Quake-2

Quake 2 GPL Source Release
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m_flyer.h (6162B)


      1 /*
      2 Copyright (C) 1997-2001 Id Software, Inc.
      3 
      4 This program is free software; you can redistribute it and/or
      5 modify it under the terms of the GNU General Public License
      6 as published by the Free Software Foundation; either version 2
      7 of the License, or (at your option) any later version.
      8 
      9 This program is distributed in the hope that it will be useful,
     10 but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
     12 
     13 See the GNU General Public License for more details.
     14 
     15 You should have received a copy of the GNU General Public License
     16 along with this program; if not, write to the Free Software
     17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     18 
     19 */
     20 // G:\quake2\baseq2\models/monsters/flyer
     21 
     22 // This file generated by ModelGen - Do NOT Modify
     23 
     24 #define ACTION_nothing			0
     25 #define ACTION_attack1			1
     26 #define ACTION_attack2			2
     27 #define ACTION_run				3
     28 #define ACTION_walk				4
     29 
     30 #define FRAME_start01         	0
     31 #define FRAME_start02         	1
     32 #define FRAME_start03         	2
     33 #define FRAME_start04         	3
     34 #define FRAME_start05         	4
     35 #define FRAME_start06         	5
     36 #define FRAME_stop01          	6
     37 #define FRAME_stop02          	7
     38 #define FRAME_stop03          	8
     39 #define FRAME_stop04          	9
     40 #define FRAME_stop05          	10
     41 #define FRAME_stop06          	11
     42 #define FRAME_stop07          	12
     43 #define FRAME_stand01         	13
     44 #define FRAME_stand02         	14
     45 #define FRAME_stand03         	15
     46 #define FRAME_stand04         	16
     47 #define FRAME_stand05         	17
     48 #define FRAME_stand06         	18
     49 #define FRAME_stand07         	19
     50 #define FRAME_stand08         	20
     51 #define FRAME_stand09         	21
     52 #define FRAME_stand10         	22
     53 #define FRAME_stand11         	23
     54 #define FRAME_stand12         	24
     55 #define FRAME_stand13         	25
     56 #define FRAME_stand14         	26
     57 #define FRAME_stand15         	27
     58 #define FRAME_stand16         	28
     59 #define FRAME_stand17         	29
     60 #define FRAME_stand18         	30
     61 #define FRAME_stand19         	31
     62 #define FRAME_stand20         	32
     63 #define FRAME_stand21         	33
     64 #define FRAME_stand22         	34
     65 #define FRAME_stand23         	35
     66 #define FRAME_stand24         	36
     67 #define FRAME_stand25         	37
     68 #define FRAME_stand26         	38
     69 #define FRAME_stand27         	39
     70 #define FRAME_stand28         	40
     71 #define FRAME_stand29         	41
     72 #define FRAME_stand30         	42
     73 #define FRAME_stand31         	43
     74 #define FRAME_stand32         	44
     75 #define FRAME_stand33         	45
     76 #define FRAME_stand34         	46
     77 #define FRAME_stand35         	47
     78 #define FRAME_stand36         	48
     79 #define FRAME_stand37         	49
     80 #define FRAME_stand38         	50
     81 #define FRAME_stand39         	51
     82 #define FRAME_stand40         	52
     83 #define FRAME_stand41         	53
     84 #define FRAME_stand42         	54
     85 #define FRAME_stand43         	55
     86 #define FRAME_stand44         	56
     87 #define FRAME_stand45         	57
     88 #define FRAME_attak101        	58
     89 #define FRAME_attak102        	59
     90 #define FRAME_attak103        	60
     91 #define FRAME_attak104        	61
     92 #define FRAME_attak105        	62
     93 #define FRAME_attak106        	63
     94 #define FRAME_attak107        	64
     95 #define FRAME_attak108        	65
     96 #define FRAME_attak109        	66
     97 #define FRAME_attak110        	67
     98 #define FRAME_attak111        	68
     99 #define FRAME_attak112        	69
    100 #define FRAME_attak113        	70
    101 #define FRAME_attak114        	71
    102 #define FRAME_attak115        	72
    103 #define FRAME_attak116        	73
    104 #define FRAME_attak117        	74
    105 #define FRAME_attak118        	75
    106 #define FRAME_attak119        	76
    107 #define FRAME_attak120        	77
    108 #define FRAME_attak121        	78
    109 #define FRAME_attak201        	79
    110 #define FRAME_attak202        	80
    111 #define FRAME_attak203        	81
    112 #define FRAME_attak204        	82
    113 #define FRAME_attak205        	83
    114 #define FRAME_attak206        	84
    115 #define FRAME_attak207        	85
    116 #define FRAME_attak208        	86
    117 #define FRAME_attak209        	87
    118 #define FRAME_attak210        	88
    119 #define FRAME_attak211        	89
    120 #define FRAME_attak212        	90
    121 #define FRAME_attak213        	91
    122 #define FRAME_attak214        	92
    123 #define FRAME_attak215        	93
    124 #define FRAME_attak216        	94
    125 #define FRAME_attak217        	95
    126 #define FRAME_bankl01         	96
    127 #define FRAME_bankl02         	97
    128 #define FRAME_bankl03         	98
    129 #define FRAME_bankl04         	99
    130 #define FRAME_bankl05         	100
    131 #define FRAME_bankl06         	101
    132 #define FRAME_bankl07         	102
    133 #define FRAME_bankr01         	103
    134 #define FRAME_bankr02         	104
    135 #define FRAME_bankr03         	105
    136 #define FRAME_bankr04         	106
    137 #define FRAME_bankr05         	107
    138 #define FRAME_bankr06         	108
    139 #define FRAME_bankr07         	109
    140 #define FRAME_rollf01         	110
    141 #define FRAME_rollf02         	111
    142 #define FRAME_rollf03         	112
    143 #define FRAME_rollf04         	113
    144 #define FRAME_rollf05         	114
    145 #define FRAME_rollf06         	115
    146 #define FRAME_rollf07         	116
    147 #define FRAME_rollf08         	117
    148 #define FRAME_rollf09         	118
    149 #define FRAME_rollr01         	119
    150 #define FRAME_rollr02         	120
    151 #define FRAME_rollr03         	121
    152 #define FRAME_rollr04         	122
    153 #define FRAME_rollr05         	123
    154 #define FRAME_rollr06         	124
    155 #define FRAME_rollr07         	125
    156 #define FRAME_rollr08         	126
    157 #define FRAME_rollr09         	127
    158 #define FRAME_defens01        	128
    159 #define FRAME_defens02        	129
    160 #define FRAME_defens03        	130
    161 #define FRAME_defens04        	131
    162 #define FRAME_defens05        	132
    163 #define FRAME_defens06        	133
    164 #define FRAME_pain101         	134
    165 #define FRAME_pain102         	135
    166 #define FRAME_pain103         	136
    167 #define FRAME_pain104         	137
    168 #define FRAME_pain105         	138
    169 #define FRAME_pain106         	139
    170 #define FRAME_pain107         	140
    171 #define FRAME_pain108         	141
    172 #define FRAME_pain109         	142
    173 #define FRAME_pain201         	143
    174 #define FRAME_pain202         	144
    175 #define FRAME_pain203         	145
    176 #define FRAME_pain204         	146
    177 #define FRAME_pain301         	147
    178 #define FRAME_pain302         	148
    179 #define FRAME_pain303         	149
    180 #define FRAME_pain304         	150
    181 
    182 #define MODEL_SCALE		1.000000