Quake-2

Quake 2 GPL Source Release
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m_brain.h (8516B)


      1 /*
      2 Copyright (C) 1997-2001 Id Software, Inc.
      3 
      4 This program is free software; you can redistribute it and/or
      5 modify it under the terms of the GNU General Public License
      6 as published by the Free Software Foundation; either version 2
      7 of the License, or (at your option) any later version.
      8 
      9 This program is distributed in the hope that it will be useful,
     10 but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
     12 
     13 See the GNU General Public License for more details.
     14 
     15 You should have received a copy of the GNU General Public License
     16 along with this program; if not, write to the Free Software
     17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     18 
     19 */
     20 // G:\quake2\baseq2\models/monsters/brain
     21 
     22 // This file generated by ModelGen - Do NOT Modify
     23 
     24 #define FRAME_walk101         	0
     25 #define FRAME_walk102         	1
     26 #define FRAME_walk103         	2
     27 #define FRAME_walk104         	3
     28 #define FRAME_walk105         	4
     29 #define FRAME_walk106         	5
     30 #define FRAME_walk107         	6
     31 #define FRAME_walk108         	7
     32 #define FRAME_walk109         	8
     33 #define FRAME_walk110         	9
     34 #define FRAME_walk111         	10
     35 #define FRAME_walk112         	11
     36 #define FRAME_walk113         	12
     37 #define FRAME_walk201         	13
     38 #define FRAME_walk202         	14
     39 #define FRAME_walk203         	15
     40 #define FRAME_walk204         	16
     41 #define FRAME_walk205         	17
     42 #define FRAME_walk206         	18
     43 #define FRAME_walk207         	19
     44 #define FRAME_walk208         	20
     45 #define FRAME_walk209         	21
     46 #define FRAME_walk210         	22
     47 #define FRAME_walk211         	23
     48 #define FRAME_walk212         	24
     49 #define FRAME_walk213         	25
     50 #define FRAME_walk214         	26
     51 #define FRAME_walk215         	27
     52 #define FRAME_walk216         	28
     53 #define FRAME_walk217         	29
     54 #define FRAME_walk218         	30
     55 #define FRAME_walk219         	31
     56 #define FRAME_walk220         	32
     57 #define FRAME_walk221         	33
     58 #define FRAME_walk222         	34
     59 #define FRAME_walk223         	35
     60 #define FRAME_walk224         	36
     61 #define FRAME_walk225         	37
     62 #define FRAME_walk226         	38
     63 #define FRAME_walk227         	39
     64 #define FRAME_walk228         	40
     65 #define FRAME_walk229         	41
     66 #define FRAME_walk230         	42
     67 #define FRAME_walk231         	43
     68 #define FRAME_walk232         	44
     69 #define FRAME_walk233         	45
     70 #define FRAME_walk234         	46
     71 #define FRAME_walk235         	47
     72 #define FRAME_walk236         	48
     73 #define FRAME_walk237         	49
     74 #define FRAME_walk238         	50
     75 #define FRAME_walk239         	51
     76 #define FRAME_walk240         	52
     77 #define FRAME_attak101        	53
     78 #define FRAME_attak102        	54
     79 #define FRAME_attak103        	55
     80 #define FRAME_attak104        	56
     81 #define FRAME_attak105        	57
     82 #define FRAME_attak106        	58
     83 #define FRAME_attak107        	59
     84 #define FRAME_attak108        	60
     85 #define FRAME_attak109        	61
     86 #define FRAME_attak110        	62
     87 #define FRAME_attak111        	63
     88 #define FRAME_attak112        	64
     89 #define FRAME_attak113        	65
     90 #define FRAME_attak114        	66
     91 #define FRAME_attak115        	67
     92 #define FRAME_attak116        	68
     93 #define FRAME_attak117        	69
     94 #define FRAME_attak118        	70
     95 #define FRAME_attak201        	71
     96 #define FRAME_attak202        	72
     97 #define FRAME_attak203        	73
     98 #define FRAME_attak204        	74
     99 #define FRAME_attak205        	75
    100 #define FRAME_attak206        	76
    101 #define FRAME_attak207        	77
    102 #define FRAME_attak208        	78
    103 #define FRAME_attak209        	79
    104 #define FRAME_attak210        	80
    105 #define FRAME_attak211        	81
    106 #define FRAME_attak212        	82
    107 #define FRAME_attak213        	83
    108 #define FRAME_attak214        	84
    109 #define FRAME_attak215        	85
    110 #define FRAME_attak216        	86
    111 #define FRAME_attak217        	87
    112 #define FRAME_pain101         	88
    113 #define FRAME_pain102         	89
    114 #define FRAME_pain103         	90
    115 #define FRAME_pain104         	91
    116 #define FRAME_pain105         	92
    117 #define FRAME_pain106         	93
    118 #define FRAME_pain107         	94
    119 #define FRAME_pain108         	95
    120 #define FRAME_pain109         	96
    121 #define FRAME_pain110         	97
    122 #define FRAME_pain111         	98
    123 #define FRAME_pain112         	99
    124 #define FRAME_pain113         	100
