ctf.dsp (18459B)
1 # Microsoft Developer Studio Project File - Name="ctf" - Package Owner=<4> 2 # Microsoft Developer Studio Generated Build File, Format Version 6.00 3 # ** DO NOT EDIT ** 4 5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 6 # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602 7 8 CFG=ctf - Win32 Debug Alpha 9 !MESSAGE This is not a valid makefile. To build this project using NMAKE, 10 !MESSAGE use the Export Makefile command and run 11 !MESSAGE 12 !MESSAGE NMAKE /f "ctf.mak". 13 !MESSAGE 14 !MESSAGE You can specify a configuration when running NMAKE 15 !MESSAGE by defining the macro CFG on the command line. For example: 16 !MESSAGE 17 !MESSAGE NMAKE /f "ctf.mak" CFG="ctf - Win32 Debug Alpha" 18 !MESSAGE 19 !MESSAGE Possible choices for configuration are: 20 !MESSAGE 21 !MESSAGE "ctf - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") 22 !MESSAGE "ctf - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") 23 !MESSAGE "ctf - Win32 Debug Alpha" (based on "Win32 (ALPHA) Dynamic-Link Library") 24 !MESSAGE "ctf - Win32 Release Alpha" (based on "Win32 (ALPHA) Dynamic-Link Library") 25 !MESSAGE 26 27 # Begin Project 28 # PROP AllowPerConfigDependencies 0 29 # PROP Scc_ProjName "" 30 # PROP Scc_LocalPath "" 31 32 !IF "$(CFG)" == "ctf - Win32 Release" 33 34 # PROP BASE Use_MFC 0 35 # PROP BASE Use_Debug_Libraries 0 36 # PROP BASE Output_Dir "Release" 37 # PROP BASE Intermediate_Dir "Release" 38 # PROP BASE Target_Dir "" 39 # PROP Use_MFC 0 40 # PROP Use_Debug_Libraries 0 41 # PROP Output_Dir ".\release" 42 # PROP Intermediate_Dir ".\release" 43 # PROP Ignore_Export_Lib 0 44 # PROP Target_Dir "" 45 CPP=cl.exe 46 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 47 # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 48 MTL=midl.exe 49 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 50 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 51 RSC=rc.exe 52 # ADD BASE RSC /l 0x409 /d "NDEBUG" 53 # ADD RSC /l 0x409 /d "NDEBUG" 54 BSC32=bscmake.exe 55 # ADD BASE BSC32 /nologo 56 # ADD BSC32 /nologo 57 LINK32=link.exe 58 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 59 # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll" 60 61 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 62 63 # PROP BASE Use_MFC 0 64 # PROP BASE Use_Debug_Libraries 1 65 # PROP BASE Output_Dir "Debug" 66 # PROP BASE Intermediate_Dir "Debug" 67 # PROP BASE Target_Dir "" 68 # PROP Use_MFC 0 69 # PROP Use_Debug_Libraries 1 70 # PROP Output_Dir ".\debug" 71 # PROP Intermediate_Dir ".\debug" 72 # PROP Ignore_Export_Lib 0 73 # PROP Target_Dir "" 74 CPP=cl.exe 75 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c 76 # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /c 77 MTL=midl.exe 78 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 79 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 80 RSC=rc.exe 81 # ADD BASE RSC /l 0x409 /d "_DEBUG" 82 # ADD RSC /l 0x409 /d "_DEBUG" 83 BSC32=bscmake.exe 84 # ADD BASE BSC32 /nologo 85 # ADD BSC32 /nologo 86 LINK32=link.exe 87 # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept 88 # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept 89 90 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 91 92 # PROP BASE Use_MFC 0 93 # PROP BASE Use_Debug_Libraries 1 94 # PROP BASE Output_Dir "ctf___Wi" 95 # PROP BASE Intermediate_Dir "ctf___Wi" 96 # PROP BASE Ignore_Export_Lib 0 97 # PROP BASE Target_Dir "" 98 # PROP Use_MFC 0 99 # PROP Use_Debug_Libraries 1 100 # PROP Output_Dir "..