> 311 <Filter>Menus</Filter> 312 </ClCompile> 313 <ClCompile Include="d3xp\menus\MenuHandler_Scoreboard.cpp"> 314 <Filter>Menus</Filter> 315 </ClCompile> 316 <ClCompile Include="d3xp\menus\MenuScreen_Scoreboard.cpp"> 317 <Filter>Menus</Filter> 318 </ClCompile> 319 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Browser.cpp"> 320 <Filter>Menus</Filter> 321 </ClCompile> 322 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Difficulty.cpp"> 323 <Filter>Menus</Filter> 324 </ClCompile> 325 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Gamepad.cpp"> 326 <Filter>Menus</Filter> 327 </ClCompile> 328 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Leaderboards.cpp"> 329 <Filter>Menus</Filter> 330 </ClCompile> 331 <ClCompile Include="d3xp\menus\MenuScreen_Shell_MatchSettings.cpp"> 332 <Filter>Menus</Filter> 333 </ClCompile> 334 <ClCompile Include="d3xp\menus\MenuScreen_Shell_ModeSelect.cpp"> 335 <Filter>Menus</Filter> 336 </ClCompile> 337 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Playstation.cpp"> 338 <Filter>Menus</Filter> 339 </ClCompile> 340 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Resolution.cpp"> 341 <Filter>Menus</Filter> 342 </ClCompile> 343 <ClCompile Include="d3xp\menus\MenuScreen_Shell_Credits.cpp"> 344 <Filter>Menus</Filter> 345 </ClCompile> 346 </ItemGroup> 347 <ItemGroup> 348 <ClInclude Include="d3xp\ai\AAS.h"> 349 <Filter>AI</Filter> 350 </ClInclude> 351 <ClInclude Include="d3xp\ai\AAS_local.h"> 352 <Filter>AI</Filter> 353 </ClInclude> 354 <ClInclude Include="d3xp\ai\AI.h"> 355 <Filter>AI</Filter> 356 </ClInclude> 357 <ClInclude Include="d3xp\anim\Anim.h"> 358 <Filter>Animation</Filter> 359 </ClInclude> 360 <ClInclude Include="d3xp\anim\Anim_Testmodel.h"> 361 <Filter>Animation</Filter> 362 </ClInclude> 363 <ClInclude Include="d3xp\gamesys\Class.h"> 364 <Filter>GameSys</Filter> 365 </ClInclude> 366 <ClInclude Include="d3xp\gamesys\Event.h"> 367 <Filter>GameSys</Filter> 368 </ClInclude> 369 <ClInclude Include="d3xp\gamesys\SaveGame.h"> 370 <Filter>GameSys</Filter> 371 </ClInclude> 372 <ClInclude Include="d3xp\gamesys\SysCmds.h"> 373 <Filter>GameSys</Filter> 374 </ClInclude> 375 <ClInclude Include="d3xp\gamesys\SysCvar.h"> 376 <Filter>GameSys</Filter> 377 </ClInclude> 378 <ClInclude Include="d3xp\physics\Clip.h"> 379 <Filter>Physics</Filter> 380 </ClInclude> 381 <ClInclude Include="d3xp\physics\Force.h"> 382 <Filter>Physics</Filter> 383 </ClInclude> 384 <ClInclude Include="d3xp\physics\Force_Constant.h"> 385 <Filter>Physics</Filter> 386 </ClInclude> 387 <ClInclude Include="d3xp\physics\Force_Drag.h"> 388 <Filter>Physics</Filter> 389 </ClInclude> 390 <ClInclude Include="d3xp\physics\Force_Field.h"> 391 <Filter>Physics</Filter> 392 </ClInclude> 393 <ClInclude Include="d3xp\physics\Force_Grab.h"> 394 <Filter>Physics</Filter> 395 </ClInclude> 396 <ClInclude Include="d3xp\physics\Force_Spring.h"> 397 <Filter>Physics</Filter> 398 </ClInclude> 399 <ClInclude Include="d3xp\physics\Physics.h"> 400 <Filter>Physics</Filter> 401 </ClInclude> 402 <ClInclude Include="d3xp\physics\Physics_Actor.h"> 403 <Filter>Physics</Filter> 404 </ClInclude> 405 <ClInclude Include="d3xp\physics\Physics_AF.h"> 406 <Filter>Physics</Filter> 407 </ClInclude> 408 <ClInclude Include="d3xp\physics\Physics_Base.h"> 409 <Filter>Physics</Filter> 410 </ClInclude> 411 <ClInclude Include="d3xp\physics\Physics_Monster.h"> 412 <Filter>Physics</Filter> 413 </ClInclude> 414 <ClInclude Include="d3xp\physics\Physics_Parametric.h"> 415 <Filter>Physics</Filter> 416 </ClInclude> 417 <ClInclude Include="d3xp\physics\Physics_Player.h"> 418 <Filter>Physics</Filter> 419 </ClInclude> 420 <ClInclude Include="d3xp\physics\Physics_RigidBody.h"> 421 <Filter>Physics</Filter> 422 </ClInclude> 423 <ClInclude Include="d3xp\physics\Physics_Static.h"> 424 <Filter>Physics</Filter> 425 </ClInclude> 426 <ClInclude Include="d3xp\physics\Physics_StaticMulti.h"> 427 <Filter>Physics</Filter> 428 </ClInclude> 429 <ClInclude Include="d3xp\physics\Push.h"> 430 <Filter>Physics</Filter> 431 </ClInclude> 432 <ClInclude Include="d3xp\script\Script_Compiler.h"> 433 <Filter>Script</Filter> 434 </ClInclude> 435 <ClInclude Include="d3xp\script\Script_Interpreter.h"> 436 <Filter>Script</Filter> 437 </ClInclude> 438 <ClInclude Include="d3xp\script\Script_Program.h"> 439 <Filter>Script</Filter> 440 </ClInclude> 441 <ClInclude Include="d3xp\script\Script_Thread.h"> 442 <Filter>Script</Filter> 443 </ClInclude> 444 <ClInclude Include="d3xp\Actor.h" /> 445 <ClInclude Include="d3xp\AF.h" /> 446 <ClInclude Include="d3xp\AFEntity.h" /> 447 <ClInclude Include="d3xp\BrittleFracture.h" /> 448 <ClInclude Include="d3xp\Camera.h" /> 449 <ClInclude Include="d3xp\Entity.h" /> 450 <ClInclude Include="d3xp\Fx.h" /> 451 <ClInclude Include="d3xp\Game.h" /> 452 <ClInclude Include="d3xp\Game_local.h" /> 453 <ClInclude Include="d3xp\GameEdit.h" /> 454 <ClInclude Include="d3xp\Grabber.h" /> 455 <ClInclude Include="d3xp\IK.h" /> 456 <ClInclude Include="d3xp\Item.h" /> 457 <ClInclude Include="d3xp\Light.h" /> 458 <ClInclude Include="d3xp\Misc.h" /> 459 <ClInclude Include="d3xp\Moveable.h" /> 460 <ClInclude Include="d3xp\Mover.h" /> 461 <ClInclude Include="d3xp\MultiplayerGame.h" /> 462 <ClInclude Include="d3xp\Player.h" /> 463 <ClInclude Include="d3xp\PlayerIcon.h" /> 464 <ClInclude Include="d3xp\PlayerView.h" /> 465 <ClInclude Include="d3xp\Projectile.h" /> 466 <ClInclude Include="d3xp\Pvs.h" /> 467 <ClInclude Include="d3xp\SecurityCamera.h" /> 468 <ClInclude Include="d3xp\SmokeParticles.h" /> 469 <ClInclude Include="d3xp\Sound.h" /> 470 <ClInclude Include="d3xp\Target.h" /> 471 <ClInclude Include="d3xp\Trigger.h" /> 472 <ClInclude Include="d3xp\Weapon.h" /> 473 <ClInclude Include="d3xp\WorldSpawn.h" /> 474 <ClInclude Include="d3xp\Achievements.h" /> 475 <ClInclude Include="d3xp\AimAssist.h" /> 476 <ClInclude Include="d3xp\Leaderboards.h" /> 477 <ClInclude Include="d3xp\menus\MenuHandler.h"> 478 <Filter>Menus</Filter> 479 </ClInclude> 480 <ClInclude Include="d3xp\menus\MenuScreen.h"> 481 <Filter>Menus</Filter> 482 </ClInclude> 483 <ClInclude Include="d3xp\menus\MenuWidget.h"> 484 <Filter>Menus</Filter> 485 </ClInclude> 486 <ClInclude Include="d3xp\PredictedValue.h" /> 487 <ClInclude Include="d3xp\PredictedValue_impl.h" /> 488 </ItemGroup> 489 <ItemGroup> 490 <None Include="d3xp\Game.def" /> 491 </ItemGroup> 492 </Project>