ctf.001 (18453B)
1 # Microsoft Developer Studio Project File - Name="ctf" - Package Owner=<4> 2 # Microsoft Developer Studio Generated Build File, Format Version 5.00 3 # ** DO NOT EDIT ** 4 5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 6 # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602 7 8 CFG=ctf - Win32 Debug Alpha 9 !MESSAGE This is not a valid makefile. To build this project using NMAKE, 10 !MESSAGE use the Export Makefile command and run 11 !MESSAGE 12 !MESSAGE NMAKE /f "ctf.mak". 13 !MESSAGE 14 !MESSAGE You can specify a configuration when running NMAKE 15 !MESSAGE by defining the macro CFG on the command line. For example: 16 !MESSAGE 17 !MESSAGE NMAKE /f "ctf.mak" CFG="ctf - Win32 Debug Alpha" 18 !MESSAGE 19 !MESSAGE Possible choices for configuration are: 20 !MESSAGE 21 !MESSAGE "ctf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") 22 !MESSAGE "ctf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") 23 !MESSAGE "ctf - Win32 Debug Alpha" (based on\ 24 "Win32 (ALPHA) Dynamic-Link Library") 25 !MESSAGE "ctf - Win32 Release Alpha" (based on\ 26 "Win32 (ALPHA) Dynamic-Link Library") 27 !MESSAGE 28 29 # Begin Project 30 # PROP Scc_ProjName "" 31 # PROP Scc_LocalPath "" 32 # PROP WCE_Configuration "H/PC Ver. 2.00" 33 34 !IF "$(CFG)" == "ctf - Win32 Release" 35 36 # PROP BASE Use_MFC 0 37 # PROP BASE Use_Debug_Libraries 0 38 # PROP BASE Output_Dir "Release" 39 # PROP BASE Intermediate_Dir "Release" 40 # PROP BASE Target_Dir "" 41 # PROP Use_MFC 0 42 # PROP Use_Debug_Libraries 0 43 # PROP Output_Dir ".\release" 44 # PROP Intermediate_Dir ".\release" 45 # PROP Ignore_Export_Lib 0 46 # PROP Target_Dir "" 47 CPP=cl.exe 48 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 49 # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 50 MTL=midl.exe 51 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 52 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 53 RSC=rc.exe 54 # ADD BASE RSC /l 0x409 /d "NDEBUG" 55 # ADD RSC /l 0x409 /d "NDEBUG" 56 BSC32=bscmake.exe 57 # ADD BASE BSC32 /nologo 58 # ADD BSC32 /nologo 59 LINK32=link.exe 60 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 61 # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll" 62 63 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 64 65 # PROP BASE Use_MFC 0 66 # PROP BASE Use_Debug_Libraries 1 67 # PROP BASE Output_Dir "Debug" 68 # PROP BASE Intermediate_Dir "Debug" 69 # PROP BASE Target_Dir "" 70 # PROP Use_MFC 0 71 # PROP Use_Debug_Libraries 1 72 # PROP Output_Dir ".\debug" 73 # PROP Intermediate_Dir ".\debug" 74 # PROP Ignore_Export_Lib 0 75 # PROP Target_Dir "" 76 CPP=cl.exe 77 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c 78 # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c 79 MTL=midl.exe 80 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 81 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 82 RSC=rc.exe 83 # ADD BASE RSC /l 0x409 /d "_DEBUG" 84 # ADD RSC /l 0x409 /d "_DEBUG" 85 BSC32=bscmake.exe 86 # ADD BASE BSC32 /nologo 87 # ADD BSC32 /nologo 88 LINK32=link.exe 89 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept 90 # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept 91 92 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 93 94 # PROP BASE Use_MFC 0 95 # PROP BASE Use_Debug_Libraries 1 96 # PROP BASE Output_Dir "ctf___Wi" 97 # PROP BASE Intermediate_Dir "ctf___Wi" 98 # PROP BASE Ignore_Export_Lib 0 99 # PROP BASE Target_Dir "" 100 # PROP Use_MFC 0 101 # PROP Use_Debug_Libraries 1 102 # PROP Output_Dir "..