Quake-2

Quake 2 GPL Source Release
Log | Files | Refs

g_chase.c (4142B)


      1 /*
      2 Copyright (C) 1997-2001 Id Software, Inc.
      3 
      4 This program is free software; you can redistribute it and/or
      5 modify it under the terms of the GNU General Public License
      6 as published by the Free Software Foundation; either version 2
      7 of the License, or (at your option) any later version.
      8 
      9 This program is distributed in the hope that it will be useful,
     10 but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
     12 
     13 See the GNU General Public License for more details.
     14 
     15 You should have received a copy of the GNU General Public License
     16 along with this program; if not, write to the Free Software
     17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     18 
     19 */
     20 #include "g_local.h"
     21 
     22 void UpdateChaseCam(edict_t *ent)
     23 {
     24 	vec3_t o, ownerv, goal;
     25 	edict_t *targ;
     26 	vec3_t forward, right;
     27 	trace_t trace;
     28 	int i;
     29 	vec3_t oldgoal;
     30 	vec3_t angles;
     31 
     32 	// is our chase target gone?
     33 	if (!ent->client->chase_target->inuse
     34 		|| ent->client->chase_target->client->resp.spectator) {
     35 		edict_t *old = ent->client->chase_target;
     36 		ChaseNext(ent);
     37 		if (ent->client->chase_target == old) {
     38 			ent->client->chase_target = NULL;
     39 			ent->client->ps.pmove.pm_flags &= ~PMF_NO_PREDICTION;
     40 			return;
     41 		}
     42 	}
     43 
     44 	targ = ent->client->chase_target;
     45 
     46 	VectorCopy(targ->s.origin, ownerv);
     47 	VectorCopy(ent->s.origin, oldgoal);
     48 
     49 	ownerv[2] += targ->viewheight;
     50 
     51 	VectorCopy(targ->client->v_angle, angles);
     52 	if (angles[PITCH] > 56)
     53 		angles[PITCH] = 56;
     54 	AngleVectors (angles, forward, right, NULL);
     55 	VectorNormalize(forward);
     56 	VectorMA(ownerv, -30, forward, o);
     57 
     58 	if (o[2] < targ->s.origin[2] + 20)
     59 		o[2] = targ->s.origin[2] + 20;
     60 
     61 	// jump animation lifts
     62 	if (!targ->groundentity)
     63 		o[2] += 16;
     64 
     65 	trace = gi.trace(ownerv, vec3_origin, vec3_origin, o, targ, MASK_SOLID);
     66 
     67 	VectorCopy(trace.endpos, goal);
     68 
     69 	VectorMA(goal, 2, forward, goal);
     70 
     71 	// pad for floors and ceilings
     72 	VectorCopy(goal, o);
     73 	o[2] += 6;
     74 	trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID);
     75 	if (trace.fraction < 1) {
     76 		VectorCopy(trace.endpos, goal);
     77 		goal[2] -= 6;
     78 	}
     79 
     80 	VectorCopy(goal, o);
     81 	o[2] -= 6;
     82 	trace = gi.trace(goal, vec3_origin, vec3_origin, o, targ, MASK_SOLID);
     83 	if (trace.fraction < 1) {
     84 		VectorCopy(trace.endpos, goal);
     85 		goal[2] += 6;
     86 	}
     87 
     88 	if (targ->deadflag)
     89 		ent->client->ps.pmove.pm_type = PM_DEAD;
     90 	else
     91 		ent->client->ps.pmove.pm_type = PM_FREEZE;
     92 
     93 	VectorCopy(goal, ent->s.origin);
     94 	for (i=0 ; i<3 ; i++)
     95 		ent->client->ps.pmove.delta_angles[i] = ANGLE2SHORT(targ->client->v_angle[i] - ent->client->resp.cmd_angles[i]);
     96 
     97 	if (targ->deadflag) {
     98 		ent->client->ps.viewangles[ROLL] = 40;
     99 		ent->client->ps.viewangles[PITCH] = -15;
    100 		ent->client->ps.viewangles[YAW] = targ->client->killer_yaw;
    101 	} else {
    102 		VectorCopy(targ->client->v_angle, ent->client->ps.viewangles);
    103 		VectorCopy(targ->client->v_angle, ent->client->v_angle);
    104 	}
    105 
    106 	ent->viewheight = 0;
    107 	ent->client->ps.pmove.pm_flags |= PMF_NO_PREDICTION;
    108 	gi.linkentity(ent);
    109 }
    110 
    111 void ChaseNext(edict_t *ent)
    112 {
    113 	int i;
    114 	edict_t *e;
    115 
    116 	if (!ent->client->chase_target)
    117 		return;
    118 
    119 	i = ent->client->chase_target - g_edicts;
    120 	do {
    121 		i++;
    122 		if (i > maxclients->value)
    123 			i = 1;
    124 		e = g_edicts + i;
    125 		if (!e->inuse)
    126 			continue;
    127 		if (!e->client->resp.spectator)
    128 			break;
    129 	} while (e != ent->client->chase_target);
    130 
    131 	ent->client->chase_target = e;
    132 	ent->client->update_chase = true;
    133 }
    134 
    135 void ChasePrev(edict_t *ent)
    136 {
    137 	int i;
    138 	edict_t *e;
    139 
    140 	if (!ent->client->chase_target)
    141 		return;
    142 
    143 	i = ent->client->chase_target - g_edicts;
    144 	do {
    145 		i--;
    146 		if (i < 1)
    147 			i = maxclients->value;
    148 		e = g_edicts + i;
    149 		if (!e->inuse)
    150 			continue;
    151 		if (!e->client->resp.spectator)
    152 			break;
    153 	} while (e != ent->client->chase_target);
    154 
    155 	ent->client->chase_target = e;
    156 	ent->client->update_chase = true;
    157 }
    158 
    159 void GetChaseTarget(edict_t *ent)
    160 {
    161 	int i;
    162 	edict_t *other;
    163 
    164 	for (i = 1; i <= maxclients->value; i++) {
    165 		other = g_edicts + i;
    166 		if (other->inuse && !other->client->resp.spectator) {
    167 			ent->client->chase_target = other;
    168 			ent->client->update_chase = true;
    169 			UpdateChaseCam(ent);
    170 			return;
    171 		}
    172 	}
    173 	gi.centerprintf(ent, "No other players to chase.");
    174 }
    175