\DebugAXP" 101 # PROP Intermediate_Dir ".\DebugAXP" 102 # PROP Ignore_Export_Lib 0 103 # PROP Target_Dir "" 104 CPP=cl.exe 105 # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c 106 # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /YX /FD /MTd /c 107 MTL=midl.exe 108 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 109 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 110 RSC=rc.exe 111 # ADD BASE RSC /l 0x409 /d "_DEBUG" 112 # ADD RSC /l 0x409 /d "_DEBUG" 113 BSC32=bscmake.exe 114 # ADD BASE BSC32 /nologo 115 # ADD BSC32 /nologo 116 LINK32=link.exe 117 # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept 118 # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept 119 120 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 121 122 # PROP BASE Use_MFC 0 123 # PROP BASE Use_Debug_Libraries 0 124 # PROP BASE Output_Dir "ctf___W0" 125 # PROP BASE Intermediate_Dir "ctf___W0" 126 # PROP BASE Ignore_Export_Lib 0 127 # PROP BASE Target_Dir "" 128 # PROP Use_MFC 0 129 # PROP Use_Debug_Libraries 0 130 # PROP Output_Dir "..\ReleaseAXP" 131 # PROP Intermediate_Dir ".\ReleaseAXP" 132 # PROP Ignore_Export_Lib 0 133 # PROP Target_Dir "" 134 CPP=cl.exe 135 # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 136 # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c 137 MTL=midl.exe 138 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 139 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 140 RSC=rc.exe 141 # ADD BASE RSC /l 0x409 /d "NDEBUG" 142 # ADD RSC /l 0x409 /d "NDEBUG" 143 BSC32=bscmake.exe 144 # ADD BASE BSC32 /nologo 145 # ADD BSC32 /nologo 146 LINK32=link.exe 147 # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll" 148 # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll" 149 150 !ENDIF 151 152 # Begin Target 153 154 # Name "ctf - Win32 Release" 155 # Name "ctf - Win32 Debug" 156 # Name "ctf - Win32 Debug Alpha" 157 # Name "ctf - Win32 Release Alpha" 158 # Begin Group "Source Files" 159 160 # PROP Default_Filter "*.c" 161 # Begin Source File 162 163 SOURCE=.\g_ai.c 164 165 !IF "$(CFG)" == "ctf - Win32 Release" 166 167 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 168 169 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 170 171 DEP_CPP_G_AI_=\ 172 ".\g_ctf.h"\ 173 ".\g_local.h"\ 174 ".\game.h"\ 175 ".\p_menu.h"\ 176 ".\q_shared.h"\ 177 178 179 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 180 181 DEP_CPP_G_AI_=\ 182 ".\g_ctf.h"\ 183 ".\g_local.h"\ 184 ".\game.h"\ 185 ".\p_menu.h"\ 186 ".\q_shared.h"\ 187 188 189 !ENDIF 190 191 # End Source File 192 # Begin Source File 193 194 SOURCE=.\g_chase.c 195 196 !IF "$(CFG)" == "ctf - Win32 Release" 197 198 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 199 200 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 201 202 DEP_CPP_G_CHA=\ 203 ".\g_ctf.h"\ 204 ".\g_local.h"\ 205 ".\game.h"\ 206 ".\p_menu.h"\ 207 ".\q_shared.h"\ 208 209 210 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 211 212 DEP_CPP_G_CHA=\ 213 ".\g_ctf.h"\ 214 ".\g_local.h"\ 215 ".\game.h"\ 216 ".\p_menu.h"\ 217 ".\q_shared.h"\ 218 219 220 !ENDIF 221 222 # End Source File 223 # Begin Source File 224 225 SOURCE=.\g_cmds.c 226 227 !IF "$(CFG)" == "ctf - Win32 Release" 228 229 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 230 231 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 232 233 DEP_CPP_G_CMD=\ 234 ".\g_ctf.h"\ 235 ".\g_local.h"\ 236 ".\game.h"\ 237 ".\m_player.h"\ 238 ".