Quake-2

Quake 2 GPL Source Release
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snddma_null.c (308B)


      1 
      2 // snddma_null.c
      3 // all other sound mixing is portable
      4 
      5 #include "../client/client.h"
      6 #include "../client/snd_loc.h"
      7 
      8 qboolean SNDDMA_Init(void)
      9 {
     10 	return false;
     11 }
     12 
     13 int	SNDDMA_GetDMAPos(void)
     14 {
     15 	return 0;
     16 }
     17 
     18 void SNDDMA_Shutdown(void)
     19 {
     20 }
     21 
     22 void SNDDMA_BeginPainting (void)
     23 {
     24 }
     25 
     26 void SNDDMA_Submit(void)
     27 {
     28 }