DOOM-3-BFG

DOOM 3 BFG Edition
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StrList.h (5354B)


      1 /*
      2 ===========================================================================
      3 
      4 Doom 3 BFG Edition GPL Source Code
      5 Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company. 
      6 
      7 This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").  
      8 
      9 Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
     10 it under the terms of the GNU General Public License as published by
     11 the Free Software Foundation, either version 3 of the License, or
     12 (at your option) any later version.
     13 
     14 Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
     15 but WITHOUT ANY WARRANTY; without even the implied warranty of
     16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     17 GNU General Public License for more details.
     18 
     19 You should have received a copy of the GNU General Public License
     20 along with Doom 3 BFG Edition Source Code.  If not, see <http://www.gnu.org/licenses/>.
     21 
     22 In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code.  If not, please request a copy in writing from id Software at the address below.
     23 
     24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
     25 
     26 ===========================================================================
     27 */
     28 
     29 #ifndef __STRLIST_H__
     30 #define __STRLIST_H__
     31 
     32 /*
     33 ===============================================================================
     34 
     35 	idStrList
     36 
     37 ===============================================================================
     38 */
     39 
     40 typedef idList<idStr> idStrList;
     41 typedef idList<idStr*> idStrPtrList;
     42 typedef idStr *idStrPtr;
     43 
     44 ///*
     45 //================
     46 //idListSortCompare<idStrPtr>
     47 //
     48 //Compares two pointers to strings. Used to sort a list of string pointers alphabetically in idList<idStr>::Sort.
     49 //================
     50 //*/
     51 //template<>
     52 //ID_INLINE int idListSortCompare<idStrPtr, memTag_t _tag_ >( const idStrPtr *a, const idStrPtr *b ) {
     53 //	return ( *a )->Icmp( **b );
     54 //}
     55 
     56 ///*
     57 //================
     58 //idStrList::Sort
     59 //
     60 //Sorts the list of strings alphabetically. Creates a list of pointers to the actual strings and sorts the
     61 //pointer list. Then copies the strings into another list using the ordered list of pointers.
     62 //================
     63 //*/
     64 //template<>
     65 //ID_INLINE void idStrList::Sort( cmp_t *compare ) {
     66 //	int i;
     67 //
     68 //	if ( !num ) {
     69 //		return;
     70 //	}
     71 //
     72 //	idList<idStr>		other;
     73 //	idList<idStrPtr>	pointerList;
     74 //
     75 //	pointerList.SetNum( num );
     76 //	for( i = 0; i < num; i++ ) {
     77 //		pointerList[ i ] = &( *this )[ i ];
     78 //	}
     79 //
     80 //	pointerList.Sort();
     81 //
     82 //	other.SetNum( num );
     83 //	other.SetGranularity( granularity );
     84 //	for( i = 0; i < other.Num(); i++ ) {
     85 //		other[ i ] = *pointerList[ i ];
     86 //	}
     87 //
     88 //	this->Swap( other );
     89 //}
     90 
     91 ///*
     92 //================
     93 //idStrList::SortSubSection
     94 //
     95 //Sorts a subsection of the list of strings alphabetically.
     96 //================
     97 //*/
     98 //template<>
     99 //ID_INLINE void idStrList::SortSubSection( int startIndex, int endIndex, cmp_t *compare ) {
    100 //	int i, s;
    101 //
    102 //	if ( !num ) {
    103 //		return;
    104 //	}
    105 //	if ( startIndex < 0 ) {
    106 //		startIndex = 0;
    107 //	}
    108 //	if ( endIndex >= num ) {
    109 //		endIndex = num - 1;
    110 //	}
    111 //	if ( startIndex >= endIndex ) {
    112 //		return;
    113 //	}
    114 //
    115 //	idList<idStr>		other;
    116 //	idList<idStrPtr>	pointerList;
    117 //
    118 //	s = endIndex - startIndex + 1;
    119 //	other.SetNum( s );
    120 //	pointerList.SetNum( s );
    121 //	for( i = 0; i < s; i++ ) {
    122 //		other[ i ] = ( *this )[ startIndex + i ];
    123 //		pointerList[ i ] = &other[ i ];
    124 //	}
    125 //
    126 //	pointerList.Sort();
    127 //
    128 //	for( i = 0; i < s; i++ ) {
    129 //		(*this)[ startIndex + i ] = *pointerList[ i ];
    130 //	}
    131 //}
    132 
    133 /*
    134 ================
    135 idStrList::Size
    136 ================
    137 */
    138 template<>
    139 ID_INLINE size_t idStrList::Size() const {
    140 	size_t s;
    141 	int i;
    142 
    143 	s = sizeof( *this );
    144 	for( i = 0; i < Num(); i++ ) {
    145 		s += ( *this )[ i ].Size();
    146 	}
    147 
    148 	return s;
    149 }
    150 
    151 /*
    152 ===============================================================================
    153 
    154 	idStrList path sorting
    155 
    156 ===============================================================================
    157 */
    158 //
    159 ///*
    160 //================
    161 //idListSortComparePaths
    162 //
    163 //Compares two pointers to strings. Used to sort a list of string pointers alphabetically in idList<idStr>::Sort.
    164 //================
    165 //*/
    166 //template<class idStrPtr>
    167 //ID_INLINE int idListSortComparePaths( const idStrPtr *a, const idStrPtr *b ) {
    168 //	return ( *a )->IcmpPath( **b );
    169 //}
    170 
    171 ///*
    172 //================
    173 //idStrListSortPaths
    174 //
    175 //Sorts the list of path strings alphabetically and makes sure folders come first.
    176 //================
    177 //*/
    178 //ID_INLINE void idStrListSortPaths( idStrList &list ) {
    179 //	int i;
    180 //
    181 //	if ( !list.Num() ) {
    182 //		return;
    183 //	}
    184 //
    185 //	idList<idStr>		other;
    186 //	idList<idStrPtr>	pointerList;
    187 //
    188 //	pointerList.SetNum( list.Num() );
    189 //	for( i = 0; i < list.Num(); i++ ) {
    190 //		pointerList[ i ] = &list[ i ];
    191 //	}
    192 //
    193 //	pointerList.Sort( idListSortComparePaths<idStrPtr> );
    194 //
    195 //	other.SetNum( list.Num() );
    196 //	other.SetGranularity( list.GetGranularity() );
    197 //	for( i = 0; i < other.Num(); i++ ) {
    198 //		other[ i ] = *pointerList[ i ];
    199 //	}
    200 //
    201 //	list.Swap( other );
    202 //}
    203 
    204 #endif /* !__STRLIST_H__ */