\DebugAXP" 103 # PROP Intermediate_Dir ".\DebugAXP" 104 # PROP Ignore_Export_Lib 0 105 # PROP Target_Dir "" 106 MTL=midl.exe 107 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 108 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 109 CPP=cl.exe 110 # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c 111 # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c 112 RSC=rc.exe 113 # ADD BASE RSC /l 0x409 /d "_DEBUG" 114 # ADD RSC /l 0x409 /d "_DEBUG" 115 BSC32=bscmake.exe 116 # ADD BASE BSC32 /nologo 117 # ADD BSC32 /nologo 118 LINK32=link.exe 119 # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept 120 # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept 121 122 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 123 124 # PROP BASE Use_MFC 0 125 # PROP BASE Use_Debug_Libraries 0 126 # PROP BASE Output_Dir "ctf___W0" 127 # PROP BASE Intermediate_Dir "ctf___W0" 128 # PROP BASE Ignore_Export_Lib 0 129 # PROP BASE Target_Dir "" 130 # PROP Use_MFC 0 131 # PROP Use_Debug_Libraries 0 132 # PROP Output_Dir "..\ReleaseAXP" 133 # PROP Intermediate_Dir ".\ReleaseAXP" 134 # PROP Ignore_Export_Lib 0 135 # PROP Target_Dir "" 136 MTL=midl.exe 137 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 138 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 139 CPP=cl.exe 140 # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 141 # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 142 RSC=rc.exe 143 # ADD BASE RSC /l 0x409 /d "NDEBUG" 144 # ADD RSC /l 0x409 /d "NDEBUG" 145 BSC32=bscmake.exe 146 # ADD BASE BSC32 /nologo 147 # ADD BSC32 /nologo 148 LINK32=link.exe 149 # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll" 150 # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll" 151 152 !ENDIF 153 154 # Begin Target 155 156 # Name "ctf - Win32 Release" 157 # Name "ctf - Win32 Debug" 158 # Name "ctf - Win32 Debug Alpha" 159 # Name "ctf - Win32 Release Alpha" 160 # Begin Group "Source Files" 161 162 # PROP Default_Filter "*.c" 163 # Begin Source File 164 165 SOURCE=.\g_ai.c 166 167 !IF "$(CFG)" == "ctf - Win32 Release" 168 169 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 170 171 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 172 173 DEP_CPP_G_AI_=\ 174 ".\g_ctf.h"\ 175 ".\g_local.h"\ 176 ".\game.h"\ 177 ".\p_menu.h"\ 178 ".\q_shared.h"\ 179 180 181 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 182 183 DEP_CPP_G_AI_=\ 184 ".\g_ctf.h"\ 185 ".\g_local.h"\ 186 ".\game.h"\ 187 ".\p_menu.h"\ 188 ".\q_shared.h"\ 189 190 191 !ENDIF 192 193 # End Source File 194 # Begin Source File 195 196 SOURCE=.\g_chase.c 197 198 !IF "$(CFG)" == "ctf - Win32 Release" 199 200 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 201 202 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 203 204 DEP_CPP_G_CHA=\ 205 ".\g_ctf.h"\ 206 ".\g_local.h"\ 207 ".\game.h"\ 208 ".\p_menu.h"\ 209 ".\q_shared.h"\ 210 211 212 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 213 214 DEP_CPP_G_CHA=\ 215 ".\g_ctf.h"\ 216 ".\g_local.h"\ 217 ".\game.h"\ 218 ".\p_menu.h"\ 219 ".\q_shared.h"\ 220 221 222 !ENDIF 223 224 # End Source File 225 # Begin Source File 226 227 SOURCE=.\g_cmds.c 228 229 !IF "$(CFG)" == "ctf - Win32 Release" 230 231 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 232 233 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 234 235 DEP_CPP_G_CMD=\ 236 ".\g_ctf.h"\ 237 ".\g_local.h"\ 238 ".\game.h"\ 239 ".\m_player.h"\ 240 ".\p_menu.h"\ 241 ".