opts.lnt (648B)
1 -e64 // type mismatch (enum to int) 2 -e641 // converting enum to int 3 -e734 // loss of precision 4 -e736 // loss of precision 5 -e747 // float to double prototype coersion 6 -e534 // ignoring return value 7 -e524 // loss of precision (float to int) 8 -e732 // loss of sign (float to unsigned char) 9 -e702 // shift right of signed quantity 10 -e737 // loss of sign bit (int to unsigned int) 11 -e713 // loss of precision (unsigned int to int) 12 -e701 // shift left of signed quantity 13 14 -e765 // external could be made static 15 16 -d__LINT__ 17 -ig:\quake3\bin_nt\supplement\ansi 18 -ig:\quake3\bin_nt\supplement 19 -igame 20 -ibotai 21 -icgame 22 -igame 23 -iserver 24 -iclient 25 -iqcommon 26 -irenderer