\p_menu.h"\ 239 ".\q_shared.h"\ 240 241 242 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 243 244 DEP_CPP_G_CMD=\ 245 ".\g_ctf.h"\ 246 ".\g_local.h"\ 247 ".\game.h"\ 248 ".\m_player.h"\ 249 ".\p_menu.h"\ 250 ".\q_shared.h"\ 251 252 253 !ENDIF 254 255 # End Source File 256 # Begin Source File 257 258 SOURCE=.\g_combat.c 259 260 !IF "$(CFG)" == "ctf - Win32 Release" 261 262 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 263 264 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 265 266 DEP_CPP_G_COM=\ 267 ".\g_ctf.h"\ 268 ".\g_local.h"\ 269 ".\game.h"\ 270 ".\p_menu.h"\ 271 ".\q_shared.h"\ 272 273 274 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 275 276 DEP_CPP_G_COM=\ 277 ".\g_ctf.h"\ 278 ".\g_local.h"\ 279 ".\game.h"\ 280 ".\p_menu.h"\ 281 ".\q_shared.h"\ 282 283 284 !ENDIF 285 286 # End Source File 287 # Begin Source File 288 289 SOURCE=.\g_ctf.c 290 291 !IF "$(CFG)" == "ctf - Win32 Release" 292 293 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 294 295 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 296 297 DEP_CPP_G_CTF=\ 298 ".\g_ctf.h"\ 299 ".\g_local.h"\ 300 ".\game.h"\ 301 ".\m_player.h"\ 302 ".\p_menu.h"\ 303 ".\q_shared.h"\ 304 305 306 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 307 308 DEP_CPP_G_CTF=\ 309 ".\g_ctf.h"\ 310 ".\g_local.h"\ 311 ".\game.h"\ 312 ".\m_player.h"\ 313 ".\p_menu.h"\ 314 ".\q_shared.h"\ 315 316 317 !ENDIF 318 319 # End Source File 320 # Begin Source File 321 322 SOURCE=.\g_func.c 323 324 !IF "$(CFG)" == "ctf - Win32 Release" 325 326 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 327 328 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 329 330 DEP_CPP_G_FUN=\ 331 ".\g_ctf.h"\ 332 ".\g_local.h"\ 333 ".\game.h"\ 334 ".\p_menu.h"\ 335 ".\q_shared.h"\ 336 337 338 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 339 340 DEP_CPP_G_FUN=\ 341 ".\g_ctf.h"\ 342 ".\g_local.h"\ 343 ".\game.h"\ 344 ".\p_menu.h"\ 345 ".\q_shared.h"\ 346 347 348 !ENDIF 349 350 # End Source File 351 # Begin Source File 352 353 SOURCE=.\g_items.c 354 355 !IF "$(CFG)" == "ctf - Win32 Release" 356 357 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 358 359 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 360 361 DEP_CPP_G_ITE=\ 362 ".\g_ctf.h"\ 363 ".\g_local.h"\ 364 ".\game.h"\ 365 ".\p_menu.h"\ 366 ".\q_shared.h"\ 367 368 369 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 370 371 DEP_CPP_G_ITE=\ 372 ".\g_ctf.h"\ 373 ".\g_local.h"\ 374 ".\game.h"\ 375 ".\p_menu.h"\ 376 ".\q_shared.h"\ 377 378 379 !ENDIF 380 381 # End Source File 382 # Begin Source File 383 384 SOURCE=.\g_main.c 385 386 !IF "$(CFG)" == "ctf - Win32 Release" 387 388 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 389 390 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 391 392 DEP_CPP_G_MAI=\ 393 ".\g_ctf.h"\ 394 ".\g_local.h"\ 395 ".\game.h"\ 396 ".\p_menu.h"\ 397 ".\q_shared.h"\ 398 399 400 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 401 402 DEP_CPP_G_MAI=\ 403 ".\g_ctf.h"\ 404 ".\g_local.h"\ 405 ".\game.h"\ 406 ".\p_menu.h"\ 407 ".\q_shared.h"\ 408 409 410 !ENDIF 411 412 # End Source File 413 # Begin Source File 414 415 SOURCE=.\g_misc.c 416 417 !IF "$(CFG)" == "ctf - Win32 Release" 418 419 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 420 421 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 422 423 DEP_CPP_G_MIS=\ 424 ".\g_ctf.h"\ 425 ".\g_local.h"\ 426 ".\game.h"\ 427 ".\p_menu.h"\ 428 ".