\q_shared.h"\ 242 243 244 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 245 246 DEP_CPP_G_CMD=\ 247 ".\g_ctf.h"\ 248 ".\g_local.h"\ 249 ".\game.h"\ 250 ".\m_player.h"\ 251 ".\p_menu.h"\ 252 ".\q_shared.h"\ 253 254 255 !ENDIF 256 257 # End Source File 258 # Begin Source File 259 260 SOURCE=.\g_combat.c 261 262 !IF "$(CFG)" == "ctf - Win32 Release" 263 264 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 265 266 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 267 268 DEP_CPP_G_COM=\ 269 ".\g_ctf.h"\ 270 ".\g_local.h"\ 271 ".\game.h"\ 272 ".\p_menu.h"\ 273 ".\q_shared.h"\ 274 275 276 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 277 278 DEP_CPP_G_COM=\ 279 ".\g_ctf.h"\ 280 ".\g_local.h"\ 281 ".\game.h"\ 282 ".\p_menu.h"\ 283 ".\q_shared.h"\ 284 285 286 !ENDIF 287 288 # End Source File 289 # Begin Source File 290 291 SOURCE=.\g_ctf.c 292 293 !IF "$(CFG)" == "ctf - Win32 Release" 294 295 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 296 297 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 298 299 DEP_CPP_G_CTF=\ 300 ".\g_ctf.h"\ 301 ".\g_local.h"\ 302 ".\game.h"\ 303 ".\m_player.h"\ 304 ".\p_menu.h"\ 305 ".\q_shared.h"\ 306 307 308 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 309 310 DEP_CPP_G_CTF=\ 311 ".\g_ctf.h"\ 312 ".\g_local.h"\ 313 ".\game.h"\ 314 ".\m_player.h"\ 315 ".\p_menu.h"\ 316 ".\q_shared.h"\ 317 318 319 !ENDIF 320 321 # End Source File 322 # Begin Source File 323 324 SOURCE=.\g_func.c 325 326 !IF "$(CFG)" == "ctf - Win32 Release" 327 328 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 329 330 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 331 332 DEP_CPP_G_FUN=\ 333 ".\g_ctf.h"\ 334 ".\g_local.h"\ 335 ".\game.h"\ 336 ".\p_menu.h"\ 337 ".\q_shared.h"\ 338 339 340 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 341 342 DEP_CPP_G_FUN=\ 343 ".\g_ctf.h"\ 344 ".\g_local.h"\ 345 ".\game.h"\ 346 ".\p_menu.h"\ 347 ".\q_shared.h"\ 348 349 350 !ENDIF 351 352 # End Source File 353 # Begin Source File 354 355 SOURCE=.\g_items.c 356 357 !IF "$(CFG)" == "ctf - Win32 Release" 358 359 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 360 361 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 362 363 DEP_CPP_G_ITE=\ 364 ".\g_ctf.h"\ 365 ".\g_local.h"\ 366 ".\game.h"\ 367 ".\p_menu.h"\ 368 ".\q_shared.h"\ 369 370 371 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 372 373 DEP_CPP_G_ITE=\ 374 ".\g_ctf.h"\ 375 ".\g_local.h"\ 376 ".\game.h"\ 377 ".\p_menu.h"\ 378 ".\q_shared.h"\ 379 380 381 !ENDIF 382 383 # End Source File 384 # Begin Source File 385 386 SOURCE=.\g_main.c 387 388 !IF "$(CFG)" == "ctf - Win32 Release" 389 390 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 391 392 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 393 394 DEP_CPP_G_MAI=\ 395 ".\g_ctf.h"\ 396 ".\g_local.h"\ 397 ".\game.h"\ 398 ".\p_menu.h"\ 399 ".\q_shared.h"\ 400 401 402 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 403 404 DEP_CPP_G_MAI=\ 405 ".\g_ctf.h"\ 406 ".\g_local.h"\ 407 ".\game.h"\ 408 ".\p_menu.h"\ 409 ".\q_shared.h"\ 410 411 412 !ENDIF 413 414 # End Source File 415 # Begin Source File 416 417 SOURCE=.\g_misc.c 418 419 !IF "$(CFG)" == "ctf - Win32 Release" 420 421 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 422 423 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 424 425 DEP_CPP_G_MIS=\ 426 ".\g_ctf.h"\ 427 ".\g_local.h"\ 428 ".\game.h"\ 429 ".\p_menu.h"\ 430 ".\q_shared.h"\ 431 432 433 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 434 435 DEP_CPP_G_MIS=\ 436 ".