game.vcxproj.filters (10568B)
1 <?xml version="1.0" encoding="utf-8"?> 2 <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> 3 <ItemGroup> 4 <Filter Include="AI"> 5 <UniqueIdentifier>{108fbdc3-00d4-4eba-8472-d04fcb45c4a1}</UniqueIdentifier> 6 </Filter> 7 <Filter Include="Animation"> 8 <UniqueIdentifier>{eef65ba0-7f1f-4501-9165-b8edf57f63ac}</UniqueIdentifier> 9 </Filter> 10 <Filter Include="GameSys"> 11 <UniqueIdentifier>{e082d659-8d8e-49f5-ba1c-c12c9bb124d6}</UniqueIdentifier> 12 </Filter> 13 <Filter Include="Physics"> 14 <UniqueIdentifier>{5c609656-a903-420e-9f5a-95dc0091f307}</UniqueIdentifier> 15 </Filter> 16 <Filter Include="Script"> 17 <UniqueIdentifier>{bf06073d-3e0f-4e0a-9acf-43c6e35a9af7}</UniqueIdentifier> 18 </Filter> 19 </ItemGroup> 20 <ItemGroup> 21 <ClCompile Include="game\ai\AAS.cpp"> 22 <Filter>AI</Filter> 23 </ClCompile> 24 <ClCompile Include="game\ai\AAS_debug.cpp"> 25 <Filter>AI</Filter> 26 </ClCompile> 27 <ClCompile Include="game\ai\AAS_pathing.cpp"> 28 <Filter>AI</Filter> 29 </ClCompile> 30 <ClCompile Include="game\ai\AAS_routing.cpp"> 31 <Filter>AI</Filter> 32 </ClCompile> 33 <ClCompile Include="game\ai\AI.cpp"> 34 <Filter>AI</Filter> 35 </ClCompile> 36 <ClCompile Include="game\ai\AI_events.cpp"> 37 <Filter>AI</Filter> 38 </ClCompile> 39 <ClCompile Include="game\ai\AI_pathing.cpp"> 40 <Filter>AI</Filter> 41 </ClCompile> 42 <ClCompile Include="game\ai\AI_Vagary.cpp"> 43 <Filter>AI</Filter> 44 </ClCompile> 45 <ClCompile Include="game\anim\Anim.cpp"> 46 <Filter>Animation</Filter> 47 </ClCompile> 48 <ClCompile Include="game\anim\Anim_Blend.cpp"> 49 <Filter>Animation</Filter> 50 </ClCompile> 51 <ClCompile Include="game\anim\Anim_Testmodel.cpp"> 52 <Filter>Animation</Filter> 53 </ClCompile> 54 <ClCompile Include="game\gamesys\Class.cpp"> 55 <Filter>GameSys</Filter> 56 </ClCompile> 57 <ClCompile Include="game\gamesys\DebugGraph.cpp"> 58 <Filter>GameSys</Filter> 59 </ClCompile> 60 <ClCompile Include="game\gamesys\Event.cpp"> 61 <Filter>GameSys</Filter> 62 </ClCompile> 63 <ClCompile Include="game\gamesys\SaveGame.cpp"> 64 <Filter>GameSys</Filter> 65 </ClCompile> 66 <ClCompile Include="game\gamesys\SysCmds.cpp"> 67 <Filter>GameSys</Filter> 68 </ClCompile> 69 <ClCompile Include="game\gamesys\SysCvar.cpp"> 70 <Filter>GameSys</Filter> 71 </ClCompile> 72 <ClCompile Include="game\physics\Clip.cpp"> 73 <Filter>Physics</Filter> 74 </ClCompile> 75 <ClCompile Include="game\physics\Force.cpp"> 76 <Filter>Physics</Filter> 77 </ClCompile> 78 <ClCompile Include="game\physics\Force_Constant.cpp"> 79 <Filter>Physics</Filter> 80 </ClCompile> 81 <ClCompile Include="game\physics\Force_Drag.cpp"> 82 <Filter>Physics</Filter> 83 </ClCompile> 84 <ClCompile Include="game\physics\Force_Field.cpp"> 85 <Filter>Physics</Filter> 86 </ClCompile> 87 <ClCompile Include="game\physics\Force_Spring.cpp"> 88 <Filter>Physics</Filter> 89 </ClCompile> 90 <ClCompile Include="game\physics\Physics.cpp"> 91 <Filter>Physics</Filter> 92 </ClCompile> 93 <ClCompile Include="game\physics\Physics_Actor.cpp"> 94 <Filter>Physics</Filter> 95 </ClCompile> 96 <ClCompile Include="game\physics\Physics_AF.cpp"> 97 <Filter>Physics</Filter> 98 </ClCompile> 99 <ClCompile Include="game\physics\Physics_Base.cpp"> 100 <Filter>Physics</Filter> 101 </ClCompile> 102 <ClCompile Include="game\physics\Physics_Monster.cpp"> 103 <Filter>Physics</Filter> 104 </ClCompile> 105 <ClCompile Include="game\physics\Physics_Parametric.cpp"> 106 <Filter>Physics</Filter> 107 </ClCompile> 108 <ClCompile Include="game\physics\Physics_Player.cpp"> 109 <Filter>Physics</Filter> 110 </ClCompile> 111 <ClCompile Include="game\physics\Physics_RigidBody.cpp"> 112 <Filter>Physics</Filter> 113 </ClCompile> 114 <ClCompile Include="game\physics\Physics_Static.cpp"> 115 <Filter>Physics</Filter> 116 </ClCompile> 117 <ClCompile Include="game\physics\Physics_StaticMulti.cpp"> 118 <Filter>Physics</Filter> 119 </ClCompile> 120 <ClCompile Include="game\physics\Push.cpp"> 121 <Filter>Physics</Filter> 122 </ClCompile> 123 <ClCompile Include="game\script\Script_Compiler.cpp"> 124 <Filter>Script</Filter> 125 </ClCompile> 126 <ClCompile Include="game\script\Script_Interpreter.cpp"> 127 <Filter>Script</Filter> 128 </ClCompile> 129 <ClCompile Include="game\script\Script_Program.cpp"> 130 <Filter>Script</Filter> 131 </ClCompile> 132 <ClCompile Include="game\script\Script_Thread.cpp"> 133 <Filter>Script</Filter> 134 </ClCompile> 135 <ClCompile Include="game\Actor.cpp" /> 136 <ClCompile Include="game\AF.cpp" /> 137 <ClCompile Include="game\AFEntity.cpp" /> 138 <ClCompile Include="game\BrittleFracture.cpp" /> 139 <ClCompile Include="game\Camera.cpp" /> 140 <ClCompile Include="game\Entity.cpp" /> 141 <ClCompile Include="game\Fx.cpp" /> 142 <ClCompile Include="game\Game_local.cpp" /> 143 <ClCompile Include="game\Game_network.cpp" /> 144 <ClCompile Include="game\GameEdit.cpp" /> 145 <ClCompile Include="game\IK.cpp" /> 146 <ClCompile Include="game\Item.cpp" /> 147 <ClCompile Include="game\Light.cpp" /> 148 <ClCompile Include="game\Misc.cpp" /> 149 <ClCompile Include="game\Moveable.cpp" /> 150 <ClCompile Include="game\Mover.cpp" /> 151 <ClCompile Include="game\MultiplayerGame.cpp" /> 152 <ClCompile Include="game\Player.cpp" /> 153 <ClCompile Include="game\PlayerIcon.cpp" /> 154 <ClCompile Include="game\PlayerView.cpp" /> 155 <ClCompile Include="game\Projectile.cpp" /> 156 <ClCompile Include="game\Pvs.cpp" /> 157 <ClCompile Include="game\SecurityCamera.cpp" /> 158 <ClCompile Include="game\SmokeParticles.cpp" /> 159 <ClCompile Include="game\Sound.cpp" /> 160 <ClCompile Include="game\Target.cpp" /> 161 <ClCompile Include="game\Trigger.cpp" /> 162 <ClCompile Include="game\Weapon.cpp" /> 163 <ClCompile Include="game\WorldSpawn.cpp" /> 164 <ClCompile Include="game\Achievements.cpp" /> 165 </ItemGroup> 166 <ItemGroup> 167 <ClInclude Include="game\ai\AAS.h"> 168 <Filter>AI</Filter> 169 </ClInclude> 170 <ClInclude Include="game\ai\AAS_local.h"> 171 <Filter>AI</Filter> 172 </ClInclude> 173 <ClInclude Include="game\ai\AI.h"> 174 <Filter>AI</Filter> 175 </ClInclude> 176 <ClInclude Include="game\anim\Anim.h"> 177 <Filter>Animation</Filter> 178 </ClInclude> 179 <ClInclude Include="game\anim\Anim_Testmodel.h"> 180 <Filter>Animation</Filter> 181 </ClInclude> 182 <ClInclude Include="game\gamesys\Class.h"> 183 <Filter>GameSys</Filter> 184 </ClInclude> 185 <ClInclude Include="game\gamesys\DebugGraph.h"> 186 <Filter>GameSys</Filter> 187 </ClInclude> 188 <ClInclude Include="game\gamesys\Event.h"> 189 <Filter>GameSys</Filter> 190 </ClInclude> 191 <ClInclude Include="game\gamesys\SaveGame.h"> 192 <Filter>GameSys</Filter> 193 </ClInclude> 194 <ClInclude Include="game\gamesys\SysCmds.h"> 195 <Filter>GameSys</Filter> 196 </ClInclude> 197 <ClInclude Include="game\gamesys\SysCvar.h"> 198 <Filter>GameSys</Filter> 199 </ClInclude> 200 <ClInclude Include="game\physics\Clip.h"> 201 <Filter>Physics</Filter> 202 </ClInclude> 203 <ClInclude Include="game\physics\Force.h"> 204 <Filter>Physics</Filter> 205 </ClInclude> 206 <ClInclude Include="game\physics\Force_Constant.h"> 207 <Filter>Physics</Filter> 208 </ClInclude> 209 <ClInclude Include="game\physics\Force_Drag.h"> 210 <Filter>Physics</Filter> 211 </ClInclude> 212 <ClInclude Include="game\physics\Force_Field.h"> 213 <Filter>Physics</Filter> 214 </ClInclude> 215 <ClInclude Include="game\physics\Force_Spring.h"> 216 <Filter>Physics</Filter> 217 </ClInclude> 218 <ClInclude Include="game\physics\Physics.h"> 219 <Filter>Physics</Filter> 220 </ClInclude> 221 <ClInclude Include="game\physics\Physics_Actor.h"> 222 <Filter>Physics</Filter> 223 </ClInclude> 224 <ClInclude Include="game\physics\Physics_AF.h"> 225 <Filter>Physics</Filter> 226 </ClInclude> 227 <ClInclude Include="game\physics\Physics_Base.h"> 228 <Filter>Physics</Filter> 229 </ClInclude> 230 <ClInclude Include="game\physics\Physics_Monster.h"> 231 <Filter>Physics</Filter> 232 </ClInclude> 233 <ClInclude Include="game\physics\Physics_Parametric.h"> 234 <Filter>Physics</Filter> 235 </ClInclude> 236 <ClInclude Include="game\physics\Physics_Player.h"> 237 <Filter>Physics</Filter> 238 </ClInclude> 239 <ClInclude Include="game\physics\Physics_RigidBody.h"> 240 <Filter>Physics</Filter> 241 </ClInclude> 242 <ClInclude Include="game\physics\Physics_Static.h"> 243 <Filter>Physics</Filter> 244 </ClInclude> 245 <ClInclude Include="game\physics\Physics_StaticMulti.h"> 246 <Filter>Physics</Filter> 247 </ClInclude> 248 <ClInclude Include="game\physics\Push.h"> 249 <Filter>Physics</Filter> 250 </ClInclude> 251 <ClInclude Include="game\script\Script_Compiler.h"> 252 <Filter>Script</Filter> 253 </ClInclude> 254 <ClInclude Include="game\script\Script_Interpreter.h"> 255 <Filter>Script</Filter> 256 </ClInclude> 257 <ClInclude Include="game\script\Script_Program.h"> 258 <Filter>Script</Filter> 259 </ClInclude> 260 <ClInclude Include="game\script\Script_Thread.h"> 261 <Filter>Script</Filter> 262 </ClInclude> 263 <ClInclude Include="game\Actor.h" /> 264 <ClInclude Include="game\AF.h" /> 265 <ClInclude Include="game\AFEntity.h" /> 266 <ClInclude Include="game\BrittleFracture.h" /> 267 <ClInclude Include="game\Camera.h" /> 268 <ClInclude Include="game\Entity.h" /> 269 <ClInclude Include="game\Fx.h" /> 270 <ClInclude Include="game\Game.h" /> 271 <ClInclude Include="game\Game_local.h" /> 272 <ClInclude Include="game\GameEdit.h" /> 273 <ClInclude Include="game\IK.h" /> 274 <ClInclude Include="game\Item.h" /> 275 <ClInclude Include="game\Light.h" /> 276 <ClInclude Include="game\Misc.h" /> 277 <ClInclude Include="game\Moveable.h" /> 278 <ClInclude Include="game\Mover.h" /> 279 <ClInclude Include="game\MultiplayerGame.h" /> 280 <ClInclude Include="game\Player.h" /> 281 <ClInclude Include="game\PlayerIcon.h" /> 282 <ClInclude Include="game\PlayerView.h" /> 283 <ClInclude Include="game\Projectile.h" /> 284 <ClInclude Include="game\Pvs.h" /> 285 <ClInclude Include="game\SecurityCamera.h" /> 286 <ClInclude Include="game\SmokeParticles.h" /> 287 <ClInclude Include="game\Sound.h" /> 288 <ClInclude Include="game\Target.h" /> 289 <ClInclude Include="game\Trigger.h" /> 290 <ClInclude Include="game\Weapon.h" /> 291 <ClInclude Include="game\WorldSpawn.h" /> 292 <ClInclude Include="game\Achievements.h" /> 293 </ItemGroup> 294 <ItemGroup> 295 <None Include="game\Game.def" /> 296 </ItemGroup> 297 </Project>