linux_local.h (1599B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 // linux_local.h: Linux-specific Quake3 header file 23 24 void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ); 25 qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message ); 26 void Sys_SendKeyEvents (void); 27 28 // Input subsystem 29 30 void IN_Init (void); 31 void IN_Frame (void); 32 void IN_Shutdown (void); 33 34 35 void IN_JoyMove( void ); 36 void IN_StartupJoystick( void ); 37 38 // GL subsystem 39 qboolean QGL_Init( const char *dllname ); 40 void QGL_EnableLogging( qboolean enable ); 41 void QGL_Shutdown( void ); 42 43 // bk001130 - win32 44 // void IN_JoystickCommands (void); 45 46 char *strlwr (char *s); 47 48 // signals.c 49 void InitSig(void);