Quake-2

Quake 2 GPL Source Release
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ctf.001 (18453B)


      1 # Microsoft Developer Studio Project File - Name="ctf" - Package Owner=<4>
      2 # Microsoft Developer Studio Generated Build File, Format Version 5.00
      3 # ** DO NOT EDIT **
      4 
      5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
      6 # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
      7 
      8 CFG=ctf - Win32 Debug Alpha
      9 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
     10 !MESSAGE use the Export Makefile command and run
     11 !MESSAGE 
     12 !MESSAGE NMAKE /f "ctf.mak".
     13 !MESSAGE 
     14 !MESSAGE You can specify a configuration when running NMAKE
     15 !MESSAGE by defining the macro CFG on the command line. For example:
     16 !MESSAGE 
     17 !MESSAGE NMAKE /f "ctf.mak" CFG="ctf - Win32 Debug Alpha"
     18 !MESSAGE 
     19 !MESSAGE Possible choices for configuration are:
     20 !MESSAGE 
     21 !MESSAGE "ctf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
     22 !MESSAGE "ctf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
     23 !MESSAGE "ctf - Win32 Debug Alpha" (based on\
     24  "Win32 (ALPHA) Dynamic-Link Library")
     25 !MESSAGE "ctf - Win32 Release Alpha" (based on\
     26  "Win32 (ALPHA) Dynamic-Link Library")
     27 !MESSAGE 
     28 
     29 # Begin Project
     30 # PROP Scc_ProjName ""
     31 # PROP Scc_LocalPath ""
     32 # PROP WCE_Configuration "H/PC Ver. 2.00"
     33 
     34 !IF  "$(CFG)" == "ctf - Win32 Release"
     35 
     36 # PROP BASE Use_MFC 0
     37 # PROP BASE Use_Debug_Libraries 0
     38 # PROP BASE Output_Dir "Release"
     39 # PROP BASE Intermediate_Dir "Release"
     40 # PROP BASE Target_Dir ""
     41 # PROP Use_MFC 0
     42 # PROP Use_Debug_Libraries 0
     43 # PROP Output_Dir ".\release"
     44 # PROP Intermediate_Dir ".\release"
     45 # PROP Ignore_Export_Lib 0
     46 # PROP Target_Dir ""
     47 CPP=cl.exe
     48 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
     49 # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
     50 MTL=midl.exe
     51 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
     52 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
     53 RSC=rc.exe
     54 # ADD BASE RSC /l 0x409 /d "NDEBUG"
     55 # ADD RSC /l 0x409 /d "NDEBUG"
     56 BSC32=bscmake.exe
     57 # ADD BASE BSC32 /nologo
     58 # ADD BSC32 /nologo
     59 LINK32=link.exe
     60 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
     61 # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
     62 
     63 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
     64 
     65 # PROP BASE Use_MFC 0
     66 # PROP BASE Use_Debug_Libraries 1
     67 # PROP BASE Output_Dir "Debug"
     68 # PROP BASE Intermediate_Dir "Debug"
     69 # PROP BASE Target_Dir ""
     70 # PROP Use_MFC 0
     71 # PROP Use_Debug_Libraries 1
     72 # PROP Output_Dir ".\debug"
     73 # PROP Intermediate_Dir ".\debug"
     74 # PROP Ignore_Export_Lib 0
     75 # PROP Target_Dir ""
     76 CPP=cl.exe
     77 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
     78 # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c
     79 MTL=midl.exe
     80 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
     81 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
     82 RSC=rc.exe
     83 # ADD BASE RSC /l 0x409 /d "_DEBUG"
     84 # ADD RSC /l 0x409 /d "_DEBUG"
     85 BSC32=bscmake.exe
     86 # ADD BASE BSC32 /nologo
     87 # ADD BSC32 /nologo
     88 LINK32=link.exe
     89 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
