Quake-III-Arena

Quake III Arena GPL Source Release
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linux_local.h (1599B)


      1 /*
      2 ===========================================================================
      3 Copyright (C) 1999-2005 Id Software, Inc.
      4 
      5 This file is part of Quake III Arena source code.
      6 
      7 Quake III Arena source code is free software; you can redistribute it
      8 and/or modify it under the terms of the GNU General Public License as
      9 published by the Free Software Foundation; either version 2 of the License,
     10 or (at your option) any later version.
     11 
     12 Quake III Arena source code is distributed in the hope that it will be
     13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 GNU General Public License for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with Foobar; if not, write to the Free Software
     19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     20 ===========================================================================
     21 */
     22 // linux_local.h: Linux-specific Quake3 header file
     23 
     24 void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr );
     25 qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message );
     26 void Sys_SendKeyEvents (void);
     27 
     28 // Input subsystem
     29 
     30 void IN_Init (void);
     31 void IN_Frame (void);
     32 void IN_Shutdown (void);
     33 
     34 
     35 void IN_JoyMove( void );
     36 void IN_StartupJoystick( void );
     37 
     38 // GL subsystem
     39 qboolean QGL_Init( const char *dllname );
     40 void QGL_EnableLogging( qboolean enable );
     41 void QGL_Shutdown( void );
     42 
     43 // bk001130 - win32
     44 // void IN_JoystickCommands (void);
     45 
     46 char *strlwr (char *s);
     47 
     48 // signals.c
     49 void InitSig(void);