Quake-2

Quake 2 GPL Source Release
Log | Files | Refs

m_supertank.h (9643B)


      1 /*
      2 Copyright (C) 1997-2001 Id Software, Inc.
      3 
      4 This program is free software; you can redistribute it and/or
      5 modify it under the terms of the GNU General Public License
      6 as published by the Free Software Foundation; either version 2
      7 of the License, or (at your option) any later version.
      8 
      9 This program is distributed in the hope that it will be useful,
     10 but WITHOUT ANY WARRANTY; without even the implied warranty of
     11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
     12 
     13 See the GNU General Public License for more details.
     14 
     15 You should have received a copy of the GNU General Public License
     16 along with this program; if not, write to the Free Software
     17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
     18 
     19 */
     20 // G:\quake2\baseq2\models/monsters/boss1/backup
     21 
     22 // This file generated by ModelGen - Do NOT Modify
     23 
     24 #define FRAME_attak1_1        	0
     25 #define FRAME_attak1_2        	1
     26 #define FRAME_attak1_3        	2
     27 #define FRAME_attak1_4        	3
     28 #define FRAME_attak1_5        	4
     29 #define FRAME_attak1_6        	5
     30 #define FRAME_attak1_7        	6
     31 #define FRAME_attak1_8        	7
     32 #define FRAME_attak1_9        	8
     33 #define FRAME_attak1_10       	9
     34 #define FRAME_attak1_11       	10
     35 #define FRAME_attak1_12       	11
     36 #define FRAME_attak1_13       	12
     37 #define FRAME_attak1_14       	13
     38 #define FRAME_attak1_15       	14
     39 #define FRAME_attak1_16       	15
     40 #define FRAME_attak1_17       	16
     41 #define FRAME_attak1_18       	17
     42 #define FRAME_attak1_19       	18
     43 #define FRAME_attak1_20       	19
     44 #define FRAME_attak2_1        	20
     45 #define FRAME_attak2_2        	21
     46 #define FRAME_attak2_3        	22
     47 #define FRAME_attak2_4        	23
     48 #define FRAME_attak2_5        	24
     49 #define FRAME_attak2_6        	25
     50 #define FRAME_attak2_7        	26
     51 #define FRAME_attak2_8        	27
     52 #define FRAME_attak2_9        	28
     53 #define FRAME_attak2_10       	29
     54 #define FRAME_attak2_11       	30
     55 #define FRAME_attak2_12       	31
     56 #define FRAME_attak2_13       	32
     57 #define FRAME_attak2_14       	33
     58 #define FRAME_attak2_15       	34
     59 #define FRAME_attak2_16       	35
     60 #define FRAME_attak2_17       	36
     61 #define FRAME_attak2_18       	37
     62 #define FRAME_attak2_19       	38
     63 #define FRAME_attak2_20       	39
     64 #define FRAME_attak2_21       	40
     65 #define FRAME_attak2_22       	41
     66 #define FRAME_attak2_23       	42
     67 #define FRAME_attak2_24       	43
     68 #define FRAME_attak2_25       	44
     69 #define FRAME_attak2_26       	45
     70 #define FRAME_attak2_27       	46
     71 #define FRAME_attak3_1        	47
     72 #define FRAME_attak3_2        	48
     73 #define FRAME_attak3_3        	49
     74 #define FRAME_attak3_4        	50
     75 #define FRAME_attak3_5        	51
     76 #define FRAME_attak3_6        	52
     77 #define FRAME_attak3_7        	53
     78 #define FRAME_attak3_8        	54
     79 #define FRAME_attak3_9        	55
     80 #define FRAME_attak3_10       	56
     81 #define FRAME_attak3_11       	57
     82 #define FRAME_attak3_12       	58
     83 #define FRAME_attak3_13       	59
     84 #define FRAME_attak3_14       	60
     85 #define FRAME_attak3_15       	61
     86 #define FRAME_attak3_16       	62
     87 #define FRAME_attak3_17       	63
     88 #define FRAME_attak3_18       	64
     89 #define FRAME_attak3_19       	65
     90 #define FRAME_attak3_20       	66
     91 #define FRAME_attak3_21       	67
     92 #define FRAME_attak3_22       	68