     90 # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
     91 
     92 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
     93 
     94 # PROP BASE Use_MFC 0
     95 # PROP BASE Use_Debug_Libraries 1
     96 # PROP BASE Output_Dir "ctf___Wi"
     97 # PROP BASE Intermediate_Dir "ctf___Wi"
     98 # PROP BASE Ignore_Export_Lib 0
     99 # PROP BASE Target_Dir ""
    100 # PROP Use_MFC 0
    101 # PROP Use_Debug_Libraries 1
    102 # PROP Output_Dir "..\DebugAXP"
    103 # PROP Intermediate_Dir ".\DebugAXP"
    104 # PROP Ignore_Export_Lib 0
    105 # PROP Target_Dir ""
    106 MTL=midl.exe
    107 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    108 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
    109 CPP=cl.exe
    110 # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
    111 # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c
    112 RSC=rc.exe
    113 # ADD BASE RSC /l 0x409 /d "_DEBUG"
    114 # ADD RSC /l 0x409 /d "_DEBUG"
    115 BSC32=bscmake.exe
    116 # ADD BASE BSC32 /nologo
    117 # ADD BSC32 /nologo
    118 LINK32=link.exe
    119 # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
    120 # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
    121 
    122 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    123 
    124 # PROP BASE Use_MFC 0
    125 # PROP BASE Use_Debug_Libraries 0
    126 # PROP BASE Output_Dir "ctf___W0"
    127 # PROP BASE Intermediate_Dir "ctf___W0"
    128 # PROP BASE Ignore_Export_Lib 0
    129 # PROP BASE Target_Dir ""
    130 # PROP Use_MFC 0
    131 # PROP Use_Debug_Libraries 0
    132 # PROP Output_Dir "..\ReleaseAXP"
    133 # PROP Intermediate_Dir ".\ReleaseAXP"
    134 # PROP Ignore_Export_Lib 0
    135 # PROP Target_Dir ""
    136 MTL=midl.exe
    137 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    138 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
    139 CPP=cl.exe
    140 # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    141 # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
    142 RSC=rc.exe
    143 # ADD BASE RSC /l 0x409 /d "NDEBUG"
    144 # ADD RSC /l 0x409 /d "NDEBUG"
    145 BSC32=bscmake.exe
    146 # ADD BASE BSC32 /nologo
    147 # ADD BSC32 /nologo
    148 LINK32=link.exe
    149 # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
    150 # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
    151 
    152 !ENDIF 
    153 
    154 # Begin Target
    155 
    156 # Name "ctf - Win32 Release"
    157 # Name "ctf - Win32 Debug"
    158 # Name "ctf - Win32 Debug Alpha"
    159 # Name "ctf - Win32 Release Alpha"
    160 # Begin Group "Source Files"
    161 
    162 # PROP Default_Filter "*.c"
    163 # Begin Source File
    164 
    165 SOURCE=.\g_ai.c
    166 
    167 !IF  "$(CFG)" == "ctf - Win32 Release"
    168 
    169 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    170 
    171 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    172 
    173 DEP_CPP_G_AI_=\
    174 	".\g_ctf.h"\
    175 	".\g_local.h"\
    176 	".\game.h"\
    177 	".\p_menu.h"\
    178 	".\q_shared.h"\
    179 	
    180 
    181 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    182 
    183 DEP_CPP_G_AI_=\
    184 	".\g_ctf.h"\
    185 	".\g_local.h"\
    186 	".\game.h"\
    187 	".\p_menu.h"\
    188 	".\q_shared.h"\
    189 	
    190 
    191 !ENDIF 
    192 
    193 # End Source File
    194 # Begin Source File
    195 
    196 SOURCE=.\g_chase.c
    197 
    198 !IF  "$(CFG)" == "ctf - Win32 Release"
    199 
    200 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    201 
    202 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    203 
    204 DEP_CPP_G_CHA=\
