OpenGL-include.hpp (2860B)
1 /* 2 * DISTRHO Plugin Framework (DPF) 3 * Copyright (C) 2012-2021 Filipe Coelho <falktx@falktx.com> 4 * 5 * Permission to use, copy, modify, and/or distribute this software for any purpose with 6 * or without fee is hereby granted, provided that the above copyright notice and this 7 * permission notice appear in all copies. 8 * 9 * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD 10 * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN 11 * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL 12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER 13 * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN 14 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. 15 */ 16 17 #ifndef DGL_OPENGL_INCLUDE_HPP_INCLUDED 18 #define DGL_OPENGL_INCLUDE_HPP_INCLUDED 19 20 #include "../distrho/src/DistrhoDefines.h" 21 22 // -------------------------------------------------------------------------------------------------------------------- 23 // Fix OpenGL includes for Windows, based on glfw code (part 1) 24 25 #undef DGL_WINGDIAPI_DEFINED 26 27 #ifdef DISTRHO_OS_WINDOWS 28 29 #ifndef WINAPI 30 # define WINAPI __stdcall 31 #endif 32 33 #ifndef APIENTRY 34 # define APIENTRY WINAPI 35 #endif // APIENTRY 36 37 /* We need WINGDIAPI defined */ 38 #ifndef WINGDIAPI 39 # if defined(_MSC_VER) || defined(__BORLANDC__) || defined(__POCC__) 40 # define WINGDIAPI __declspec(dllimport) 41 # elif defined(__LCC__) 42 # define WINGDIAPI __stdcall 43 # else 44 # define WINGDIAPI extern 45 # endif 46 # define DGL_WINGDIAPI_DEFINED 47 #endif // WINGDIAPI 48 49 #endif // DISTRHO_OS_WINDOWS 50 51 // -------------------------------------------------------------------------------------------------------------------- 52 // OpenGL includes 53 54 #ifdef DISTRHO_OS_MAC 55 # ifdef DGL_USE_OPENGL3 56 # include <OpenGL/gl3.h> 57 # include <OpenGL/gl3ext.h> 58 # else 59 # include <OpenGL/gl.h> 60 # endif 61 #else 62 # ifndef DISTRHO_OS_WINDOWS 63 # define GL_GLEXT_PROTOTYPES 64 # endif 65 # ifndef __GLEW_H__ 66 # include <GL/gl.h> 67 # include <GL/glext.h> 68 # endif 69 #endif 70 71 // -------------------------------------------------------------------------------------------------------------------- 72 // Missing OpenGL defines 73 74 #if defined(GL_BGR_EXT) && !defined(GL_BGR) 75 # define GL_BGR GL_BGR_EXT 76 #endif 77 78 #if defined(GL_BGRA_EXT) && !defined(GL_BGRA) 79 # define GL_BGRA GL_BGRA_EXT 80 #endif 81 82 #ifndef GL_CLAMP_TO_BORDER 83 # define GL_CLAMP_TO_BORDER 0x812D 84 #endif 85 86 // -------------------------------------------------------------------------------------------------------------------- 87 // Fix OpenGL includes for Windows, based on glfw code (part 2) 88 89 #ifdef DGL_WINGDIAPI_DEFINED 90 # undef WINGDIAPI 91 # undef DGL_WINGDIAPI_DEFINED 92 #endif 93 94 // -------------------------------------------------------------------------------------------------------------------- 95 96 #endif