     93 #define FRAME_attak3_23       	69
     94 #define FRAME_attak3_24       	70
     95 #define FRAME_attak3_25       	71
     96 #define FRAME_attak3_26       	72
     97 #define FRAME_attak3_27       	73
     98 #define FRAME_attak4_1        	74
     99 #define FRAME_attak4_2        	75
    100 #define FRAME_attak4_3        	76
    101 #define FRAME_attak4_4        	77
    102 #define FRAME_attak4_5        	78
    103 #define FRAME_attak4_6        	79
    104 #define FRAME_backwd_1        	80
    105 #define FRAME_backwd_2        	81
    106 #define FRAME_backwd_3        	82
    107 #define FRAME_backwd_4        	83
    108 #define FRAME_backwd_5        	84
    109 #define FRAME_backwd_6        	85
    110 #define FRAME_backwd_7        	86
    111 #define FRAME_backwd_8        	87
    112 #define FRAME_backwd_9        	88
    113 #define FRAME_backwd_10       	89
    114 #define FRAME_backwd_11       	90
    115 #define FRAME_backwd_12       	91
    116 #define FRAME_backwd_13       	92
    117 #define FRAME_backwd_14       	93
    118 #define FRAME_backwd_15       	94
    119 #define FRAME_backwd_16       	95
    120 #define FRAME_backwd_17       	96
    121 #define FRAME_backwd_18       	97
    122 #define FRAME_death_1         	98
    123 #define FRAME_death_2         	99
    124 #define FRAME_death_3         	100
    125 #define FRAME_death_4         	101
    126 #define FRAME_death_5         	102
    127 #define FRAME_death_6         	103
    128 #define FRAME_death_7         	104
    129 #define FRAME_death_8         	105
    130 #define FRAME_death_9         	106
    131 #define FRAME_death_10        	107
    132 #define FRAME_death_11        	108
    133 #define FRAME_death_12        	109
    134 #define FRAME_death_13        	110
    135 #define FRAME_death_14        	111
    136 #define FRAME_death_15        	112
    137 #define FRAME_death_16        	113
    138 #define FRAME_death_17        	114
    139 #define FRAME_death_18        	115
    140 #define FRAME_death_19        	116
    141 #define FRAME_death_20        	117
    142 #define FRAME_death_21        	118
    143 #define FRAME_death_22        	119
    144 #define FRAME_death_23        	120
    145 #define FRAME_death_24        	121
    146 #define FRAME_death_31        	122
    147 #define FRAME_death_32        	123
    148 #define FRAME_death_33        	124
    149 #define FRAME_death_45        	125
    150 #define FRAME_death_46        	126
    151 #define FRAME_death_47        	127
    152 #define FRAME_forwrd_1        	128
    153 #define FRAME_forwrd_2        	129
    154 #define FRAME_forwrd_3        	130
    155 #define FRAME_forwrd_4        	131
    156 #define FRAME_forwrd_5        	132
    157 #define FRAME_forwrd_6        	133
    158 #define FRAME_forwrd_7        	134
    159 #define FRAME_forwrd_8        	135
    160 #define FRAME_forwrd_9        	136
    161 #define FRAME_forwrd_10       	137
    162 #define FRAME_forwrd_11       	138
    163 #define FRAME_forwrd_12       	139
    164 #define FRAME_forwrd_13       	140
    165 #define FRAME_forwrd_14       	141
    166 #define FRAME_forwrd_15       	142
    167 #define FRAME_forwrd_16       	143
    168 #define FRAME_forwrd_17       	144
    169 #define FRAME_forwrd_18       	145
    170 #define FRAME_left_1          	146
    171 #define FRAME_left_2          	147
    172 #define FRAME_left_3          	148
    173 #define FRAME_left_4          	149
    174 #define FRAME_left_5          	150
    175 #define FRAME_left_6          	151
    176 #define FRAME_left_7          	152
    177 #define FRAME_left_8          	153
    178 #define FRAME_left_9          	154
    179 #define FRAME_left_10         	155
    180 #define FRAME_left_11         	156
    181 #define FRAME_left_12         	157
    182 #define FRAME_left_13         	158
    183 #define FRAME_left_14         	159
    184 #define FRAME_left_15         	160
    185 #define FRAME_left_16         	161
    186 #define FRAME_left_17         	162