    205 	".\g_ctf.h"\
    206 	".\g_local.h"\
    207 	".\game.h"\
    208 	".\p_menu.h"\
    209 	".\q_shared.h"\
    210 	
    211 
    212 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    213 
    214 DEP_CPP_G_CHA=\
    215 	".\g_ctf.h"\
    216 	".\g_local.h"\
    217 	".\game.h"\
    218 	".\p_menu.h"\
    219 	".\q_shared.h"\
    220 	
    221 
    222 !ENDIF 
    223 
    224 # End Source File
    225 # Begin Source File
    226 
    227 SOURCE=.\g_cmds.c
    228 
    229 !IF  "$(CFG)" == "ctf - Win32 Release"
    230 
    231 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    232 
    233 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    234 
    235 DEP_CPP_G_CMD=\
    236 	".\g_ctf.h"\
    237 	".\g_local.h"\
    238 	".\game.h"\
    239 	".\m_player.h"\
    240 	".\p_menu.h"\
    241 	".\q_shared.h"\
    242 	
    243 
    244 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    245 
    246 DEP_CPP_G_CMD=\
    247 	".\g_ctf.h"\
    248 	".\g_local.h"\
    249 	".\game.h"\
    250 	".\m_player.h"\
    251 	".\p_menu.h"\
    252 	".\q_shared.h"\
    253 	
    254 
    255 !ENDIF 
    256 
    257 # End Source File
    258 # Begin Source File
    259 
    260 SOURCE=.\g_combat.c
    261 
    262 !IF  "$(CFG)" == "ctf - Win32 Release"
    263 
    264 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    265 
    266 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    267 
    268 DEP_CPP_G_COM=\
    269 	".\g_ctf.h"\
    270 	".\g_local.h"\
    271 	".\game.h"\
    272 	".\p_menu.h"\
    273 	".\q_shared.h"\
    274 	
    275 
    276 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    277 
    278 DEP_CPP_G_COM=\
    279 	".\g_ctf.h"\
    280 	".\g_local.h"\
    281 	".\game.h"\
    282 	".\p_menu.h"\
    283 	".\q_shared.h"\
    284 	
    285 
    286 !ENDIF 
    287 
    288 # End Source File
    289 # Begin Source File
    290 
    291 SOURCE=.\g_ctf.c
    292 
    293 !IF  "$(CFG)" == "ctf - Win32 Release"
    294 
    295 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    296 
    297 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    298 
    299 DEP_CPP_G_CTF=\
    300 	".\g_ctf.h"\
    301 	".\g_local.h"\
    302 	".\game.h"\
    303 	".\m_player.h"\
    304 	".\p_menu.h"\
    305 	".\q_shared.h"\
    306 	
    307 
    308 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    309 
    310 DEP_CPP_G_CTF=\
    311 	".\g_ctf.h"\
    312 	".\g_local.h"\
    313 	".\game.h"\
    314 	".\m_player.h"\
    315 	".\p_menu.h"\
    316 	".\q_shared.h"\
    317 	
    318 
    319 !ENDIF 
    320 
    321 # End Source File
    322 # Begin Source File
    323 
    324 SOURCE=.\g_func.c
    325 
    326 !IF  "$(CFG)" == "ctf - Win32 Release"
    327 
    328 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    329 
    330 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    331 
    332 DEP_CPP_G_FUN=\
    333 	".\g_ctf.h"\
    334 	".\g_local.h"\
    335 	".\game.h"\
    336 	".\p_menu.h"\
    337 	".\q_shared.h"\
    338 	
    339 
    340 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    341 
    342 DEP_CPP_G_FUN=\
    343 	".\g_ctf.h"\
    344 	".\g_local.h"\
    345 	".\game.h"\
    346 	".\p_menu.h"\
    347 	".\q_shared.h"\
    348 	
    349 
    350 !ENDIF 
    351 
    352 # End Source File
    353 # Begin Source File
    354 
    355 SOURCE=.\g_items.c
    356 
    357 !IF  "$(CFG)" == "ctf - Win32 Release"
    358 
    359 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    360 
    361 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    362 
    363 DEP_CPP_G_ITE=\
    364 	".\g_ctf.h"\
    365 	".\g_local.h"\
