Quake-III-Arena

Quake III Arena GPL Source Release
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bspfile.h (3201B)


      1 /*
      2 ===========================================================================
      3 Copyright (C) 1999-2005 Id Software, Inc.
      4 
      5 This file is part of Quake III Arena source code.
      6 
      7 Quake III Arena source code is free software; you can redistribute it
      8 and/or modify it under the terms of the GNU General Public License as
      9 published by the Free Software Foundation; either version 2 of the License,
     10 or (at your option) any later version.
     11 
     12 Quake III Arena source code is distributed in the hope that it will be
     13 useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 GNU General Public License for more details.
     16 
     17 You should have received a copy of the GNU General Public License
     18 along with Foobar; if not, write to the Free Software
     19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
     20 ===========================================================================
     21 */
     22 #ifdef _TTIMOBUILD
     23 #include "qfiles.h"
     24 #include "surfaceflags.h"
     25 #else
     26 #include "../code/qcommon/qfiles.h"
     27 #include "../code/game/surfaceflags.h"
     28 #endif
     29 
     30 extern	int			nummodels;
     31 extern	dmodel_t	dmodels[MAX_MAP_MODELS];
     32 
     33 extern	int			numShaders;
     34 extern	dshader_t	dshaders[MAX_MAP_MODELS];
     35 
     36 extern	int			entdatasize;
     37 extern	char		dentdata[MAX_MAP_ENTSTRING];
     38 
     39 extern	int			numleafs;
     40 extern	dleaf_t		dleafs[MAX_MAP_LEAFS];
     41 
     42 extern	int			numplanes;
     43 extern	dplane_t	dplanes[MAX_MAP_PLANES];
     44 
     45 extern	int			numnodes;
     46 extern	dnode_t		dnodes[MAX_MAP_NODES];
     47 
     48 extern	int			numleafsurfaces;
     49 extern	int			dleafsurfaces[MAX_MAP_LEAFFACES];
     50 
     51 extern	int			numleafbrushes;
     52 extern	int			dleafbrushes[MAX_MAP_LEAFBRUSHES];
     53 
     54 extern	int			numbrushes;
     55 extern	dbrush_t	dbrushes[MAX_MAP_BRUSHES];
     56 
     57 extern	int			numbrushsides;
     58 extern	dbrushside_t	dbrushsides[MAX_MAP_BRUSHSIDES];
     59 
     60 extern	int			numLightBytes;
     61 extern	byte		lightBytes[MAX_MAP_LIGHTING];
     62 
     63 extern	int			numGridPoints;
     64 extern	byte		gridData[MAX_MAP_LIGHTGRID];
     65 
     66 extern	int			numVisBytes;
     67 extern	byte		visBytes[MAX_MAP_VISIBILITY];
     68 
     69 extern	int			numDrawVerts;
     70 extern	drawVert_t	drawVerts[MAX_MAP_DRAW_VERTS];
     71 
     72 extern	int			numDrawIndexes;
     73 extern	int			drawIndexes[MAX_MAP_DRAW_INDEXES];
     74 
     75 extern	int			numDrawSurfaces;
     76 extern	dsurface_t	drawSurfaces[MAX_MAP_DRAW_SURFS];
     77 
     78 extern	int			numFogs;
     79 extern	dfog_t		dfogs[MAX_MAP_FOGS];
     80 
     81 void	LoadBSPFile( const char *filename );
     82 void	WriteBSPFile( const char *filename );
     83 void	PrintBSPFileSizes( void );
     84 
     85 //===============
     86 
     87 
     88 typedef struct epair_s {
     89 	struct epair_s	*next;
     90 	char	*key;
     91 	char	*value;
     92 } epair_t;
     93 
     94 typedef struct {
     95 	vec3_t		origin;
     96 	struct bspbrush_s	*brushes;
     97 	struct parseMesh_s	*patches;
     98 	int			firstDrawSurf;
     99 	epair_t		*epairs;
    100 } entity_t;
    101 
    102 extern	int			num_entities;
    103 extern	entity_t	entities[MAX_MAP_ENTITIES];
    104 
    105 void	ParseEntities( void );
    106 void	UnparseEntities( void );
    107 
    108 void 	SetKeyValue( entity_t *ent, const char *key, const char *value );
    109 const char 	*ValueForKey( const entity_t *ent, const char *key );
    110 // will return "" if not present
    111 
    112 vec_t	FloatForKey( const entity_t *ent, const char *key );
    113 void 	GetVectorForKey( const entity_t *ent, const char *key, vec3_t vec );
    114 
    115 epair_t *ParseEpair( void );
    116 
    117 void	PrintEntity( const entity_t *ent );
    118