DOOM-3-BFG

DOOM 3 BFG Edition
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game.vcxproj.filters (10568B)


      1 <?xml version="1.0" encoding="utf-8"?>
      2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      3   <ItemGroup>
      4     <Filter Include="AI">
      5       <UniqueIdentifier>{108fbdc3-00d4-4eba-8472-d04fcb45c4a1}</UniqueIdentifier>
      6     </Filter>
      7     <Filter Include="Animation">
      8       <UniqueIdentifier>{eef65ba0-7f1f-4501-9165-b8edf57f63ac}</UniqueIdentifier>
      9     </Filter>
     10     <Filter Include="GameSys">
     11       <UniqueIdentifier>{e082d659-8d8e-49f5-ba1c-c12c9bb124d6}</UniqueIdentifier>
     12     </Filter>
     13     <Filter Include="Physics">
     14       <UniqueIdentifier>{5c609656-a903-420e-9f5a-95dc0091f307}</UniqueIdentifier>
     15     </Filter>
     16     <Filter Include="Script">
     17       <UniqueIdentifier>{bf06073d-3e0f-4e0a-9acf-43c6e35a9af7}</UniqueIdentifier>
     18     </Filter>
     19   </ItemGroup>
     20   <ItemGroup>
     21     <ClCompile Include="game\ai\AAS.cpp">
     22       <Filter>AI</Filter>
     23     </ClCompile>
     24     <ClCompile Include="game\ai\AAS_debug.cpp">
     25       <Filter>AI</Filter>
     26     </ClCompile>
     27     <ClCompile Include="game\ai\AAS_pathing.cpp">
     28       <Filter>AI</Filter>
     29     </ClCompile>
     30     <ClCompile Include="game\ai\AAS_routing.cpp">
     31       <Filter>AI</Filter>
     32     </ClCompile>
     33     <ClCompile Include="game\ai\AI.cpp">
     34       <Filter>AI</Filter>
     35     </ClCompile>
     36     <ClCompile Include="game\ai\AI_events.cpp">
     37       <Filter>AI</Filter>
     38     </ClCompile>
     39     <ClCompile Include="game\ai\AI_pathing.cpp">
     40       <Filter>AI</Filter>
     41     </ClCompile>
     42     <ClCompile Include="game\ai\AI_Vagary.cpp">
     43       <Filter>AI</Filter>
     44     </ClCompile>
     45     <ClCompile Include="game\anim\Anim.cpp">
     46       <Filter>Animation</Filter>
     47     </ClCompile>
     48     <ClCompile Include="game\anim\Anim_Blend.cpp">
     49       <Filter>Animation</Filter>
     50     </ClCompile>
     51     <ClCompile Include="game\anim\Anim_Testmodel.cpp">
     52       <Filter>Animation</Filter>
     53     </ClCompile>
     54     <ClCompile Include="game\gamesys\Class.cpp">
     55       <Filter>GameSys</Filter>
     56     </ClCompile>
     57     <ClCompile Include="game\gamesys\DebugGraph.cpp">
     58       <Filter>GameSys</Filter>
     59     </ClCompile>
     60     <ClCompile Include="game\gamesys\Event.cpp">
     61       <Filter>GameSys</Filter>
     62     </ClCompile>
     63     <ClCompile Include="game\gamesys\SaveGame.cpp">
     64       <Filter>GameSys</Filter>
     65     </ClCompile>
     66     <ClCompile Include="game\gamesys\SysCmds.cpp">
     67       <Filter>GameSys</Filter>
     68     </ClCompile>
     69     <ClCompile Include="game\gamesys\SysCvar.cpp">
     70       <Filter>GameSys</Filter>
     71     </ClCompile>
     72     <ClCompile Include="game\physics\Clip.cpp">
     73       <Filter>Physics</Filter>
     74     </ClCompile>
     75     <ClCompile Include="game\physics\Force.cpp">
     76       <Filter>Physics</Filter>
     77     </ClCompile>
     78     <ClCompile Include="game\physics\Force_Constant.cpp">
     79       <Filter>Physics</Filter>
     80     </ClCompile>
     81     <ClCompile Include="game\physics\Force_Drag.cpp">
     82       <Filter>Physics</Filter>
     83     </ClCompile>
     84     <ClCompile Include="game\physics\Force_Field.cpp">
     85       <Filter>Physics</Filter>
     86     </ClCompile>
     87     <ClCompile Include="game\physics\Force_Spring.cpp">
     88       <Filter>Physics</Filter>
     89     </ClCompile>
     90     <ClCompile Include="game\physics\Physics.cpp">
     91       <Filter>Physics</Filter>
     92     </ClCompile>
     93     <ClCompile Include="game\physics\Physics_Actor.cpp">
     94       <Filter>Physics</Filter>
     95     </ClCompile>
     96     <ClCompile Include="game\physics\Physics_AF.cpp">
     97       <Filter>Physics</Filter>
     98     </ClCompile>
     99     <ClCompile Include="game\physics\Physics_Base.cpp">
    100       <Filter>Physics</Filter>
    101     </ClCompile>