    187 #define FRAME_left_18         	163
    188 #define FRAME_pain1_1         	164
    189 #define FRAME_pain1_2         	165
    190 #define FRAME_pain1_3         	166
    191 #define FRAME_pain1_4         	167
    192 #define FRAME_pain2_5         	168
    193 #define FRAME_pain2_6         	169
    194 #define FRAME_pain2_7         	170
    195 #define FRAME_pain2_8         	171
    196 #define FRAME_pain3_9         	172
    197 #define FRAME_pain3_10        	173
    198 #define FRAME_pain3_11        	174
    199 #define FRAME_pain3_12        	175
    200 #define FRAME_right_1         	176
    201 #define FRAME_right_2         	177
    202 #define FRAME_right_3         	178
    203 #define FRAME_right_4         	179
    204 #define FRAME_right_5         	180
    205 #define FRAME_right_6         	181
    206 #define FRAME_right_7         	182
    207 #define FRAME_right_8         	183
    208 #define FRAME_right_9         	184
    209 #define FRAME_right_10        	185
    210 #define FRAME_right_11        	186
    211 #define FRAME_right_12        	187
    212 #define FRAME_right_13        	188
    213 #define FRAME_right_14        	189
    214 #define FRAME_right_15        	190
    215 #define FRAME_right_16        	191
    216 #define FRAME_right_17        	192
    217 #define FRAME_right_18        	193
    218 #define FRAME_stand_1         	194
    219 #define FRAME_stand_2         	195
    220 #define FRAME_stand_3         	196
    221 #define FRAME_stand_4         	197
    222 #define FRAME_stand_5         	198
    223 #define FRAME_stand_6         	199
    224 #define FRAME_stand_7         	200
    225 #define FRAME_stand_8         	201
    226 #define FRAME_stand_9         	202
    227 #define FRAME_stand_10        	203
    228 #define FRAME_stand_11        	204
    229 #define FRAME_stand_12        	205
    230 #define FRAME_stand_13        	206
    231 #define FRAME_stand_14        	207
    232 #define FRAME_stand_15        	208
    233 #define FRAME_stand_16        	209
    234 #define FRAME_stand_17        	210
    235 #define FRAME_stand_18        	211
    236 #define FRAME_stand_19        	212
    237 #define FRAME_stand_20        	213
    238 #define FRAME_stand_21        	214
    239 #define FRAME_stand_22        	215
    240 #define FRAME_stand_23        	216
    241 #define FRAME_stand_24        	217
    242 #define FRAME_stand_25        	218
    243 #define FRAME_stand_26        	219
    244 #define FRAME_stand_27        	220
    245 #define FRAME_stand_28        	221
    246 #define FRAME_stand_29        	222
    247 #define FRAME_stand_30        	223
    248 #define FRAME_stand_31        	224
    249 #define FRAME_stand_32        	225
    250 #define FRAME_stand_33        	226
    251 #define FRAME_stand_34        	227
    252 #define FRAME_stand_35        	228
    253 #define FRAME_stand_36        	229
    254 #define FRAME_stand_37        	230
    255 #define FRAME_stand_38        	231
    256 #define FRAME_stand_39        	232
    257 #define FRAME_stand_40        	233
    258 #define FRAME_stand_41        	234
    259 #define FRAME_stand_42        	235
    260 #define FRAME_stand_43        	236
    261 #define FRAME_stand_44        	237
    262 #define FRAME_stand_45        	238
    263 #define FRAME_stand_46        	239
    264 #define FRAME_stand_47        	240
    265 #define FRAME_stand_48        	241
    266 #define FRAME_stand_49        	242
    267 #define FRAME_stand_50        	243
    268 #define FRAME_stand_51        	244
    269 #define FRAME_stand_52        	245
    270 #define FRAME_stand_53        	246
    271 #define FRAME_stand_54        	247
    272 #define FRAME_stand_55        	248
    273 #define FRAME_stand_56        	249
    274 #define FRAME_stand_57        	250
    275 #define FRAME_stand_58        	251
    276 #define FRAME_stand_59        	252
    277 #define FRAME_stand_60        	253
    278 
    279 #define MODEL_SCALE		1.000000