Quake-III-Arena

Quake III Arena GPL Source Release
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glw_win.h (1497B)


      1 /*
      2 ===========================================================================
      3 Copyright (C) 1999-2005 Id Software, Inc.
      4 
      5 This file is part of Quake III Arena source code.
      6 
      7 Quake III Arena source code is free software; you can redistribute it
      8 and/or modify it under the terms of the GNU General Public License as
      9 published by the Free Software Foundation; either version 2 of the License,
     10 or (at your option) any later version.
     11 
     12 Quake III Arena source code is distributed in the hope that it will be
     13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 GNU General Public License for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with Foobar; if not, write to the Free Software
     19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     20 ===========================================================================
     21 */
     22 #ifndef _WIN32
     23 #  error You should not be including this file on this platform
     24 #endif
     25 
     26 #ifndef __GLW_WIN_H__
     27 #define __GLW_WIN_H__
     28 
     29 typedef struct
     30 {
     31 	WNDPROC		wndproc;
     32 
     33 	HDC     hDC;			// handle to device context
     34 	HGLRC   hGLRC;			// handle to GL rendering context
     35 
     36 	HINSTANCE hinstOpenGL;	// HINSTANCE for the OpenGL library
     37 
     38 	qboolean allowdisplaydepthchange;
     39 	qboolean pixelFormatSet;
     40 
     41 	int		 desktopBitsPixel;
     42 	int		 desktopWidth, desktopHeight;
     43 
     44 	qboolean	cdsFullscreen;
     45 
     46 	FILE *log_fp;
     47 } glwstate_t;
     48 
     49 extern glwstate_t glw_state;
     50 
     51 #endif