cgame.plg (5081B)
1 <html> 2 <body> 3 <pre> 4 <h1>Build Log</h1> 5 <h3> 6 --------------------Configuration: cgame - Win32 Release-------------------- 7 </h3> 8 <h3>Command Lines</h3> 9 Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" with contents 10 [ 11 /nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c 12 "D:\quake3\MissionPack\code\game\bg_misc.c" 13 "D:\quake3\MissionPack\code\game\bg_pmove.c" 14 "D:\quake3\MissionPack\code\game\bg_slidemove.c" 15 "D:\quake3\MissionPack\code\cgame\cg_consolecmds.c" 16 "D:\quake3\MissionPack\code\cgame\cg_draw.c" 17 "D:\quake3\MissionPack\code\cgame\cg_drawtools.c" 18 "D:\quake3\MissionPack\code\cgame\cg_effects.c" 19 "D:\quake3\MissionPack\code\cgame\cg_ents.c" 20 "D:\quake3\MissionPack\code\cgame\cg_event.c" 21 "D:\quake3\MissionPack\code\cgame\cg_info.c" 22 "D:\quake3\MissionPack\code\cgame\cg_localents.c" 23 "D:\quake3\MissionPack\code\cgame\cg_main.c" 24 "D:\quake3\MissionPack\code\cgame\cg_marks.c" 25 "D:\quake3\MissionPack\code\cgame\cg_players.c" 26 "D:\quake3\MissionPack\code\cgame\cg_playerstate.c" 27 "D:\quake3\MissionPack\code\cgame\cg_predict.c" 28 "D:\quake3\MissionPack\code\cgame\cg_rankings.c" 29 "D:\quake3\MissionPack\code\cgame\cg_scoreboard.c" 30 "D:\quake3\MissionPack\code\cgame\cg_servercmds.c" 31 "D:\quake3\MissionPack\code\cgame\cg_snapshot.c" 32 "D:\quake3\MissionPack\code\cgame\cg_syscalls.c" 33 "D:\quake3\MissionPack\code\cgame\cg_view.c" 34 "D:\quake3\MissionPack\code\cgame\cg_weapons.c" 35 "D:\quake3\MissionPack\code\game\q_math.c" 36 "D:\quake3\MissionPack\code\game\q_shared.c" 37 "D:\quake3\MissionPack\code\ui\ui_shared.c" 38 ] 39 Creating command line "cl.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" 40 Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" with contents 41 [ 42 /nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib" 43 .\Release\bg_misc.obj 44 .\Release\bg_pmove.obj 45 .\Release\bg_slidemove.obj 46 .\Release\cg_consolecmds.obj 47 .\Release\cg_draw.obj 48 .\Release\cg_drawtools.obj 49 .\Release\cg_effects.obj 50 .\Release\cg_ents.obj 51 .\Release\cg_event.obj 52 .\Release\cg_info.obj 53 .\Release\cg_localents.obj 54 .\Release\cg_main.obj 55 .\Release\cg_marks.obj 56 .\Release\cg_players.obj 57 .\Release\cg_playerstate.obj 58 .\Release\cg_predict.obj 59 .\Release\cg_rankings.obj 60 .\Release\cg_scoreboard.obj 61 .\Release\cg_servercmds.obj 62 .\Release\cg_snapshot.obj 63 .\Release\cg_syscalls.obj 64 .\Release\cg_view.obj 65 .\Release\cg_weapons.obj 66 .\Release\q_math.obj 67 .\Release\q_shared.obj 68 .\Release\ui_shared.obj 69 ] 70 Creating command line "link.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" 71 <h3>Output Window</h3> 72 Compiling... 73 bg_misc.c 74 bg_pmove.c 75 D:\quake3\MissionPack\code\game\bg_pmove.c(987) : warning C4189: 'shit' : local variable is initialized but not referenced 76 D:\quake3\MissionPack\code\game\bg_pmove.c(2001) : warning C4505: 'PM_InvulnerabilityMove' : unreferenced local function has been removed 77 D:\quake3\MissionPack\code\game\bg_pmove.c(519) : see declaration of 'PM_InvulnerabilityMove' 78 bg_slidemove.c 79 cg_consolecmds.c 80 cg_draw.c 81 cg_drawtools.c 82 cg_effects.c 83 cg_ents.c 84 cg_event.c 85 cg_info.c 86 cg_localents.c 87 cg_main.c 88 D:\quake3\MissionPack\code\cgame\cg_main.c(1819) : warning C4505: 'CG_Cvar_Get' : unreferenced local function has been removed 89 D:\quake3\MissionPack\code\cgame\cg_main.c(1513) : see declaration of 'CG_Cvar_Get' 90 cg_marks.c 91 cg_players.c 92 D:\quake3\MissionPack\code\cgame\cg_players.c(2209) : warning C4505: 'CG_PlayerTokens' : unreferenced local function has been removed 93 D:\quake3\MissionPack\code\cgame\cg_players.c(1371) : see declaration of 'CG_PlayerTokens' 94 cg_playerstate.c 95 cg_predict.c 96 cg_rankings.c 97 cg_scoreboard.c 98 cg_servercmds.c 99 cg_snapshot.c 100 cg_syscalls.c 101 cg_view.c 102 cg_weapons.c 103 q_math.c 104 q_shared.c 105 ui_shared.c 106 D:\quake3\MissionPack\code\ui\ui_shared.c(2223) : warning C4189: 'parent' : local variable is initialized but not referenced 107 D:\quake3\MissionPack\code\ui\ui_shared.c(3501) : warning C4189: 'collision' : local variable is initialized but not referenced 108 D:\quake3\MissionPack\code\ui\ui_shared.c(4622) : warning C4505: 'Controls_SetDefaults' : unreferenced local function has been removed 109 D:\quake3\MissionPack\code\ui\ui_shared.c(2595) : see declaration of 'Controls_SetDefaults' 110 D:\quake3\MissionPack\code\ui\ui_shared.c(1540) : warning C4701: local variable 'value' may be used without having been initialized 111 D:\quake3\MissionPack\code\ui\ui_shared.c(1566) : warning C4701: local variable 'value' may be used without having been initialized 112 D:\quake3\MissionPack\code\ui\ui_shared.c(1912) : warning C4702: unreachable code 113 D:\quake3\MissionPack\code\ui\ui_shared.c(4013) : warning C4702: unreachable code 114 D:\quake3\MissionPack\code\ui\ui_shared.c(4056) : warning C4702: unreachable code 115 Linking... 116 Creating library Release/cgamex86.lib and object Release/cgamex86.exp 117 118 119 120 <h3>Results</h3> 121 cgamex86.dll - 0 error(s), 12 warning(s) 122 </pre> 123 </body> 124 </html>