\g_ctf.h"\ 437 ".\g_local.h"\ 438 ".\game.h"\ 439 ".\p_menu.h"\ 440 ".\q_shared.h"\ 441 442 443 !ENDIF 444 445 # End Source File 446 # Begin Source File 447 448 SOURCE=.\g_monster.c 449 450 !IF "$(CFG)" == "ctf - Win32 Release" 451 452 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 453 454 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 455 456 DEP_CPP_G_MON=\ 457 ".\g_ctf.h"\ 458 ".\g_local.h"\ 459 ".\game.h"\ 460 ".\p_menu.h"\ 461 ".\q_shared.h"\ 462 463 464 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 465 466 DEP_CPP_G_MON=\ 467 ".\g_ctf.h"\ 468 ".\g_local.h"\ 469 ".\game.h"\ 470 ".\p_menu.h"\ 471 ".\q_shared.h"\ 472 473 474 !ENDIF 475 476 # End Source File 477 # Begin Source File 478 479 SOURCE=.\g_phys.c 480 481 !IF "$(CFG)" == "ctf - Win32 Release" 482 483 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 484 485 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 486 487 DEP_CPP_G_PHY=\ 488 ".\g_ctf.h"\ 489 ".\g_local.h"\ 490 ".\game.h"\ 491 ".\p_menu.h"\ 492 ".\q_shared.h"\ 493 494 495 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 496 497 DEP_CPP_G_PHY=\ 498 ".\g_ctf.h"\ 499 ".\g_local.h"\ 500 ".\game.h"\ 501 ".\p_menu.h"\ 502 ".\q_shared.h"\ 503 504 505 !ENDIF 506 507 # End Source File 508 # Begin Source File 509 510 SOURCE=.\g_save.c 511 512 !IF "$(CFG)" == "ctf - Win32 Release" 513 514 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 515 516 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 517 518 DEP_CPP_G_SAV=\ 519 ".\g_ctf.h"\ 520 ".\g_local.h"\ 521 ".\game.h"\ 522 ".\p_menu.h"\ 523 ".\q_shared.h"\ 524 525 526 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 527 528 DEP_CPP_G_SAV=\ 529 ".\g_ctf.h"\ 530 ".\g_local.h"\ 531 ".\game.h"\ 532 ".\p_menu.h"\ 533 ".\q_shared.h"\ 534 535 536 !ENDIF 537 538 # End Source File 539 # Begin Source File 540 541 SOURCE=.\g_spawn.c 542 543 !IF "$(CFG)" == "ctf - Win32 Release" 544 545 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 546 547 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 548 549 DEP_CPP_G_SPA=\ 550 ".\g_ctf.h"\ 551 ".\g_local.h"\ 552 ".\game.h"\ 553 ".\p_menu.h"\ 554 ".\q_shared.h"\ 555 556 557 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 558 559 DEP_CPP_G_SPA=\ 560 ".\g_ctf.h"\ 561 ".\g_local.h"\ 562 ".\game.h"\ 563 ".\p_menu.h"\ 564 ".\q_shared.h"\ 565 566 567 !ENDIF 568 569 # End Source File 570 # Begin Source File 571 572 SOURCE=.\g_svcmds.c 573 574 !IF "$(CFG)" == "ctf - Win32 Release" 575 576 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 577 578 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 579 580 DEP_CPP_G_SVC=\ 581 ".\g_ctf.h"\ 582 ".\g_local.h"\ 583 ".\game.h"\ 584 ".\p_menu.h"\ 585 ".\q_shared.h"\ 586 587 588 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 589 590 DEP_CPP_G_SVC=\ 591 ".\g_ctf.h"\ 592 ".\g_local.h"\ 593 ".\game.h"\ 594 ".\p_menu.h"\ 595 ".\q_shared.h"\ 596 597 598 !ENDIF 599 600 # End Source File 601 # Begin Source File 602 603 SOURCE=.\g_target.c 604 605 !IF "$(CFG)" == "ctf - Win32 Release" 606 607 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 608 609 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 610 611 DEP_CPP_G_TAR=\ 612 ".\g_ctf.h"\ 613 ".\g_local.h"\ 614 ".\game.h"\ 615 ".\p_menu.h"\ 616 ".\q_shared.h"\ 617 618 619 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 620 621 DEP_CPP_G_TAR=\ 622 ".\g_ctf.h"\ 623 ".\g_local.h"\ 624 ".\game.h"\ 625 ".