\q_shared.h"\ 429 430 431 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 432 433 DEP_CPP_G_MIS=\ 434 ".\g_ctf.h"\ 435 ".\g_local.h"\ 436 ".\game.h"\ 437 ".\p_menu.h"\ 438 ".\q_shared.h"\ 439 440 441 !ENDIF 442 443 # End Source File 444 # Begin Source File 445 446 SOURCE=.\g_monster.c 447 448 !IF "$(CFG)" == "ctf - Win32 Release" 449 450 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 451 452 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 453 454 DEP_CPP_G_MON=\ 455 ".\g_ctf.h"\ 456 ".\g_local.h"\ 457 ".\game.h"\ 458 ".\p_menu.h"\ 459 ".\q_shared.h"\ 460 461 462 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 463 464 DEP_CPP_G_MON=\ 465 ".\g_ctf.h"\ 466 ".\g_local.h"\ 467 ".\game.h"\ 468 ".\p_menu.h"\ 469 ".\q_shared.h"\ 470 471 472 !ENDIF 473 474 # End Source File 475 # Begin Source File 476 477 SOURCE=.\g_phys.c 478 479 !IF "$(CFG)" == "ctf - Win32 Release" 480 481 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 482 483 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 484 485 DEP_CPP_G_PHY=\ 486 ".\g_ctf.h"\ 487 ".\g_local.h"\ 488 ".\game.h"\ 489 ".\p_menu.h"\ 490 ".\q_shared.h"\ 491 492 493 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 494 495 DEP_CPP_G_PHY=\ 496 ".\g_ctf.h"\ 497 ".\g_local.h"\ 498 ".\game.h"\ 499 ".\p_menu.h"\ 500 ".\q_shared.h"\ 501 502 503 !ENDIF 504 505 # End Source File 506 # Begin Source File 507 508 SOURCE=.\g_save.c 509 510 !IF "$(CFG)" == "ctf - Win32 Release" 511 512 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 513 514 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 515 516 DEP_CPP_G_SAV=\ 517 ".\g_ctf.h"\ 518 ".\g_local.h"\ 519 ".\game.h"\ 520 ".\p_menu.h"\ 521 ".\q_shared.h"\ 522 523 524 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 525 526 DEP_CPP_G_SAV=\ 527 ".\g_ctf.h"\ 528 ".\g_local.h"\ 529 ".\game.h"\ 530 ".\p_menu.h"\ 531 ".\q_shared.h"\ 532 533 534 !ENDIF 535 536 # End Source File 537 # Begin Source File 538 539 SOURCE=.\g_spawn.c 540 541 !IF "$(CFG)" == "ctf - Win32 Release" 542 543 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 544 545 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 546 547 DEP_CPP_G_SPA=\ 548 ".\g_ctf.h"\ 549 ".\g_local.h"\ 550 ".\game.h"\ 551 ".\p_menu.h"\ 552 ".\q_shared.h"\ 553 554 555 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 556 557 DEP_CPP_G_SPA=\ 558 ".\g_ctf.h"\ 559 ".\g_local.h"\ 560 ".\game.h"\ 561 ".\p_menu.h"\ 562 ".\q_shared.h"\ 563 564 565 !ENDIF 566 567 # End Source File 568 # Begin Source File 569 570 SOURCE=.\g_svcmds.c 571 572 !IF "$(CFG)" == "ctf - Win32 Release" 573 574 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 575 576 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 577 578 DEP_CPP_G_SVC=\ 579 ".\g_ctf.h"\ 580 ".\g_local.h"\ 581 ".\game.h"\ 582 ".\p_menu.h"\ 583 ".\q_shared.h"\ 584 585 586 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 587 588 DEP_CPP_G_SVC=\ 589 ".\g_ctf.h"\ 590 ".\g_local.h"\ 591 ".\game.h"\ 592 ".\p_menu.h"\ 593 ".\q_shared.h"\ 594 595 596 !ENDIF 597 598 # End Source File 599 # Begin Source File 600 601 SOURCE=.\g_target.c 602 603 !IF "$(CFG)" == "ctf - Win32 Release" 604 605 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 606 607 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 608 609 DEP_CPP_G_TAR=\ 610 ".\g_ctf.h"\ 611 ".\g_local.h"\ 612 ".\game.h"\ 613 ".\p_menu.h"\ 614 ".\q_shared.h"\ 615 616 617 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 618 619 DEP_CPP_G_TAR=\ 620 ".\g_ctf.h"\ 621 ".\g_local.h"\ 622 ".