win_local.h (2589B)
1 /* 2 =========================================================================== 3 Copyright (C) 1999-2005 Id Software, Inc. 4 5 This file is part of Quake III Arena source code. 6 7 Quake III Arena source code is free software; you can redistribute it 8 and/or modify it under the terms of the GNU General Public License as 9 published by the Free Software Foundation; either version 2 of the License, 10 or (at your option) any later version. 11 12 Quake III Arena source code is distributed in the hope that it will be 13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of 14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 GNU General Public License for more details. 16 17 You should have received a copy of the GNU General Public License 18 along with Foobar; if not, write to the Free Software 19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 20 =========================================================================== 21 */ 22 // win_local.h: Win32-specific Quake3 header file 23 24 #if defined (_MSC_VER) && (_MSC_VER >= 1200) 25 #pragma warning(disable : 4201) 26 #pragma warning( push ) 27 #endif 28 #include <windows.h> 29 #if defined (_MSC_VER) && (_MSC_VER >= 1200) 30 #pragma warning( pop ) 31 #endif 32 33 #define DIRECTSOUND_VERSION 0x0300 34 #define DIRECTINPUT_VERSION 0x0300 35 36 #include <dinput.h> 37 #include <dsound.h> 38 #include <winsock.h> 39 #include <wsipx.h> 40 41 void IN_MouseEvent (int mstate); 42 43 void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ); 44 45 void Sys_CreateConsole( void ); 46 void Sys_DestroyConsole( void ); 47 48 char *Sys_ConsoleInput (void); 49 50 qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message ); 51 52 // Input subsystem 53 54 void IN_Init (void); 55 void IN_Shutdown (void); 56 void IN_JoystickCommands (void); 57 58 void IN_Move (usercmd_t *cmd); 59 // add additional non keyboard / non mouse movement on top of the keyboard move cmd 60 61 void IN_DeactivateWin32Mouse( void); 62 63 void IN_Activate (qboolean active); 64 void IN_Frame (void); 65 66 // window procedure 67 LONG WINAPI MainWndProc ( 68 HWND hWnd, 69 UINT uMsg, 70 WPARAM wParam, 71 LPARAM lParam); 72 73 void Conbuf_AppendText( const char *msg ); 74 75 void SNDDMA_Activate( void ); 76 int SNDDMA_InitDS (); 77 78 typedef struct 79 { 80 81 HINSTANCE reflib_library; // Handle to refresh DLL 82 qboolean reflib_active; 83 84 HWND hWnd; 85 HINSTANCE hInstance; 86 qboolean activeApp; 87 qboolean isMinimized; 88 OSVERSIONINFO osversion; 89 90 // when we get a windows message, we store the time off so keyboard processing 91 // can know the exact time of an event 92 unsigned sysMsgTime; 93 } WinVars_t; 94 95 extern WinVars_t g_wv;