asm_draw.h (3142B)
1 // 2 // asm_draw.h 3 // 4 // Include file for asm drawing routines. 5 // 6 7 // 8 // !!! note that this file must match the corresponding C structures at all 9 // times !!! 10 // 11 12 // !!! if this is changed, it must be changed in r_local.h too !!! 13 #define NEAR_CLIP 0.01 14 15 // !!! if this is changed, it must be changed in r_local.h too !!! 16 #define CYCLE 128 17 18 // espan_t structure 19 // !!! if this is changed, it must be changed in r_shared.h too !!! 20 #define espan_t_u 0 21 #define espan_t_v 4 22 #define espan_t_count 8 23 #define espan_t_pnext 12 24 #define espan_t_size 16 25 26 // sspan_t structure 27 // !!! if this is changed, it must be changed in d_local.h too !!! 28 #define sspan_t_u 0 29 #define sspan_t_v 4 30 #define sspan_t_count 8 31 #define sspan_t_pnext 12 32 #define sspan_t_size 16 33 34 // edge_t structure 35 // !!! if this is changed, it must be changed in r_shared.h too !!! 36 #define et_u 0 37 #define et_u_step 4 38 #define et_prev 8 39 #define et_next 12 40 #define et_surfs 16 41 #define et_nextremove 20 42 #define et_nearzi 24 43 #define et_owner 28 44 #define et_size 32 45 46 // surf_t structure 47 // !!! if this is changed, it must be changed in r_shared.h too !!! 48 #define SURF_T_SHIFT 6 49 #define st_next 0 50 #define st_prev 4 51 #define st_spans 8 52 #define st_key 12 53 #define st_last_u 16 54 #define st_spanstate 20 55 #define st_flags 24 56 #define st_data 28 57 #define st_entity 32 58 #define st_nearzi 36 59 #define st_insubmodel 40 60 #define st_d_ziorigin 44 61 #define st_d_zistepu 48 62 #define st_d_zistepv 52 63 #define st_pad 56 64 #define st_size 64 65 66 // clipplane_t structure 67 // !!! if this is changed, it must be changed in r_local.h too !!! 68 #define cp_normal 0 69 #define cp_dist 12 70 #define cp_next 16 71 #define cp_leftedge 20 72 #define cp_rightedge 21 73 #define cp_reserved 22 74 #define cp_size 24 75 76 // medge_t structure 77 // !!! if this is changed, it must be changed in model.h too !!! 78 #define me_v 0 79 #define me_cachededgeoffset 4 80 #define me_size 8 81 82 // mvertex_t structure 83 // !!! if this is changed, it must be changed in model.h too !!! 84 #define mv_position 0 85 #define mv_size 12 86 87 // refdef_t structure 88 // !!! if this is changed, it must be changed in render.h too !!! 89 #define rd_vrect 0 90 #define rd_aliasvrect 20 91 #define rd_vrectright 40 92 #define rd_vrectbottom 44 93 #define rd_aliasvrectright 48 94 #define rd_aliasvrectbottom 52 95 #define rd_vrectrightedge 56 96 #define rd_fvrectx 60 97 #define rd_fvrecty 64 98 #define rd_fvrectx_adj 68 99 #define rd_fvrecty_adj 72 100 #define rd_vrect_x_adj_shift20 76 101 #define rd_vrectright_adj_shift20 80 102 #define rd_fvrectright_adj 84 103 #define rd_fvrectbottom_adj 88 104 #define rd_fvrectright 92 105 #define rd_fvrectbottom 96 106 #define rd_horizontalFieldOfView 100 107 #define rd_xOrigin 104 108 #define rd_yOrigin 108 109 #define rd_vieworg 112 110 #define rd_viewangles 124 111 #define rd_ambientlight 136 112 #define rd_size 140 113 114 // mtriangle_t structure 115 // !!! if this is changed, it must be changed in model.h too !!! 116 #define mtri_facesfront 0 117 #define mtri_vertindex 4 118 #define mtri_size 16 // !!! if this changes, array indexing in !!! 119 // !!! d_polysa.s must be changed to match !!! 120 #define mtri_shift 4 121