    366 	".\game.h"\
    367 	".\p_menu.h"\
    368 	".\q_shared.h"\
    369 	
    370 
    371 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    372 
    373 DEP_CPP_G_ITE=\
    374 	".\g_ctf.h"\
    375 	".\g_local.h"\
    376 	".\game.h"\
    377 	".\p_menu.h"\
    378 	".\q_shared.h"\
    379 	
    380 
    381 !ENDIF 
    382 
    383 # End Source File
    384 # Begin Source File
    385 
    386 SOURCE=.\g_main.c
    387 
    388 !IF  "$(CFG)" == "ctf - Win32 Release"
    389 
    390 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    391 
    392 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    393 
    394 DEP_CPP_G_MAI=\
    395 	".\g_ctf.h"\
    396 	".\g_local.h"\
    397 	".\game.h"\
    398 	".\p_menu.h"\
    399 	".\q_shared.h"\
    400 	
    401 
    402 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    403 
    404 DEP_CPP_G_MAI=\
    405 	".\g_ctf.h"\
    406 	".\g_local.h"\
    407 	".\game.h"\
    408 	".\p_menu.h"\
    409 	".\q_shared.h"\
    410 	
    411 
    412 !ENDIF 
    413 
    414 # End Source File
    415 # Begin Source File
    416 
    417 SOURCE=.\g_misc.c
    418 
    419 !IF  "$(CFG)" == "ctf - Win32 Release"
    420 
    421 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    422 
    423 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    424 
    425 DEP_CPP_G_MIS=\
    426 	".\g_ctf.h"\
    427 	".\g_local.h"\
    428 	".\game.h"\
    429 	".\p_menu.h"\
    430 	".\q_shared.h"\
    431 	
    432 
    433 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    434 
    435 DEP_CPP_G_MIS=\
    436 	".\g_ctf.h"\
    437 	".\g_local.h"\
    438 	".\game.h"\
    439 	".\p_menu.h"\
    440 	".\q_shared.h"\
    441 	
    442 
    443 !ENDIF 
    444 
    445 # End Source File
    446 # Begin Source File
    447 
    448 SOURCE=.\g_monster.c
    449 
    450 !IF  "$(CFG)" == "ctf - Win32 Release"
    451 
    452 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    453 
    454 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    455 
    456 DEP_CPP_G_MON=\
    457 	".\g_ctf.h"\
    458 	".\g_local.h"\
    459 	".\game.h"\
    460 	".\p_menu.h"\
    461 	".\q_shared.h"\
    462 	
    463 
    464 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    465 
    466 DEP_CPP_G_MON=\
    467 	".\g_ctf.h"\
    468 	".\g_local.h"\
    469 	".\game.h"\
    470 	".\p_menu.h"\
    471 	".\q_shared.h"\
    472 	
    473 
    474 !ENDIF 
    475 
    476 # End Source File
    477 # Begin Source File
    478 
    479 SOURCE=.\g_phys.c
    480 
    481 !IF  "$(CFG)" == "ctf - Win32 Release"
    482 
    483 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    484 
    485 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    486 
    487 DEP_CPP_G_PHY=\
    488 	".\g_ctf.h"\
    489 	".\g_local.h"\
    490 	".\game.h"\
    491 	".\p_menu.h"\
    492 	".\q_shared.h"\
    493 	
    494 
    495 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    496 
    497 DEP_CPP_G_PHY=\
    498 	".\g_ctf.h"\
    499 	".\g_local.h"\
    500 	".\game.h"\
    501 	".\p_menu.h"\
    502 	".\q_shared.h"\
    503 	
    504 
    505 !ENDIF 
    506 
    507 # End Source File
    508 # Begin Source File
    509 
    510 SOURCE=.\g_save.c
    511 
    512 !IF  "$(CFG)" == "ctf - Win32 Release"
    513 
    514 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    515 
    516 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    517 
    518 DEP_CPP_G_SAV=\
    519 	".\g_ctf.h"\
    520 	".\g_local.h"\
    521 	".\game.h"\
    522 	".\p_menu.h"\
    523 	".\q_shared.h"\
    524 	
    525 
    526 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    527 