\game.h"\ 623 ".\p_menu.h"\ 624 ".\q_shared.h"\ 625 626 627 !ENDIF 628 629 # End Source File 630 # Begin Source File 631 632 SOURCE=.\g_trigger.c 633 634 !IF "$(CFG)" == "ctf - Win32 Release" 635 636 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 637 638 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 639 640 DEP_CPP_G_TRI=\ 641 ".\g_ctf.h"\ 642 ".\g_local.h"\ 643 ".\game.h"\ 644 ".\p_menu.h"\ 645 ".\q_shared.h"\ 646 647 648 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 649 650 DEP_CPP_G_TRI=\ 651 ".\g_ctf.h"\ 652 ".\g_local.h"\ 653 ".\game.h"\ 654 ".\p_menu.h"\ 655 ".\q_shared.h"\ 656 657 658 !ENDIF 659 660 # End Source File 661 # Begin Source File 662 663 SOURCE=.\g_utils.c 664 665 !IF "$(CFG)" == "ctf - Win32 Release" 666 667 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 668 669 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 670 671 DEP_CPP_G_UTI=\ 672 ".\g_ctf.h"\ 673 ".\g_local.h"\ 674 ".\game.h"\ 675 ".\p_menu.h"\ 676 ".\q_shared.h"\ 677 678 679 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 680 681 DEP_CPP_G_UTI=\ 682 ".\g_ctf.h"\ 683 ".\g_local.h"\ 684 ".\game.h"\ 685 ".\p_menu.h"\ 686 ".\q_shared.h"\ 687 688 689 !ENDIF 690 691 # End Source File 692 # Begin Source File 693 694 SOURCE=.\g_weapon.c 695 696 !IF "$(CFG)" == "ctf - Win32 Release" 697 698 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 699 700 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 701 702 DEP_CPP_G_WEA=\ 703 ".\g_ctf.h"\ 704 ".\g_local.h"\ 705 ".\game.h"\ 706 ".\p_menu.h"\ 707 ".\q_shared.h"\ 708 709 710 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 711 712 DEP_CPP_G_WEA=\ 713 ".\g_ctf.h"\ 714 ".\g_local.h"\ 715 ".\game.h"\ 716 ".\p_menu.h"\ 717 ".\q_shared.h"\ 718 719 720 !ENDIF 721 722 # End Source File 723 # Begin Source File 724 725 SOURCE=.\m_move.c 726 727 !IF "$(CFG)" == "ctf - Win32 Release" 728 729 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 730 731 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 732 733 DEP_CPP_M_MOV=\ 734 ".\g_ctf.h"\ 735 ".\g_local.h"\ 736 ".\game.h"\ 737 ".\p_menu.h"\ 738 ".\q_shared.h"\ 739 740 741 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 742 743 DEP_CPP_M_MOV=\ 744 ".\g_ctf.h"\ 745 ".\g_local.h"\ 746 ".\game.h"\ 747 ".\p_menu.h"\ 748 ".\q_shared.h"\ 749 750 751 !ENDIF 752 753 # End Source File 754 # Begin Source File 755 756 SOURCE=.\p_client.c 757 758 !IF "$(CFG)" == "ctf - Win32 Release" 759 760 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 761 762 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 763 764 DEP_CPP_P_CLI=\ 765 ".\g_ctf.h"\ 766 ".\g_local.h"\ 767 ".\game.h"\ 768 ".\m_player.h"\ 769 ".\p_menu.h"\ 770 ".\q_shared.h"\ 771 772 773 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 774 775 DEP_CPP_P_CLI=\ 776 ".\g_ctf.h"\ 777 ".\g_local.h"\ 778 ".\game.h"\ 779 ".\m_player.h"\ 780 ".\p_menu.h"\ 781 ".\q_shared.h"\ 782 783 784 !ENDIF 785 786 # End Source File 787 # Begin Source File 788 789 SOURCE=.\p_hud.c 790 791 !IF "$(CFG)" == "ctf - Win32 Release" 792 793 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 794 795 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 796 797 DEP_CPP_P_HUD=\ 798 ".\g_ctf.h"\ 799 ".\g_local.h"\ 800 ".\game.h"\ 801 ".\p_menu.h"\ 802 ".\q_shared.h"\ 803 804 805 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 806 807 DEP_CPP_P_HUD=\ 808 ".\g_ctf.h"\ 809 ".\g_local.h"\ 810 ".\game.h"\ 811 ".\p_menu.h"\ 812 ".