CONTRIBUTORS.md (1071B)
1 2 ## DOOM64-RE contributors (sorted alphabetically) 3 4 * **[Darragh Coy (intacowetrust)](https://github.com/BodbDearg)** 5 6 * Various information and code for PSX DOOM based on his own extensive reverse engineering efforts, including: 7 8 * Fixes for the 'linedef deletion' bug. From PsyDoom: 9 https://github.com/BodbDearg/PsyDoom/commit/8e3956eb6c5b24f19ba0ef4ac882372e93809769 10 11 * **[Samuel Villarreal (svkaiser)](https://github.com/svkaiser)** 12 13 * Console DOOM reverse engineering, specs & tools: 14 https://www.doomworld.com/forum/topic/38608-the-console-doom-hacking-project-console-specs 15 * Doom64-EX source code (DOOM 64 was based on PSX DOOM, thus can serve as a reference point for it): 16 https://github.com/svkaiser/Doom64EX 17 18 ## DOOM64-RE hardware testers (sorted alphabetically) 19 20 * ** [CrashOveride] (https://github.com/CrashOveride95)** 21 * ** [Immorpher] (Doom 64 Discord: https://discord.gg/Ktxz8nz)** 22 * ** [sector666] (Kex Engine Discord: https://discord.gg/4gVTcD5)** 23 * ** [streams] (Discord ID: streams#3746)**