    125 #define FRAME_pain114         	101
    126 #define FRAME_pain115         	102
    127 #define FRAME_pain116         	103
    128 #define FRAME_pain117         	104
    129 #define FRAME_pain118         	105
    130 #define FRAME_pain119         	106
    131 #define FRAME_pain120         	107
    132 #define FRAME_pain121         	108
    133 #define FRAME_pain201         	109
    134 #define FRAME_pain202         	110
    135 #define FRAME_pain203         	111
    136 #define FRAME_pain204         	112
    137 #define FRAME_pain205         	113
    138 #define FRAME_pain206         	114
    139 #define FRAME_pain207         	115
    140 #define FRAME_pain208         	116
    141 #define FRAME_pain301         	117
    142 #define FRAME_pain302         	118
    143 #define FRAME_pain303         	119
    144 #define FRAME_pain304         	120
    145 #define FRAME_pain305         	121
    146 #define FRAME_pain306         	122
    147 #define FRAME_death101        	123
    148 #define FRAME_death102        	124
    149 #define FRAME_death103        	125
    150 #define FRAME_death104        	126
    151 #define FRAME_death105        	127
    152 #define FRAME_death106        	128
    153 #define FRAME_death107        	129
    154 #define FRAME_death108        	130
    155 #define FRAME_death109        	131
    156 #define FRAME_death110        	132
    157 #define FRAME_death111        	133
    158 #define FRAME_death112        	134
    159 #define FRAME_death113        	135
    160 #define FRAME_death114        	136
    161 #define FRAME_death115        	137
    162 #define FRAME_death116        	138
    163 #define FRAME_death117        	139
    164 #define FRAME_death118        	140
    165 #define FRAME_death201        	141
    166 #define FRAME_death202        	142
    167 #define FRAME_death203        	143
    168 #define FRAME_death204        	144
    169 #define FRAME_death205        	145
    170 #define FRAME_duck01          	146
    171 #define FRAME_duck02          	147
    172 #define FRAME_duck03          	148
    173 #define FRAME_duck04          	149
    174 #define FRAME_duck05          	150
    175 #define FRAME_duck06          	151
    176 #define FRAME_duck07          	152
    177 #define FRAME_duck08          	153
    178 #define FRAME_defens01        	154
    179 #define FRAME_defens02        	155
    180 #define FRAME_defens03        	156
    181 #define FRAME_defens04        	157
    182 #define FRAME_defens05        	158
    183 #define FRAME_defens06        	159
    184 #define FRAME_defens07        	160
    185 #define FRAME_defens08        	161
    186 #define FRAME_stand01         	162
    187 #define FRAME_stand02         	163
    188 #define FRAME_stand03         	164
    189 #define FRAME_stand04         	165
    190 #define FRAME_stand05         	166
    191 #define FRAME_stand06         	167
    192 #define FRAME_stand07         	168
    193 #define FRAME_stand08         	169
    194 #define FRAME_stand09         	170
    195 #define FRAME_stand10         	171
    196 #define FRAME_stand11         	172
    197 #define FRAME_stand12         	173
    198 #define FRAME_stand13         	174
    199 #define FRAME_stand14         	175
    200 #define FRAME_stand15         	176
    201 #define FRAME_stand16         	177
    202 #define FRAME_stand17         	178
    203 #define FRAME_stand18         	179
    204 #define FRAME_stand19         	180
    205 #define FRAME_stand20         	181
    206 #define FRAME_stand21         	182
    207 #define FRAME_stand22         	183
    208 #define FRAME_stand23         	184
    209 #define FRAME_stand24         	185
    210 #define FRAME_stand25         	186
    211 #define FRAME_stand26         	187
    212 #define FRAME_stand27         	188
    213 #define FRAME_stand28         	189
    214 #define FRAME_stand29         	190
    215 #define FRAME_stand30         	191
    216 #define FRAME_stand31         	192
    217 #define FRAME_stand32         	193
    218 #define FRAME_stand33         	194
    219 #define FRAME_stand34         	195
    220 #define FRAME_stand35         	196
    221 #define FRAME_stand36         	197
    222 #define FRAME_stand37         	198
    223 #define FRAME_stand38         	199
    224 #define FRAME_stand39         	200
    225 #define FRAME_stand40         	201
    226 #define FRAME_stand41         	202
    227 #define FRAME_stand42         	203
    228 #define FRAME_stand43         	204
    229 #define FRAME_stand44         	205
    230 #define FRAME_stand45         	206
    231 #define FRAME_stand46         	207
    232 #define FRAME_stand47         	208
    233 #define FRAME_stand48         	209
    234 #define FRAME_stand49         	210
    235 #define FRAME_stand50         	211
    236 #define FRAME_stand51         	212
    237 #define FRAME_stand52         	213
    238 #define FRAME_stand53         	214
    239 #define FRAME_stand54         	215
    240 #define FRAME_stand55         	216
    241 #define FRAME_stand56         	217
    242 #define FRAME_stand57         	218
    243 #define FRAME_stand58         	219
    244 #define FRAME_stand59         	220
    245 #define FRAME_stand60         	221
    246 
    247 #define MODEL_SCALE		1.000000