    102     <ClCompile Include="game\physics\Physics_Monster.cpp">
    103       <Filter>Physics</Filter>
    104     </ClCompile>
    105     <ClCompile Include="game\physics\Physics_Parametric.cpp">
    106       <Filter>Physics</Filter>
    107     </ClCompile>
    108     <ClCompile Include="game\physics\Physics_Player.cpp">
    109       <Filter>Physics</Filter>
    110     </ClCompile>
    111     <ClCompile Include="game\physics\Physics_RigidBody.cpp">
    112       <Filter>Physics</Filter>
    113     </ClCompile>
    114     <ClCompile Include="game\physics\Physics_Static.cpp">
    115       <Filter>Physics</Filter>
    116     </ClCompile>
    117     <ClCompile Include="game\physics\Physics_StaticMulti.cpp">
    118       <Filter>Physics</Filter>
    119     </ClCompile>
    120     <ClCompile Include="game\physics\Push.cpp">
    121       <Filter>Physics</Filter>
    122     </ClCompile>
    123     <ClCompile Include="game\script\Script_Compiler.cpp">
    124       <Filter>Script</Filter>
    125     </ClCompile>
    126     <ClCompile Include="game\script\Script_Interpreter.cpp">
    127       <Filter>Script</Filter>
    128     </ClCompile>
    129     <ClCompile Include="game\script\Script_Program.cpp">
    130       <Filter>Script</Filter>
    131     </ClCompile>
    132     <ClCompile Include="game\script\Script_Thread.cpp">
    133       <Filter>Script</Filter>
    134     </ClCompile>
    135     <ClCompile Include="game\Actor.cpp" />
    136     <ClCompile Include="game\AF.cpp" />
    137     <ClCompile Include="game\AFEntity.cpp" />
    138     <ClCompile Include="game\BrittleFracture.cpp" />
    139     <ClCompile Include="game\Camera.cpp" />
    140     <ClCompile Include="game\Entity.cpp" />
    141     <ClCompile Include="game\Fx.cpp" />
    142     <ClCompile Include="game\Game_local.cpp" />
    143     <ClCompile Include="game\Game_network.cpp" />
    144     <ClCompile Include="game\GameEdit.cpp" />
    145     <ClCompile Include="game\IK.cpp" />
    146     <ClCompile Include="game\Item.cpp" />
    147     <ClCompile Include="game\Light.cpp" />
    148     <ClCompile Include="game\Misc.cpp" />
    149     <ClCompile Include="game\Moveable.cpp" />
    150     <ClCompile Include="game\Mover.cpp" />
    151     <ClCompile Include="game\MultiplayerGame.cpp" />
    152     <ClCompile Include="game\Player.cpp" />
    153     <ClCompile Include="game\PlayerIcon.cpp" />
    154     <ClCompile Include="game\PlayerView.cpp" />
    155     <ClCompile Include="game\Projectile.cpp" />
    156     <ClCompile Include="game\Pvs.cpp" />
    157     <ClCompile Include="game\SecurityCamera.cpp" />
    158     <ClCompile Include="game\SmokeParticles.cpp" />
    159     <ClCompile Include="game\Sound.cpp" />
    160     <ClCompile Include="game\Target.cpp" />
    161     <ClCompile Include="game\Trigger.cpp" />
    162     <ClCompile Include="game\Weapon.cpp" />
    163     <ClCompile Include="game\WorldSpawn.cpp" />
    164     <ClCompile Include="game\Achievements.cpp" />
    165   </ItemGroup>
    166   <ItemGroup>
    167     <ClInclude Include="game\ai\AAS.h">
    168       <Filter>AI</Filter>
    169     </ClInclude>
    170     <ClInclude Include="game\ai\AAS_local.h">
    171       <Filter>AI</Filter>
    172     </ClInclude>
    173     <ClInclude Include="game\ai\AI.h">
    174       <Filter>AI</Filter>
    175     </ClInclude>
    176     <ClInclude Include="game\anim\Anim.h">
    177       <Filter>Animation</Filter>
    178     </ClInclude>
    179     <ClInclude Include="game\anim\Anim_Testmodel.h">
    180       <Filter>Animation</Filter>
    181     </ClInclude>
    182     <ClInclude Include="game\gamesys\Class.h">
    183       <Filter>GameSys</Filter>
    184     </ClInclude>
    185     <ClInclude Include="game\gamesys\DebugGraph.h">
    186       <Filter>GameSys</Filter>
    187     </ClInclude>
    188     <ClInclude Include="game\gamesys\Event.h">
    189       <Filter>GameSys</Filter>
    190     </ClInclude>
    191     <ClInclude Include="game\gamesys\SaveGame.h">
    192       <Filter>GameSys</Filter>
    193     </ClInclude>
    194     <ClInclude Include="game\gamesys\SysCmds.h">
    195       <Filter>GameSys</Filter>
    196     </ClInclude>
    197     <ClInclude Include="game\gamesys\SysCvar.h">
    198       <Filter>GameSys</Filter>