\p_menu.h"\ 626 ".\q_shared.h"\ 627 628 629 !ENDIF 630 631 # End Source File 632 # Begin Source File 633 634 SOURCE=.\g_trigger.c 635 636 !IF "$(CFG)" == "ctf - Win32 Release" 637 638 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 639 640 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 641 642 DEP_CPP_G_TRI=\ 643 ".\g_ctf.h"\ 644 ".\g_local.h"\ 645 ".\game.h"\ 646 ".\p_menu.h"\ 647 ".\q_shared.h"\ 648 649 650 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 651 652 DEP_CPP_G_TRI=\ 653 ".\g_ctf.h"\ 654 ".\g_local.h"\ 655 ".\game.h"\ 656 ".\p_menu.h"\ 657 ".\q_shared.h"\ 658 659 660 !ENDIF 661 662 # End Source File 663 # Begin Source File 664 665 SOURCE=.\g_utils.c 666 667 !IF "$(CFG)" == "ctf - Win32 Release" 668 669 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 670 671 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 672 673 DEP_CPP_G_UTI=\ 674 ".\g_ctf.h"\ 675 ".\g_local.h"\ 676 ".\game.h"\ 677 ".\p_menu.h"\ 678 ".\q_shared.h"\ 679 680 681 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 682 683 DEP_CPP_G_UTI=\ 684 ".\g_ctf.h"\ 685 ".\g_local.h"\ 686 ".\game.h"\ 687 ".\p_menu.h"\ 688 ".\q_shared.h"\ 689 690 691 !ENDIF 692 693 # End Source File 694 # Begin Source File 695 696 SOURCE=.\g_weapon.c 697 698 !IF "$(CFG)" == "ctf - Win32 Release" 699 700 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 701 702 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 703 704 DEP_CPP_G_WEA=\ 705 ".\g_ctf.h"\ 706 ".\g_local.h"\ 707 ".\game.h"\ 708 ".\p_menu.h"\ 709 ".\q_shared.h"\ 710 711 712 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 713 714 DEP_CPP_G_WEA=\ 715 ".\g_ctf.h"\ 716 ".\g_local.h"\ 717 ".\game.h"\ 718 ".\p_menu.h"\ 719 ".\q_shared.h"\ 720 721 722 !ENDIF 723 724 # End Source File 725 # Begin Source File 726 727 SOURCE=.\m_move.c 728 729 !IF "$(CFG)" == "ctf - Win32 Release" 730 731 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 732 733 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 734 735 DEP_CPP_M_MOV=\ 736 ".\g_ctf.h"\ 737 ".\g_local.h"\ 738 ".\game.h"\ 739 ".\p_menu.h"\ 740 ".\q_shared.h"\ 741 742 743 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 744 745 DEP_CPP_M_MOV=\ 746 ".\g_ctf.h"\ 747 ".\g_local.h"\ 748 ".\game.h"\ 749 ".\p_menu.h"\ 750 ".\q_shared.h"\ 751 752 753 !ENDIF 754 755 # End Source File 756 # Begin Source File 757 758 SOURCE=.\p_client.c 759 760 !IF "$(CFG)" == "ctf - Win32 Release" 761 762 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 763 764 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 765 766 DEP_CPP_P_CLI=\ 767 ".\g_ctf.h"\ 768 ".\g_local.h"\ 769 ".\game.h"\ 770 ".\m_player.h"\ 771 ".\p_menu.h"\ 772 ".\q_shared.h"\ 773 774 775 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 776 777 DEP_CPP_P_CLI=\ 778 ".\g_ctf.h"\ 779 ".\g_local.h"\ 780 ".\game.h"\ 781 ".\m_player.h"\ 782 ".\p_menu.h"\ 783 ".\q_shared.h"\ 784 785 786 !ENDIF 787 788 # End Source File 789 # Begin Source File 790 791 SOURCE=.\p_hud.c 792 793 !IF "$(CFG)" == "ctf - Win32 Release" 794 795 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 796 797 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 798 799 DEP_CPP_P_HUD=\ 800 ".\g_ctf.h"\ 801 ".\g_local.h"\ 802 ".\game.h"\ 803 ".\p_menu.h"\ 804 ".\q_shared.h"\ 805 806 807 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 808 809 DEP_CPP_P_HUD=\ 810 ".\g_ctf.h"\ 811 ".\g_local.h"\ 812 ".\game.h"\ 813 ".\p_menu.h"\ 814 ".\q_shared.h"\ 815 816 817 !ENDIF 818 819 # End Source File 820 # Begin Source File 821 822 SOURCE=.