    528 DEP_CPP_G_SAV=\
    529 	".\g_ctf.h"\
    530 	".\g_local.h"\
    531 	".\game.h"\
    532 	".\p_menu.h"\
    533 	".\q_shared.h"\
    534 	
    535 
    536 !ENDIF 
    537 
    538 # End Source File
    539 # Begin Source File
    540 
    541 SOURCE=.\g_spawn.c
    542 
    543 !IF  "$(CFG)" == "ctf - Win32 Release"
    544 
    545 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    546 
    547 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    548 
    549 DEP_CPP_G_SPA=\
    550 	".\g_ctf.h"\
    551 	".\g_local.h"\
    552 	".\game.h"\
    553 	".\p_menu.h"\
    554 	".\q_shared.h"\
    555 	
    556 
    557 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    558 
    559 DEP_CPP_G_SPA=\
    560 	".\g_ctf.h"\
    561 	".\g_local.h"\
    562 	".\game.h"\
    563 	".\p_menu.h"\
    564 	".\q_shared.h"\
    565 	
    566 
    567 !ENDIF 
    568 
    569 # End Source File
    570 # Begin Source File
    571 
    572 SOURCE=.\g_svcmds.c
    573 
    574 !IF  "$(CFG)" == "ctf - Win32 Release"
    575 
    576 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    577 
    578 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    579 
    580 DEP_CPP_G_SVC=\
    581 	".\g_ctf.h"\
    582 	".\g_local.h"\
    583 	".\game.h"\
    584 	".\p_menu.h"\
    585 	".\q_shared.h"\
    586 	
    587 
    588 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    589 
    590 DEP_CPP_G_SVC=\
    591 	".\g_ctf.h"\
    592 	".\g_local.h"\
    593 	".\game.h"\
    594 	".\p_menu.h"\
    595 	".\q_shared.h"\
    596 	
    597 
    598 !ENDIF 
    599 
    600 # End Source File
    601 # Begin Source File
    602 
    603 SOURCE=.\g_target.c
    604 
    605 !IF  "$(CFG)" == "ctf - Win32 Release"
    606 
    607 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    608 
    609 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    610 
    611 DEP_CPP_G_TAR=\
    612 	".\g_ctf.h"\
    613 	".\g_local.h"\
    614 	".\game.h"\
    615 	".\p_menu.h"\
    616 	".\q_shared.h"\
    617 	
    618 
    619 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    620 
    621 DEP_CPP_G_TAR=\
    622 	".\g_ctf.h"\
    623 	".\g_local.h"\
    624 	".\game.h"\
    625 	".\p_menu.h"\
    626 	".\q_shared.h"\
    627 	
    628 
    629 !ENDIF 
    630 
    631 # End Source File
    632 # Begin Source File
    633 
    634 SOURCE=.\g_trigger.c
    635 
    636 !IF  "$(CFG)" == "ctf - Win32 Release"
    637 
    638 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    639 
    640 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    641 
    642 DEP_CPP_G_TRI=\
    643 	".\g_ctf.h"\
    644 	".\g_local.h"\
    645 	".\game.h"\
    646 	".\p_menu.h"\
    647 	".\q_shared.h"\
    648 	
    649 
    650 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    651 
    652 DEP_CPP_G_TRI=\
    653 	".\g_ctf.h"\
    654 	".\g_local.h"\
    655 	".\game.h"\
    656 	".\p_menu.h"\
    657 	".\q_shared.h"\
    658 	
    659 
    660 !ENDIF 
    661 
    662 # End Source File
    663 # Begin Source File
    664 
    665 SOURCE=.\g_utils.c
    666 
    667 !IF  "$(CFG)" == "ctf - Win32 Release"
    668 
    669 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    670 
    671 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    672 
    673 DEP_CPP_G_UTI=\
    674 	".\g_ctf.h"\
    675 	".\g_local.h"\
    676 	".\game.h"\
    677 	".\p_menu.h"\
    678 	".\q_shared.h"\
    679 	
    680 
    681 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    682 
    683 DEP_CPP_G_UTI=\
    684 	".\g_ctf.h"\
    685 	".\g_local.h"\
    686 	".\game.h"\