    199     </ClInclude>
    200     <ClInclude Include="game\physics\Clip.h">
    201       <Filter>Physics</Filter>
    202     </ClInclude>
    203     <ClInclude Include="game\physics\Force.h">
    204       <Filter>Physics</Filter>
    205     </ClInclude>
    206     <ClInclude Include="game\physics\Force_Constant.h">
    207       <Filter>Physics</Filter>
    208     </ClInclude>
    209     <ClInclude Include="game\physics\Force_Drag.h">
    210       <Filter>Physics</Filter>
    211     </ClInclude>
    212     <ClInclude Include="game\physics\Force_Field.h">
    213       <Filter>Physics</Filter>
    214     </ClInclude>
    215     <ClInclude Include="game\physics\Force_Spring.h">
    216       <Filter>Physics</Filter>
    217     </ClInclude>
    218     <ClInclude Include="game\physics\Physics.h">
    219       <Filter>Physics</Filter>
    220     </ClInclude>
    221     <ClInclude Include="game\physics\Physics_Actor.h">
    222       <Filter>Physics</Filter>
    223     </ClInclude>
    224     <ClInclude Include="game\physics\Physics_AF.h">
    225       <Filter>Physics</Filter>
    226     </ClInclude>
    227     <ClInclude Include="game\physics\Physics_Base.h">
    228       <Filter>Physics</Filter>
    229     </ClInclude>
    230     <ClInclude Include="game\physics\Physics_Monster.h">
    231       <Filter>Physics</Filter>
    232     </ClInclude>
    233     <ClInclude Include="game\physics\Physics_Parametric.h">
    234       <Filter>Physics</Filter>
    235     </ClInclude>
    236     <ClInclude Include="game\physics\Physics_Player.h">
    237       <Filter>Physics</Filter>
    238     </ClInclude>
    239     <ClInclude Include="game\physics\Physics_RigidBody.h">
    240       <Filter>Physics</Filter>
    241     </ClInclude>
    242     <ClInclude Include="game\physics\Physics_Static.h">
    243       <Filter>Physics</Filter>
    244     </ClInclude>
    245     <ClInclude Include="game\physics\Physics_StaticMulti.h">
    246       <Filter>Physics</Filter>
    247     </ClInclude>
    248     <ClInclude Include="game\physics\Push.h">
    249       <Filter>Physics</Filter>
    250     </ClInclude>
    251     <ClInclude Include="game\script\Script_Compiler.h">
    252       <Filter>Script</Filter>
    253     </ClInclude>
    254     <ClInclude Include="game\script\Script_Interpreter.h">
    255       <Filter>Script</Filter>
    256     </ClInclude>
    257     <ClInclude Include="game\script\Script_Program.h">
    258       <Filter>Script</Filter>
    259     </ClInclude>
    260     <ClInclude Include="game\script\Script_Thread.h">
    261       <Filter>Script</Filter>
    262     </ClInclude>
    263     <ClInclude Include="game\Actor.h" />
    264     <ClInclude Include="game\AF.h" />
    265     <ClInclude Include="game\AFEntity.h" />
    266     <ClInclude Include="game\BrittleFracture.h" />
    267     <ClInclude Include="game\Camera.h" />
    268     <ClInclude Include="game\Entity.h" />
    269     <ClInclude Include="game\Fx.h" />
    270     <ClInclude Include="game\Game.h" />
    271     <ClInclude Include="game\Game_local.h" />
    272     <ClInclude Include="game\GameEdit.h" />
    273     <ClInclude Include="game\IK.h" />
    274     <ClInclude Include="game\Item.h" />
    275     <ClInclude Include="game\Light.h" />
    276     <ClInclude Include="game\Misc.h" />
    277     <ClInclude Include="game\Moveable.h" />
    278     <ClInclude Include="game\Mover.h" />
    279     <ClInclude Include="game\MultiplayerGame.h" />
    280     <ClInclude Include="game\Player.h" />
    281     <ClInclude Include="game\PlayerIcon.h" />
    282     <ClInclude Include="game\PlayerView.h" />
    283     <ClInclude Include="game\Projectile.h" />
    284     <ClInclude Include="game\Pvs.h" />
    285     <ClInclude Include="game\SecurityCamera.h" />
    286     <ClInclude Include="game\SmokeParticles.h" />
    287     <ClInclude Include="game\Sound.h" />
    288     <ClInclude Include="game\Target.h" />
    289     <ClInclude Include="game\Trigger.h" />
    290     <ClInclude Include="game\Weapon.h" />
    291     <ClInclude Include="game\WorldSpawn.h" />
    292     <ClInclude Include="game\Achievements.h" />
    293   </ItemGroup>
    294   <ItemGroup>
    295     <None Include="game\Game.def" />
    296   </ItemGroup>
    297 </Project>