\p_menu.c 823 824 !IF "$(CFG)" == "ctf - Win32 Release" 825 826 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 827 828 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 829 830 DEP_CPP_P_MEN=\ 831 ".\g_ctf.h"\ 832 ".\g_local.h"\ 833 ".\game.h"\ 834 ".\p_menu.h"\ 835 ".\q_shared.h"\ 836 837 838 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 839 840 DEP_CPP_P_MEN=\ 841 ".\g_ctf.h"\ 842 ".\g_local.h"\ 843 ".\game.h"\ 844 ".\p_menu.h"\ 845 ".\q_shared.h"\ 846 847 848 !ENDIF 849 850 # End Source File 851 # Begin Source File 852 853 SOURCE=.\p_trail.c 854 855 !IF "$(CFG)" == "ctf - Win32 Release" 856 857 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 858 859 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 860 861 DEP_CPP_P_TRA=\ 862 ".\g_ctf.h"\ 863 ".\g_local.h"\ 864 ".\game.h"\ 865 ".\p_menu.h"\ 866 ".\q_shared.h"\ 867 868 869 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 870 871 DEP_CPP_P_TRA=\ 872 ".\g_ctf.h"\ 873 ".\g_local.h"\ 874 ".\game.h"\ 875 ".\p_menu.h"\ 876 ".\q_shared.h"\ 877 878 879 !ENDIF 880 881 # End Source File 882 # Begin Source File 883 884 SOURCE=.\p_view.c 885 886 !IF "$(CFG)" == "ctf - Win32 Release" 887 888 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 889 890 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 891 892 DEP_CPP_P_VIE=\ 893 ".\g_ctf.h"\ 894 ".\g_local.h"\ 895 ".\game.h"\ 896 ".\m_player.h"\ 897 ".\p_menu.h"\ 898 ".\q_shared.h"\ 899 900 901 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 902 903 DEP_CPP_P_VIE=\ 904 ".\g_ctf.h"\ 905 ".\g_local.h"\ 906 ".\game.h"\ 907 ".\m_player.h"\ 908 ".\p_menu.h"\ 909 ".\q_shared.h"\ 910 911 912 !ENDIF 913 914 # End Source File 915 # Begin Source File 916 917 SOURCE=.\p_weapon.c 918 919 !IF "$(CFG)" == "ctf - Win32 Release" 920 921 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 922 923 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 924 925 DEP_CPP_P_WEA=\ 926 ".\g_ctf.h"\ 927 ".\g_local.h"\ 928 ".\game.h"\ 929 ".\m_player.h"\ 930 ".\p_menu.h"\ 931 ".\q_shared.h"\ 932 933 934 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 935 936 DEP_CPP_P_WEA=\ 937 ".\g_ctf.h"\ 938 ".\g_local.h"\ 939 ".\game.h"\ 940 ".\m_player.h"\ 941 ".\p_menu.h"\ 942 ".\q_shared.h"\ 943 944 945 !ENDIF 946 947 # End Source File 948 # Begin Source File 949 950 SOURCE=.\q_shared.c 951 952 !IF "$(CFG)" == "ctf - Win32 Release" 953 954 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 955 956 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 957 958 DEP_CPP_Q_SHA=\ 959 ".\q_shared.h"\ 960 961 962 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 963 964 DEP_CPP_Q_SHA=\ 965 ".\q_shared.h"\ 966 967 968 !ENDIF 969 970 # End Source File 971 # End Group 972 # Begin Group "Header Files" 973 974 # PROP Default_Filter "*.h" 975 # Begin Source File 976 977 SOURCE=.\g_ctf.h 978 # End Source File 979 # Begin Source File 980 981 SOURCE=.\g_local.h 982 # End Source File 983 # Begin Source File 984 985 SOURCE=.\game.h 986 # End Source File 987 # Begin Source File 988 989 SOURCE=.\m_player.h 990 # End Source File 991 # Begin Source File 992 993 SOURCE=.\p_menu.h 994 # End Source File 995 # Begin Source File 996 997 SOURCE=.\q_shared.h 998 # End Source File 999 # End Group 1000 # Begin Group "Resource Files" 1001 1002 # PROP Default_Filter "*.def,*.res" 1003 # Begin Source File 1004 1005 SOURCE=.\ctf.def 1006 # End Source File 1007 # End Group 1008 # End Target 1009 # End Project