\q_shared.h"\ 813 814 815 !ENDIF 816 817 # End Source File 818 # Begin Source File 819 820 SOURCE=.\p_menu.c 821 822 !IF "$(CFG)" == "ctf - Win32 Release" 823 824 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 825 826 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 827 828 DEP_CPP_P_MEN=\ 829 ".\g_ctf.h"\ 830 ".\g_local.h"\ 831 ".\game.h"\ 832 ".\p_menu.h"\ 833 ".\q_shared.h"\ 834 835 836 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 837 838 DEP_CPP_P_MEN=\ 839 ".\g_ctf.h"\ 840 ".\g_local.h"\ 841 ".\game.h"\ 842 ".\p_menu.h"\ 843 ".\q_shared.h"\ 844 845 846 !ENDIF 847 848 # End Source File 849 # Begin Source File 850 851 SOURCE=.\p_trail.c 852 853 !IF "$(CFG)" == "ctf - Win32 Release" 854 855 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 856 857 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 858 859 DEP_CPP_P_TRA=\ 860 ".\g_ctf.h"\ 861 ".\g_local.h"\ 862 ".\game.h"\ 863 ".\p_menu.h"\ 864 ".\q_shared.h"\ 865 866 867 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 868 869 DEP_CPP_P_TRA=\ 870 ".\g_ctf.h"\ 871 ".\g_local.h"\ 872 ".\game.h"\ 873 ".\p_menu.h"\ 874 ".\q_shared.h"\ 875 876 877 !ENDIF 878 879 # End Source File 880 # Begin Source File 881 882 SOURCE=.\p_view.c 883 884 !IF "$(CFG)" == "ctf - Win32 Release" 885 886 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 887 888 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 889 890 DEP_CPP_P_VIE=\ 891 ".\g_ctf.h"\ 892 ".\g_local.h"\ 893 ".\game.h"\ 894 ".\m_player.h"\ 895 ".\p_menu.h"\ 896 ".\q_shared.h"\ 897 898 899 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 900 901 DEP_CPP_P_VIE=\ 902 ".\g_ctf.h"\ 903 ".\g_local.h"\ 904 ".\game.h"\ 905 ".\m_player.h"\ 906 ".\p_menu.h"\ 907 ".\q_shared.h"\ 908 909 910 !ENDIF 911 912 # End Source File 913 # Begin Source File 914 915 SOURCE=.\p_weapon.c 916 917 !IF "$(CFG)" == "ctf - Win32 Release" 918 919 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 920 921 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 922 923 DEP_CPP_P_WEA=\ 924 ".\g_ctf.h"\ 925 ".\g_local.h"\ 926 ".\game.h"\ 927 ".\m_player.h"\ 928 ".\p_menu.h"\ 929 ".\q_shared.h"\ 930 931 932 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 933 934 DEP_CPP_P_WEA=\ 935 ".\g_ctf.h"\ 936 ".\g_local.h"\ 937 ".\game.h"\ 938 ".\m_player.h"\ 939 ".\p_menu.h"\ 940 ".\q_shared.h"\ 941 942 943 !ENDIF 944 945 # End Source File 946 # Begin Source File 947 948 SOURCE=.\q_shared.c 949 950 !IF "$(CFG)" == "ctf - Win32 Release" 951 952 !ELSEIF "$(CFG)" == "ctf - Win32 Debug" 953 954 !ELSEIF "$(CFG)" == "ctf - Win32 Debug Alpha" 955 956 DEP_CPP_Q_SHA=\ 957 ".\q_shared.h"\ 958 959 960 !ELSEIF "$(CFG)" == "ctf - Win32 Release Alpha" 961 962 DEP_CPP_Q_SHA=\ 963 ".\q_shared.h"\ 964 965 966 !ENDIF 967 968 # End Source File 969 # End Group 970 # Begin Group "Header Files" 971 972 # PROP Default_Filter "*.h" 973 # Begin Source File 974 975 SOURCE=.\g_ctf.h 976 # End Source File 977 # Begin Source File 978 979 SOURCE=.\g_local.h 980 # End Source File 981 # Begin Source File 982 983 SOURCE=.\game.h 984 # End Source File 985 # Begin Source File 986 987 SOURCE=.\m_player.h 988 # End Source File 989 # Begin Source File 990 991 SOURCE=.\p_menu.h 992 # End Source File 993 # Begin Source File 994 995 SOURCE=.\q_shared.h 996 # End Source File 997 # End Group 998 # Begin Group "Resource Files" 999 1000 # PROP Default_Filter "*.def,*.res" 1001 # Begin Source File 1002 1003 SOURCE=.\ctf.def 1004 # End Source File 1005 # End Group 1006 # End Target 1007 # End Project