    687 	".\p_menu.h"\
    688 	".\q_shared.h"\
    689 	
    690 
    691 !ENDIF 
    692 
    693 # End Source File
    694 # Begin Source File
    695 
    696 SOURCE=.\g_weapon.c
    697 
    698 !IF  "$(CFG)" == "ctf - Win32 Release"
    699 
    700 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    701 
    702 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    703 
    704 DEP_CPP_G_WEA=\
    705 	".\g_ctf.h"\
    706 	".\g_local.h"\
    707 	".\game.h"\
    708 	".\p_menu.h"\
    709 	".\q_shared.h"\
    710 	
    711 
    712 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    713 
    714 DEP_CPP_G_WEA=\
    715 	".\g_ctf.h"\
    716 	".\g_local.h"\
    717 	".\game.h"\
    718 	".\p_menu.h"\
    719 	".\q_shared.h"\
    720 	
    721 
    722 !ENDIF 
    723 
    724 # End Source File
    725 # Begin Source File
    726 
    727 SOURCE=.\m_move.c
    728 
    729 !IF  "$(CFG)" == "ctf - Win32 Release"
    730 
    731 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    732 
    733 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    734 
    735 DEP_CPP_M_MOV=\
    736 	".\g_ctf.h"\
    737 	".\g_local.h"\
    738 	".\game.h"\
    739 	".\p_menu.h"\
    740 	".\q_shared.h"\
    741 	
    742 
    743 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    744 
    745 DEP_CPP_M_MOV=\
    746 	".\g_ctf.h"\
    747 	".\g_local.h"\
    748 	".\game.h"\
    749 	".\p_menu.h"\
    750 	".\q_shared.h"\
    751 	
    752 
    753 !ENDIF 
    754 
    755 # End Source File
    756 # Begin Source File
    757 
    758 SOURCE=.\p_client.c
    759 
    760 !IF  "$(CFG)" == "ctf - Win32 Release"
    761 
    762 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    763 
    764 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    765 
    766 DEP_CPP_P_CLI=\
    767 	".\g_ctf.h"\
    768 	".\g_local.h"\
    769 	".\game.h"\
    770 	".\m_player.h"\
    771 	".\p_menu.h"\
    772 	".\q_shared.h"\
    773 	
    774 
    775 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    776 
    777 DEP_CPP_P_CLI=\
    778 	".\g_ctf.h"\
    779 	".\g_local.h"\
    780 	".\game.h"\
    781 	".\m_player.h"\
    782 	".\p_menu.h"\
    783 	".\q_shared.h"\
    784 	
    785 
    786 !ENDIF 
    787 
    788 # End Source File
    789 # Begin Source File
    790 
    791 SOURCE=.\p_hud.c
    792 
    793 !IF  "$(CFG)" == "ctf - Win32 Release"
    794 
    795 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    796 
    797 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    798 
    799 DEP_CPP_P_HUD=\
    800 	".\g_ctf.h"\
    801 	".\g_local.h"\
    802 	".\game.h"\
    803 	".\p_menu.h"\
    804 	".\q_shared.h"\
    805 	
    806 
    807 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    808 
    809 DEP_CPP_P_HUD=\
    810 	".\g_ctf.h"\
    811 	".\g_local.h"\
    812 	".\game.h"\
    813 	".\p_menu.h"\
    814 	".\q_shared.h"\
    815 	
    816 
    817 !ENDIF 
    818 
    819 # End Source File
    820 # Begin Source File
    821 
    822 SOURCE=.\p_menu.c
    823 
    824 !IF  "$(CFG)" == "ctf - Win32 Release"
    825 
    826 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    827 
    828 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    829 
    830 DEP_CPP_P_MEN=\
    831 	".\g_ctf.h"\
    832 	".\g_local.h"\
    833 	".\game.h"\
    834 	".\p_menu.h"\
    835 	".\q_shared.h"\
    836 	
    837 
    838 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    839 
    840 DEP_CPP_P_MEN=\
    841 	".\g_ctf.h"\
    842 	".\g_local.h"\
    843 	".\game.h"\
    844 	".\p_menu.h"\
    845 	".\q_shared.h"\
    846 	
    847 
    848 !ENDIF 
    849 
