l_mem.h (1788B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 23 24 //============================================================================= 25 26 // memory.h 27 //#define MEMDEBUG 28 #undef MEMDEBUG 29 30 #ifndef MEMDEBUG 31 32 void *GetClearedMemory(int size); 33 void *GetMemory(unsigned long size); 34 35 #else 36 37 #define GetMemory(size) GetMemoryDebug(size, #size, __FILE__, __LINE__); 38 #define GetClearedMemory(size) GetClearedMemoryDebug(size, #size, __FILE__, __LINE__); 39 //allocate a memory block of the given size 40 void *GetMemoryDebug(unsigned long size, char *label, char *file, int line); 41 //allocate a memory block of the given size and clear it 42 void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line); 43 // 44 void PrintMemoryLabels(void); 45 #endif //MEMDEBUG 46 47 void FreeMemory(void *ptr); 48 int MemorySize(void *ptr); 49 void PrintMemorySize(unsigned long size); 50 int TotalAllocatedMemory(void); 51