DOOM-3-BFG

DOOM 3 BFG Edition
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Timer.h (5275B)


      1 /*
      2 ===========================================================================
      3 
      4 Doom 3 BFG Edition GPL Source Code
      5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 
      6 
      7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  
      8 
      9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
     10 it under the terms of the GNU General Public License as published by
     11 the Free Software Foundation, either version 3 of the License, or
     12 (at your option) any later version.
     13 
     14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
     15 but WITHOUT ANY WARRANTY; without even the implied warranty of
     16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     17 GNU General Public License for more details.
     18 
     19 You should have received a copy of the GNU General Public License
     20 along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.
     21 
     22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.
     23 
     24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
     25 
     26 ===========================================================================
     27 */
     28 
     29 #ifndef __TIMER_H__
     30 #define __TIMER_H__
     31 
     32 /*
     33 ===============================================================================
     34 
     35 	Clock tick counter. Should only be used for profiling.
     36 
     37 ===============================================================================
     38 */
     39 
     40 class idTimer {
     41 public:
     42 					idTimer();
     43 					idTimer( double clockTicks );
     44 					~idTimer();
     45 
     46 	idTimer			operator+( const idTimer &t ) const;
     47 	idTimer			operator-( const idTimer &t ) const;
     48 	idTimer &		operator+=( const idTimer &t );
     49 	idTimer &		operator-=( const idTimer &t );
     50 
     51 	void			Start();
     52 	void			Stop();
     53 	void			Clear();
     54 	double			ClockTicks() const;
     55 	double			Milliseconds() const;
     56 
     57 private:
     58 	static double	base;
     59 	enum			{
     60 						TS_STARTED,
     61 						TS_STOPPED
     62 					} state;
     63 	double			start;
     64 	double			clockTicks;
     65 
     66 	void			InitBaseClockTicks() const;
     67 };
     68 
     69 /*
     70 =================
     71 idTimer::idTimer
     72 =================
     73 */
     74 ID_INLINE idTimer::idTimer() {
     75 	state = TS_STOPPED;
     76 	clockTicks = 0.0;
     77 }
     78 
     79 /*
     80 =================
     81 idTimer::idTimer
     82 =================
     83 */
     84 ID_INLINE idTimer::idTimer( double _clockTicks ) {
     85 	state = TS_STOPPED;
     86 	clockTicks = _clockTicks;
     87 }
     88 
     89 /*
     90 =================
     91 idTimer::~idTimer
     92 =================
     93 */
     94 ID_INLINE idTimer::~idTimer() {
     95 }
     96 
     97 /*
     98 =================
     99 idTimer::operator+
    100 =================
    101 */
    102 ID_INLINE idTimer idTimer::operator+( const idTimer &t ) const {
    103 	assert( state == TS_STOPPED && t.state == TS_STOPPED );
    104 	return idTimer( clockTicks + t.clockTicks );
    105 }
    106 
    107 /*
    108 =================
    109 idTimer::operator-
    110 =================
    111 */
    112 ID_INLINE idTimer idTimer::operator-( const idTimer &t ) const {
    113 	assert( state == TS_STOPPED && t.state == TS_STOPPED );
    114 	return idTimer( clockTicks - t.clockTicks );
    115 }
    116 
    117 /*
    118 =================
    119 idTimer::operator+=
    120 =================
    121 */
    122 ID_INLINE idTimer &idTimer::operator+=( const idTimer &t ) {
    123 	assert( state == TS_STOPPED && t.state == TS_STOPPED );
    124 	clockTicks += t.clockTicks;
    125 	return *this;
    126 }
    127 
    128 /*
    129 =================
    130 idTimer::operator-=
    131 =================
    132 */
    133 ID_INLINE idTimer &idTimer::operator-=( const idTimer &t ) {
    134 	assert( state == TS_STOPPED && t.state == TS_STOPPED );
    135 	clockTicks -= t.clockTicks;
    136 	return *this;
    137 }
    138 
    139 /*
    140 =================
    141 idTimer::Start
    142 =================
    143 */
    144 ID_INLINE void idTimer::Start() {
    145 	assert( state == TS_STOPPED );
    146 	state = TS_STARTED;
    147 	start = idLib::sys->GetClockTicks();
    148 }
    149 
    150 /*
    151 =================
    152 idTimer::Stop
    153 =================
    154 */
    155 ID_INLINE void idTimer::Stop() {
    156 	assert( state == TS_STARTED );
    157 	clockTicks += idLib::sys->GetClockTicks() - start;
    158 	if ( base < 0.0 ) {
    159 		InitBaseClockTicks();
    160 	}
    161 	if ( clockTicks > base ) {
    162 		clockTicks -= base;
    163 	}
    164 	state = TS_STOPPED;
    165 }
    166 
    167 /*
    168 =================
    169 idTimer::Clear
    170 =================
    171 */
    172 ID_INLINE void idTimer::Clear() {
    173 	clockTicks = 0.0;
    174 }
    175 
    176 /*
    177 =================
    178 idTimer::ClockTicks
    179 =================
    180 */
    181 ID_INLINE double idTimer::ClockTicks() const {
    182 	assert( state == TS_STOPPED );
    183 	return clockTicks;
    184 }
    185 
    186 /*
    187 =================
    188 idTimer::Milliseconds
    189 =================
    190 */
    191 ID_INLINE double idTimer::Milliseconds() const {
    192 	assert( state == TS_STOPPED );
    193 	return clockTicks / ( idLib::sys->ClockTicksPerSecond() * 0.001 );
    194 }
    195 
    196 
    197 /*
    198 ===============================================================================
    199 
    200 	Report of multiple named timers.
    201 
    202 ===============================================================================
    203 */
    204 
    205 class idTimerReport {
    206 public:
    207 					idTimerReport();
    208 					~idTimerReport();
    209 
    210 	void			SetReportName( const char *name );
    211 	int				AddReport( const char *name );
    212 	void			Clear();
    213 	void			Reset();
    214 	void			PrintReport();
    215 	void			AddTime( const char *name, idTimer *time );
    216 
    217 private:
    218 	idList<idTimer*>timers;
    219 	idStrList		names;
    220 	idStr			reportName;
    221 };
    222 
    223 #endif /* !__TIMER_H__ */