    850 # End Source File
    851 # Begin Source File
    852 
    853 SOURCE=.\p_trail.c
    854 
    855 !IF  "$(CFG)" == "ctf - Win32 Release"
    856 
    857 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    858 
    859 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    860 
    861 DEP_CPP_P_TRA=\
    862 	".\g_ctf.h"\
    863 	".\g_local.h"\
    864 	".\game.h"\
    865 	".\p_menu.h"\
    866 	".\q_shared.h"\
    867 	
    868 
    869 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    870 
    871 DEP_CPP_P_TRA=\
    872 	".\g_ctf.h"\
    873 	".\g_local.h"\
    874 	".\game.h"\
    875 	".\p_menu.h"\
    876 	".\q_shared.h"\
    877 	
    878 
    879 !ENDIF 
    880 
    881 # End Source File
    882 # Begin Source File
    883 
    884 SOURCE=.\p_view.c
    885 
    886 !IF  "$(CFG)" == "ctf - Win32 Release"
    887 
    888 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    889 
    890 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    891 
    892 DEP_CPP_P_VIE=\
    893 	".\g_ctf.h"\
    894 	".\g_local.h"\
    895 	".\game.h"\
    896 	".\m_player.h"\
    897 	".\p_menu.h"\
    898 	".\q_shared.h"\
    899 	
    900 
    901 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    902 
    903 DEP_CPP_P_VIE=\
    904 	".\g_ctf.h"\
    905 	".\g_local.h"\
    906 	".\game.h"\
    907 	".\m_player.h"\
    908 	".\p_menu.h"\
    909 	".\q_shared.h"\
    910 	
    911 
    912 !ENDIF 
    913 
    914 # End Source File
    915 # Begin Source File
    916 
    917 SOURCE=.\p_weapon.c
    918 
    919 !IF  "$(CFG)" == "ctf - Win32 Release"
    920 
    921 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    922 
    923 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    924 
    925 DEP_CPP_P_WEA=\
    926 	".\g_ctf.h"\
    927 	".\g_local.h"\
    928 	".\game.h"\
    929 	".\m_player.h"\
    930 	".\p_menu.h"\
    931 	".\q_shared.h"\
    932 	
    933 
    934 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    935 
    936 DEP_CPP_P_WEA=\
    937 	".\g_ctf.h"\
    938 	".\g_local.h"\
    939 	".\game.h"\
    940 	".\m_player.h"\
    941 	".\p_menu.h"\
    942 	".\q_shared.h"\
    943 	
    944 
    945 !ENDIF 
    946 
    947 # End Source File
    948 # Begin Source File
    949 
    950 SOURCE=.\q_shared.c
    951 
    952 !IF  "$(CFG)" == "ctf - Win32 Release"
    953 
    954 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug"
    955 
    956 !ELSEIF  "$(CFG)" == "ctf - Win32 Debug Alpha"
    957 
    958 DEP_CPP_Q_SHA=\
    959 	".\q_shared.h"\
    960 	
    961 
    962 !ELSEIF  "$(CFG)" == "ctf - Win32 Release Alpha"
    963 
    964 DEP_CPP_Q_SHA=\
    965 	".\q_shared.h"\
    966 	
    967 
    968 !ENDIF 
    969 
    970 # End Source File
    971 # End Group
    972 # Begin Group "Header Files"
    973 
    974 # PROP Default_Filter "*.h"
    975 # Begin Source File
    976 
    977 SOURCE=.\g_ctf.h
    978 # End Source File
    979 # Begin Source File
    980 
    981 SOURCE=.\g_local.h
    982 # End Source File
    983 # Begin Source File
    984 
    985 SOURCE=.\game.h
    986 # End Source File
    987 # Begin Source File
    988 
    989 SOURCE=.\m_player.h
    990 # End Source File
    991 # Begin Source File
    992 
    993 SOURCE=.\p_menu.h
    994 # End Source File
    995 # Begin Source File
    996 
    997 SOURCE=.\q_shared.h
    998 # End Source File
    999 # End Group
   1000 # Begin Group "Resource Files"
   1001 
   1002 # PROP Default_Filter "*.def,*.res"
   1003 # Begin Source File
   1004 
   1005 SOURCE=.\ctf.def
   1006 # End Source File
   1007 # End Group
   1008 # End Target
   1009 # End Project