Quake-III-Arena

Quake III Arena GPL Source Release
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be_ai_char.h (1954B)


      1 /*
      2 ===========================================================================
      3 Copyright (C) 1999-2005 Id Software, Inc.
      4 
      5 This file is part of Quake III Arena source code.
      6 
      7 Quake III Arena source code is free software; you can redistribute it
      8 and/or modify it under the terms of the GNU General Public License as
      9 published by the Free Software Foundation; either version 2 of the License,
     10 or (at your option) any later version.
     11 
     12 Quake III Arena source code is distributed in the hope that it will be
     13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 GNU General Public License for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with Foobar; if not, write to the Free Software
     19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     20 ===========================================================================
     21 */
     22 //
     23 
     24 /*****************************************************************************
     25  * name:		be_ai_char.h
     26  *
     27  * desc:		bot characters
     28  *
     29  * $Archive: /source/code/botlib/be_ai_char.h $
     30  *
     31  *****************************************************************************/
     32 
     33 //loads a bot character from a file
     34 int BotLoadCharacter(char *charfile, float skill);
     35 //frees a bot character
     36 void BotFreeCharacter(int character);
     37 //returns a float characteristic
     38 float Characteristic_Float(int character, int index);
     39 //returns a bounded float characteristic
     40 float Characteristic_BFloat(int character, int index, float min, float max);
     41 //returns an integer characteristic
     42 int Characteristic_Integer(int character, int index);
     43 //returns a bounded integer characteristic
     44 int Characteristic_BInteger(int character, int index, int min, int max);
     45 //returns a string characteristic
     46 void Characteristic_String(int character, int index, char *buf, int size);
     47 //free cached bot characters
     48 void BotShutdownCharacters(void);